Player Matchup

Bellona
Bellona
Kamster05
Bellona
Level 108
God Stats
1W - 2L
1,486 SR
Queue Stats
116W - 106L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
LoNgBall338
Nu Wa
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 150L
1,415 Elo+
Party 1
The Morrigan
The Morrigan
RyzeXI-
The Morrigan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 247L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Sempai_leo
Danzaburou
Level 123
God Stats
20W - 20L
1,522 SR
Queue Stats
70W - 89L
1,419 Elo+
Solo
Ganesha
Ganesha
jphtaylor
Ganesha
Level 84
God Stats
14W - 7L
1,753 SR
Queue Stats
501W - 482L
1,512 Elo+
Solo
Team Averages
Level 92
1,552 SR
1,435 Elo+

VS

Team Averages
Level 92
1,538 SR
1,466 Elo+
Skadi
Skadi
B_DizzyX
Skadi
Level 29
God Stats
16W - 11L
1,519 SR
Queue Stats
35W - 44L
1,425 Elo+
Party 2
Maui
Maui
NafinDied
Maui
Level 105
God Stats
3W - 2L
1,546 SR
Queue Stats
65W - 60L
1,516 Elo+
Solo
Sylvanus
Sylvanus
White_Mamba12317
Sylvanus
Level 145
God Stats
16W - 22L
1,534 SR
Queue Stats
35W - 41L
1,438 Elo+
Party 2
Bastet
Bastet
Zaniegh9066
Bastet
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,478 Elo+
Solo
Surtr
Surtr
x76o_Artifacts
Surtr
Level 128
God Stats
69W - 54L
1,592 SR
Queue Stats
564W - 537L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kamster05
Bellona
15
5 / 0 / 5
8,929
558
11,476
13,424
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 5 / 3
8,977
561
15,186
9,958
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
RyzeXI-
The Morrigan
12
4 / 7 / 3
8,339
521
8,689
8,226
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sempai_leo
Danzaburou
13
2 / 3 / 1
7,689
481
3,782
10,412
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
jphtaylor
Ganesha
3
0 / 1 / 0
5,043
315
342
1,964
707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B_DizzyX
Skadi
14
2 / 3 / 1
7,909
494
4,679
8,360
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Maui
15
2 / 2 / 2
8,395
525
5,097
10,925
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 2
7,641
478
5,769
10,819
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
15
5 / 6 / 0
8,886
555
4,393
15,846
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 4
9,554
597
10,051
15,944
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
16
Kills
16
16
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
B_DizzyX
Skadi
2
3
1
0.83
L
Bellona
Kamster05
Bellona
5
0
5
7.5
L
5
5
3
1.3
W
Maui
2
2
2
1.5
L
The Morrigan
RyzeXI-
The Morrigan
4
7
3
0.79
L
Danzaburou
Sempai_leo
Danzaburou
2
3
1
0.83
W
2
1
2
3
W
Bastet
5
6
0
0.83
L
Ganesha
jphtaylor
Ganesha
0
1
0
0
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,475
Damage
29,989
43,984
Taken
61,894
17,287
Mitigated
29,818
5,777
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
B_DizzyX
Skadi
4,679
1,873
0
626
8,360
2,305
151
1,903
6,329
0
50,478
L
Bellona
Kamster05
Bellona
11,476
4,660
0
2,060
13,424
7,243
729
3,429
9,826
0
70,350
L
15,186
4,684
0
500
9,958
3,140
18
3,568
6,252
55,932
2,861
W
Maui
5,097
456
0
1,620
10,925
4,439
0
5,209
5,277
64,375
0
L
The Morrigan
RyzeXI-
The Morrigan
8,689
1,177
0
400
8,226
2,484
0
781
6,972
39,922
1,906
L
Danzaburou
Sempai_leo
Danzaburou
3,782
948
0
2,332
10,412
3,713
0
3,261
7,151
0
42,386
W
5,769
1,649
502
3,592
10,819
8,464
222
2,023
8,610
35,312
11,727
W
Bastet
4,393
1,131
0
7,333
15,846
4,986
0
4,322
11,330
0
49,851
L
Ganesha
jphtaylor
Ganesha
342
33
0
485
1,964
707
0
514
1,450
3,184
0
W
10,051
3,072
0
2,894
15,944
9,624
596
8,595
6,374
3,015
56,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
42,385
386
Minions Killed
424
0
Camps Cleared
0
1,183,957
Distance Traveled
1,558,525
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,909
494
77
5
0
333,764
0
L
Bellona
8,929
558
124
8
0
387,215
0
L
Nu Wa
8,977
561
102
6
0
291,307
0
W
Maui
8,395
525
107
7
0
330,077
0
L
The Morrigan
8,339
521
92
6
0
194,186
0
L
Danzaburou
7,689
481
68
4
0
271,013
0
W
Sylvanus
7,641
478
69
4
0
312,039
4
W
Bastet
8,886
555
79
5
0
300,911
0
L
Ganesha
5,043
315
0
0
0
40,236
1
W
Surtr
9,554
597
92
6
0
281,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role