Player Matchup

Martichoras
Martichoras
Diamond II
Creesє
Martichoras
Diamond II
Level 232
God Stats
3W - 3L
1,731 SR
Queue Stats
285W - 254L
2,373 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
JOSUEDOBLEA
Cabrakan
Diamond IV
Level 107
God Stats
150W - 117L
1,680 SR
Queue Stats
649W - 657L
2,170 MMR
Solo
Olorun
Olorun
Platinum III
PLZ DONT BE BAD
Olorun
Platinum III
Level 245
God Stats
4W - 4L
1,656 SR
Queue Stats
326W - 339L
1,828 MMR
Solo
Nemesis
Nemesis
Platinum V
koolman81
Nemesis
Platinum V
Level 148
God Stats
5W - 4L
1,403 SR
Queue Stats
156W - 150L
1,780 MMR
Party 1
Artio
Artio
Platinum IV
yyxyoec13
Artio
Platinum IV
Level 159
God Stats
2W - 2L
1,710 SR
Queue Stats
112W - 97L
1,839 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 178
1,636 SR
1,998 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,612 SR
1,997 MMR
King Arthur
King Arthur
Platinum II
BustingMonkey
King Arthur
Platinum II
Level 120
God Stats
1W - 3L
1,205 SR
Queue Stats
76W - 63L
1,849 MMR
Solo
Hades
Hades
Platinum II
HeavyDragoon20
Hades
Platinum II
Level 233
God Stats
9W - 9L
1,650 SR
Queue Stats
765W - 772L
1,744 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
JollyColt459058
Kuzenbo
Platinum I
Level 86
God Stats
3W - 1L
1,718 SR
Queue Stats
99W - 87L
2,065 MMR
Party 2
Pele
Pele
Platinum I
Sydate
Pele
Platinum I
Level 225
God Stats
10W - 2L
1,799 SR
Queue Stats
221W - 207L
1,916 MMR
Party 2
Chernobog
Chernobog
Diamond I
mmrvillain
Chernobog
Diamond I
Level 69
God Stats
22W - 16L
1,689 SR
Queue Stats
262W - 239L
2,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Creesє
Martichoras
13
0 / 2 / 0
7,093
507
5,637
12,011
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
JOSUEDOBLEA
Cabrakan
14
1 / 5 / 1
8,100
579
9,249
12,558
9,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 2
6,549
468
6,013
11,391
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
koolman81
Nemesis
12
1 / 3 / 1
6,587
471
4,567
9,826
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
yyxyoec13
Artio
11
1 / 3 / 0
6,857
490
7,999
17,804
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AgniThanatosCthulhuLokiSerqet

VS

Bans
ScyllaNu WaCu ChulainnAresXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BustingMonkey
King Arthur
15
4 / 1 / 3
8,663
619
5,377
11,828
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 2 / 5
7,433
531
13,671
13,615
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 8
7,442
532
7,046
8,869
9,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Sydate
Pele
15
8 / 0 / 4
8,349
596
9,427
9,117
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
mmrvillain
Chernobog
15
2 / 0 / 0
8,217
587
6,863
6,944
2,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
18
18
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BustingMonkey
King Arthur
4
1
3
5.5
L
Martichoras
Creesє
Martichoras
0
2
0
0
W
3
2
5
2.75
L
Cabrakan
JOSUEDOBLEA
Cabrakan
1
5
1
0.3
W
1
0
8
5
L
0
5
2
0.2
W
Pele
Sydate
Pele
8
0
4
10
L
Nemesis
koolman81
Nemesis
1
3
1
0.5
W
Chernobog
mmrvillain
Chernobog
2
0
0
2
L
Artio
yyxyoec13
Artio
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,465
Damage
42,384
63,590
Taken
50,373
38,528
Mitigated
28,955
22,826
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BustingMonkey
King Arthur
5,377
295
0
3,375
11,828
8,096
0
6,968
4,313
0
62,565
L
Martichoras
Creesє
Martichoras
5,637
2,647
0
4,658
12,011
4,382
0
477
11,534
0
70,990
W
13,671
1,337
1,545
6,996
13,615
5,665
0
7,130
5,981
65,672
0
L
Cabrakan
JOSUEDOBLEA
Cabrakan
9,249
955
0
4,565
12,558
9,881
596
1,000
11,558
64,303
0
W
7,046
2,859
0
2,140
8,869
9,110
41
4,257
4,293
21,242
636
L
6,013
2,063
300
2,780
11,391
7,883
0
5,525
5,866
44,181
1,826
W
Pele
Sydate
Pele
9,427
1,664
0
1,776
9,117
3,410
38
2,792
6,128
0
67,297
L
Nemesis
koolman81
Nemesis
4,567
1,783
0
2,815
9,826
3,295
0
2,070
7,756
0
53,996
W
Chernobog
mmrvillain
Chernobog
6,863
4,152
0
2,958
6,944
2,674
0
663
6,281
0
74,437
L
Artio
yyxyoec13
Artio
7,999
734
1,446
6,262
17,804
13,087
0
11,395
6,409
17,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
40,104
462
Minions Killed
519
0
Camps Cleared
0
1,340,125
Distance Traveled
1,470,762
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,663
619
120
9
0
268,994
0
L
Martichoras
7,093
507
118
8
0
242,612
4
W
Hades
7,433
531
123
9
0
257,913
6
L
Cabrakan
8,100
579
128
9
0
228,544
2
W
Kuzenbo
7,442
532
23
2
0
300,015
1
L
Olorun
6,549
468
99
7
0
262,785
0
W
Pele
8,349
596
113
8
0
345,679
4
L
Nemesis
6,587
471
87
6
0
321,217
0
W
Chernobog
8,217
587
140
10
0
298,161
4
L
Artio
6,857
490
30
2
0
284,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role