Player Matchup

Vamana
Vamana
Gibsoñ
Vamana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 117L
1,448 Elo+
Solo
Hera
Hera
Jabzzyyy
Hera
Level 123
God Stats
2W - 1L
1,295 SR
Queue Stats
154W - 152L
1,586 Elo+
Party 1
Charon
Charon
LeprosyParty
Charon
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
277W - 272L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
PHENIXGaming
Nu Wa
Level 137
God Stats
4W - 3L
1,629 SR
Queue Stats
157W - 135L
1,626 Elo+
Party 1
Ares
Ares
ihateanime
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 59L
1,591 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,567 Elo+

VS

Team Averages
Level 113
1,414 SR
1,509 Elo+
Nemesis
Nemesis
Jere51666
Nemesis
Level 142
God Stats
6W - 12L
1,342 SR
Queue Stats
619W - 631L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Peform
Sun Wukong
Level 148
God Stats
1W - 3L
1,282 SR
Queue Stats
128W - 132L
1,504 Elo+
Party 2
Cerberus
Cerberus
YonnyCycles
Cerberus
Level 94
God Stats
3W - 11L
1,330 SR
Queue Stats
142W - 158L
1,501 Elo+
Party 2
Thor
Thor
camskiii
Thor
Level 45
God Stats
3W - 3L
1,606 SR
Queue Stats
131W - 136L
1,491 Elo+
Party 2
Charybdis
Charybdis
lobsterwonton
Charybdis
Level 137
God Stats
6W - 7L
1,512 SR
Queue Stats
164W - 167L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gibsoñ
Vamana
15
5 / 2 / 6
9,233
839
12,575
12,458
11,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
16
3 / 1 / 9
9,146
831
14,529
6,663
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
13
0 / 3 / 13
8,734
794
5,889
12,575
12,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 2 / 5
9,404
855
10,917
7,802
3,746
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 11
9,817
892
5,476
15,983
19,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jere51666
Nemesis
15
2 / 3 / 5
7,941
722
7,465
11,739
12,295
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Peform
Sun Wukong
14
1 / 3 / 3
7,394
672
8,336
11,977
8,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
YonnyCycles
Cerberus
12
0 / 3 / 5
7,527
684
5,147
12,104
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
14
3 / 4 / 4
7,904
719
3,584
9,995
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
lobsterwonton
Charybdis
14
3 / 4 / 6
8,124
739
15,067
10,109
3,628
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
17
Kills
9
11
Deaths
17
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
Gibsoñ
Vamana
5
2
6
4
W
Hera
3
1
9
7.5
L
Nemesis
Jere51666
Nemesis
2
3
5
1.5
W
Charon
0
3
13
2.17
W
5
2
5
3.75
L
Sun Wukong
Peform
Sun Wukong
1
3
3
0.83
L
Cerberus
YonnyCycles
Cerberus
0
3
5
0.83
L
Thor
3
4
4
1.25
W
4
3
11
3.17
L
Charybdis
lobsterwonton
Charybdis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,386
Damage
39,599
55,481
Taken
55,924
50,084
Mitigated
41,119
18,032
Healing
20,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Gibsoñ
Vamana
12,575
2,602
1,798
4,421
12,458
11,628
1,148
2,046
10,139
0
22,707
W
Hera
14,529
1,538
556
1,579
6,663
3,220
529
207
6,371
32,566
593
L
Nemesis
Jere51666
Nemesis
7,465
629
616
3,254
11,739
12,295
0
6,911
4,780
0
16,524
W
Charon
5,889
830
2,356
3,001
12,575
12,007
60
585
11,791
13,433
0
W
10,917
2,767
1,340
1,038
7,802
3,746
750
768
6,918
27,108
0
L
Sun Wukong
Peform
Sun Wukong
8,336
1,159
1,003
3,575
11,977
8,736
0
7,120
4,556
0
25,002
L
Cerberus
YonnyCycles
Cerberus
5,147
199
985
5,238
12,104
12,814
0
8,454
3,381
10,071
0
L
Thor
3,584
293
703
1,052
9,995
3,646
0
7,419
2,374
0
8,239
W
5,476
615
0
1,943
15,983
19,483
269
1,541
14,227
9,283
0
L
Charybdis
lobsterwonton
Charybdis
15,067
6,503
807
3,537
10,109
3,628
0
6,762
3,141
0
34,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
38,890
136
Minions Killed
118
0
Camps Cleared
0
1,044,589
Distance Traveled
1,050,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,233
839
43
4
0
216,635
0
W
Hera
9,146
831
39
4
0
217,671
0
L
Nemesis
7,941
722
22
2
0
224,692
0
W
Charon
8,734
794
9
1
0
212,819
0
W
Nu Wa
9,404
855
41
4
0
184,517
0
L
Sun Wukong
7,394
672
36
3
0
228,123
0
L
Cerberus
7,527
684
12
1
0
219,377
0
L
Thor
7,904
719
6
1
0
204,467
0
W
Ares
9,817
892
4
0
0
212,947
0
L
Charybdis
8,124
739
42
4
0
173,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role