Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Helm033
Merlin
Level 80
God Stats
66W - 68L
1,482 SR
Queue Stats
111W - 119L
1,415 Elo+
Solo
Scylla
Scylla
Lice Spray
Scylla
Level 67
God Stats
10W - 9L
1,397 SR
Queue Stats
15W - 22L
1,205 Elo+
Party 1
Vamana
Vamana
RiftzMovinn
Vamana
Level 14
God Stats
8W - 7L
1,297 SR
Queue Stats
12W - 18L
1,205 Elo+
Party 1
Odin
Odin
TsG Clxps
Odin
Level 7
God Stats
3W - 3L
1,277 SR
Queue Stats
5W - 14L
1,106 Elo+
Party 1
Team Averages
Level 45
1,391 SR
1,286 Elo+

VS

Team Averages
Level 75
1,475 SR
1,327 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
IonDust
Amaterasu
Level 12
God Stats
1W - 3L
1,232 SR
Queue Stats
3W - 9L
1,077 Elo+
Party 2
Mercury
Mercury
MolagBal520
Mercury
Level 69
God Stats
0W - 2L
1,441 SR
Queue Stats
4W - 10L
1,193 Elo+
Party 2
Hera
Hera
Prince Elyot
Hera
Level 42
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 9L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Siilvermoon
Baron Samedi
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 88L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 14
6,765
1,353
2,805
1,274
474
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Helm033
Merlin
12
1 / 0 / 12
6,561
1,312
2,505
2,449
1,426
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Lice Spray
Scylla
13
16 / 0 / 4
9,830
1,966
9,770
930
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
2 / 2 / 15
7,068
1,414
9,042
6,757
3,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
12
1 / 1 / 15
6,648
1,330
3,121
5,051
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

401

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 3 / 1
6,219
1,244
3,101
5,924
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
IonDust
Amaterasu
11
0 / 6 / 2
5,937
1,187
3,672
10,125
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
MolagBal520
Mercury
10
1 / 4 / 1
6,268
1,254
3,119
9,964
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 7 / 1
6,552
1,310
1,658
6,813
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Siilvermoon
Baron Samedi
10
0 / 0 / 0
5,372
1,074
0
0
0

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
20
Kills
3
3
Deaths
20
60
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
14
7
L
The Morrigan
 
The Morrigan
1
3
1
0.5
W
Merlin
Helm033
Merlin
1
0
12
7
L
Amaterasu
IonDust
Amaterasu
0
6
2
0.17
W
Scylla
Lice Spray
Scylla
16
0
4
18
L
Mercury
MolagBal520
Mercury
1
4
1
0.38
L
1
7
1
0.21
W
Vamana
2
2
15
4.75
L
Baron Samedi
Siilvermoon
Baron Samedi
0
0
0
0
W
Odin
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
11,550
16,461
Taken
32,826
9,912
Mitigated
11,096
1,666
Healing
1,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,805
364
0
0
1,274
474
0
0
1,274
17,536
1,583
L
The Morrigan
 
The Morrigan
3,101
517
0
0
5,924
1,845
0
2,003
3,845
9,027
252
W
Merlin
Helm033
Merlin
2,505
94
0
360
2,449
1,426
0
856
1,542
10,632
173
L
Amaterasu
IonDust
Amaterasu
3,672
1,307
0
963
10,125
4,985
0
5,957
4,029
0
5,548
W
Scylla
Lice Spray
Scylla
9,770
798
0
0
930
334
0
207
683
16,506
0
L
Mercury
MolagBal520
Mercury
3,119
518
0
304
9,964
2,264
0
4,859
5,028
0
15,850
L
1,658
397
0
0
6,813
2,002
0
2,110
4,666
14,845
248
W
Vamana
9,042
6,344
0
1,041
6,757
3,969
0
2,153
4,382
0
20,166
L
Baron Samedi
Siilvermoon
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Odin
3,121
825
0
265
5,051
3,709
0
1,516
3,442
0
4,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
30,348
103
Minions Killed
76
4
Camps Cleared
3
540,591
Distance Traveled
373,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,765
1,353
38
8
2
91,988
0
L
The Morrigan
6,219
1,244
21
4
1
83,295
0
W
Merlin
6,561
1,312
20
4
0
102,009
0
L
Amaterasu
5,937
1,187
2
0
0
100,699
0
W
Scylla
9,830
1,966
18
4
0
119,588
0
L
Mercury
6,268
1,254
30
6
2
110,795
0
L
Hera
6,552
1,310
23
5
0
76,193
0
W
Vamana
7,068
1,414
26
5
1
110,987
0
L
Baron Samedi
5,372
1,074
0
0
0
2,266
0
W
Odin
6,648
1,330
1
0
1
116,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role