Player Matchup

Mercury
Mercury
AdeptTriksterTTV
Mercury
Level 42
God Stats
13W - 13L
1,514 SR
Queue Stats
152W - 141L
1,466 Elo+
Party 2
Surtr
Surtr
CaptClpnChks
Surtr
Level 65
God Stats
15W - 13L
1,511 SR
Queue Stats
151W - 152L
1,448 Elo+
Party 2
Geb
Geb
Ecksdar
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 98L
1,356 Elo+
Party 3
Discordia
Discordia
EpicWienerTime
Discordia
Level 49
God Stats
3W - 2L
1,403 SR
Queue Stats
48W - 60L
1,408 Elo+
Party 2
Hachiman
Hachiman
PKDaPr1nce
Hachiman
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 14L
1,188 Elo+
Party 3
Team Averages
Level 49
1,486 SR
1,373 Elo+

VS

Team Averages
Level 77
1,469 SR
1,411 Elo+
Baron Samedi
Baron Samedi
Huaman2K2
Baron Samedi
Level 53
God Stats
3W - 5L
1,378 SR
Queue Stats
24W - 22L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
JKing6xzs
Gilgamesh
Level 79
God Stats
48W - 44L
1,524 SR
Queue Stats
327W - 296L
1,411 Elo+
Party 1
Arachne
Arachne
Trafficone86
Arachne
Level 69
God Stats
16W - 13L
1,328 SR
Queue Stats
33W - 35L
1,400 Elo+
Party 4
Ishtar
Ishtar
VinciVilla
Ishtar
Level 109
God Stats
112W - 87L
1,564 SR
Queue Stats
485W - 467L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
lorekore12345
Nu Wa
Level 74
God Stats
27W - 23L
1,553 SR
Queue Stats
44W - 40L
1,386 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,714
471
1,804
6,859
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 0
5,824
582
4,190
7,342
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
6
0 / 2 / 1
4,306
431
791
5,809
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
EpicWienerTime
Discordia
9
0 / 2 / 1
4,992
499
1,487
3,590
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
PKDaPr1nce
Hachiman
5
0 / 7 / 1
3,941
394
1,111
5,713
1,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Huaman2K2
Baron Samedi
11
2 / 2 / 0
5,740
574
1,380
5,129
1,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
JKing6xzs
Gilgamesh
10
4 / 0 / 7
5,794
579
4,499
6,158
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Trafficone86
Arachne
9
3 / 1 / 4
5,500
550
1,773
6,718
1,809
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
VinciVilla
Ishtar
10
5 / 1 / 5
5,928
593
5,661
3,287
1,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
5,727
573
3,308
1,701
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
16
16
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
2
0
1
L
Geb
0
2
1
0.25
L
Discordia
EpicWienerTime
Discordia
0
2
1
0.25
W
Baron Samedi
Huaman2K2
Baron Samedi
2
2
0
1
W
Gilgamesh
JKing6xzs
Gilgamesh
4
0
7
7.5
L
Hachiman
PKDaPr1nce
Hachiman
0
7
1
0.07
W
Arachne
Trafficone86
Arachne
3
1
4
5
W
Ishtar
VinciVilla
Ishtar
5
1
5
7.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,383
Damage
16,621
29,313
Taken
22,993
10,894
Mitigated
9,153
4,771
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,804
421
0
694
6,859
2,148
0
975
5,636
0
33,199
L
4,190
2,015
0
1,727
7,342
3,623
30
1,632
5,628
431
36,586
L
Geb
791
133
0
1,477
5,809
3,160
0
169
5,217
5,052
0
L
Discordia
EpicWienerTime
Discordia
1,487
0
0
233
3,590
871
0
1,419
2,047
21,704
1,143
W
Baron Samedi
Huaman2K2
Baron Samedi
1,380
0
50
2,252
5,129
1,874
0
36
5,093
30,880
0
W
Gilgamesh
JKing6xzs
Gilgamesh
4,499
1,145
0
932
6,158
3,863
367
456
5,702
120
19,826
L
Hachiman
PKDaPr1nce
Hachiman
1,111
767
0
640
5,713
1,092
0
181
5,089
0
10,659
W
Arachne
Trafficone86
Arachne
1,773
1,375
0
3,603
6,718
1,809
0
1,099
5,619
0
16,950
W
Ishtar
VinciVilla
Ishtar
5,661
2,770
0
1,778
3,287
1,144
1,390
265
3,022
0
36,493
W
3,308
1,034
0
23
1,701
463
0
516
1,185
26,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,777
Gold Earned
28,689
205
Minions Killed
235
0
Camps Cleared
0
891,786
Distance Traveled
920,380
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,714
471
69
7
0
232,966
0
L
Surtr
5,824
582
62
6
0
167,393
0
L
Geb
4,306
431
10
1
0
164,117
1
L
Discordia
4,992
499
46
5
0
170,142
0
W
Baron Samedi
5,740
574
56
6
0
166,089
3
W
Gilgamesh
5,794
579
39
4
0
189,670
0
L
Hachiman
3,941
394
18
2
0
157,168
0
W
Arachne
5,500
550
37
4
0
213,534
0
W
Ishtar
5,928
593
55
6
0
176,758
0
W
Nu Wa
5,727
573
48
5
0
174,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role