Player Matchup

Guan Yu
Guan Yu
DRCirclestrat
Guan Yu
Level 163
God Stats
10W - 12L
1,458 SR
Queue Stats
180W - 163L
1,531 Elo+
Party 2
Merlin
Merlin
Friéren
Merlin
Level 54
God Stats
3W - 4L
1,540 SR
Queue Stats
195W - 178L
1,457 Elo+
Solo
Shiva
Shiva
MexicanAntelope
Shiva
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
431W - 401L
1,614 Elo+
Solo
Maui
Maui
R4ptοr
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 148L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
cippyhippo
Hou Yi
Level 157
God Stats
1W - 3L
1,492 SR
Queue Stats
145W - 123L
1,516 Elo+
Party 2
Team Averages
Level 133
1,498 SR
1,526 Elo+

VS

Team Averages
Level 129
1,434 SR
1,500 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bick_Diggers
Geb
Level 13
God Stats
5W - 5L
1,230 SR
Queue Stats
32W - 35L
1,426 Elo+
Party 1
Medusa
Medusa
BluePenguin1410
Medusa
Level 81
God Stats
11W - 19L
1,516 SR
Queue Stats
265W - 250L
1,487 Elo+
Solo
Chronos
Chronos
Skaterkid307
Chronos
Level 127
God Stats
1W - 1L
1,355 SR
Queue Stats
474W - 451L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
tomphoolery89
Zhong Kui
Level 277
God Stats
21W - 17L
1,570 SR
Queue Stats
790W - 756L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
2 / 0 / 1
7,394
462
5,577
13,442
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
Friéren
Merlin
15
0 / 0 / 3
8,205
513
8,829
4,281
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 0
7,759
485
3,769
9,907
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maui
R4ptοr
Maui
11
2 / 3 / 1
6,927
433
3,558
13,245
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
cippyhippo
Hou Yi
12
0 / 3 / 3
7,454
466
5,793
9,347
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 0 / 1
8,313
520
6,799
8,870
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 4
7,524
470
3,631
10,864
7,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 2
8,128
508
9,078
8,214
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Skaterkid307
Chronos
14
0 / 1 / 3
8,432
527
5,086
8,050
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
tomphoolery89
Zhong Kui
16
3 / 0 / 3
9,848
616
9,123
11,143
12,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
9
9
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
W
1
1
4
3
W
2
2
2
1.5
L
Guan Yu
2
0
1
2.5
L
Merlin
Friéren
Merlin
0
0
3
1.5
L
0
3
0
0
L
Maui
R4ptοr
Maui
2
3
1
0.83
W
Chronos
Skaterkid307
Chronos
0
1
3
1.5
L
Hou Yi
cippyhippo
Hou Yi
0
3
3
0.5
W
Zhong Kui
tomphoolery89
Zhong Kui
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
33,717
50,222
Taken
47,141
27,309
Mitigated
28,384
11,800
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,799
1,456
0
5,972
8,870
3,100
0
1,404
7,466
0
83,133
W
3,631
108
1,920
3,487
10,864
7,751
109
3,439
7,425
23,248
0
W
9,078
2,399
0
1,850
8,214
2,810
632
2,312
5,902
0
68,968
L
Guan Yu
5,577
582
576
3,328
13,442
6,810
0
4,161
9,157
0
67,482
L
Merlin
Friéren
Merlin
8,829
205
0
1,545
4,281
1,369
0
2,294
1,785
74,955
0
L
3,769
54
55
2,416
9,907
5,817
0
4,105
5,802
0
52,412
L
Maui
R4ptοr
Maui
3,558
461
0
2,209
13,245
10,313
0
4,281
8,894
14,264
0
W
Chronos
Skaterkid307
Chronos
5,086
808
0
2,226
8,050
2,556
0
3,819
4,231
59,229
1,296
L
Hou Yi
cippyhippo
Hou Yi
5,793
2,897
0
1,671
9,347
3,000
0
1,825
7,484
0
56,093
W
Zhong Kui
tomphoolery89
Zhong Kui
9,123
972
0
7,527
11,143
12,167
454
1,413
8,968
65,743
11,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
42,245
466
Minions Killed
568
0
Camps Cleared
0
1,579,639
Distance Traveled
1,686,113
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,313
520
136
9
0
397,813
0
W
Geb
7,524
470
25
2
0
343,481
0
W
Medusa
8,128
508
115
7
0
318,954
0
L
Guan Yu
7,394
462
112
7
0
408,528
0
L
Merlin
8,205
513
125
8
0
289,332
0
L
Shiva
7,759
485
112
7
0
276,745
3
L
Maui
6,927
433
10
1
0
328,365
7
W
Chronos
8,432
527
154
10
0
331,283
1
L
Hou Yi
7,454
466
107
7
0
276,669
0
W
Zhong Kui
9,848
616
138
9
0
294,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role