Player Matchup

Ra
Ra
JamesFazio
Ra
Level 57
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 5L
1,487 Elo+
Party 2
Chang'e
Chang'e
OfficeCubicle
Chang'e
Level 193
God Stats
0W - 1L
1,187 SR
Queue Stats
4W - 5L
1,487 Elo+
Party 2
Set
Set
SquidgySaucer
Set
Level 157
God Stats
0W - 1L
1,181 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 136
1,221 SR
1,491 Elo+

VS

Team Averages
Level 109
1,559 SR
1,496 Elo+
Arachne
Arachne
DIVOCSSybloDK4
Arachne
Level 80
God Stats
5W - 1L
1,693 SR
Queue Stats
94W - 88L
1,523 Elo+
Party 1
Discordia
Discordia
ganja4lyfe
Discordia
Level 88
God Stats
76W - 67L
1,536 SR
Queue Stats
229W - 218L
1,460 Elo+
Solo
Cerberus
Cerberus
numbcaleb777
Cerberus
Level 159
God Stats
8W - 3L
1,447 SR
Queue Stats
296W - 319L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,453
828
3,767
9,136
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
12
2 / 7 / 3
7,940
882
5,177
9,890
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
4 / 4 / 2
8,699
967
7,612
11,305
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
9,847
1,094
9,616
11,364
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
ganja4lyfe
Discordia
16
7 / 1 / 9
9,990
1,110
10,293
4,145
1,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
numbcaleb777
Cerberus
14
2 / 4 / 10
8,756
973
7,192
10,431
5,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
17
17
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
0
6
2
0.17
L
Chang'e
2
7
3
0.5
L
4
4
2
1.25
W
Discordia
ganja4lyfe
Discordia
7
1
9
11.5
W
Cerberus
numbcaleb777
Cerberus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,556
Damage
27,101
30,331
Taken
25,940
8,285
Mitigated
11,957
4,773
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,616
7,408
0
4,630
11,364
4,771
1,249
3,591
7,468
0
38,572
L
3,767
235
728
914
9,136
2,358
135
5,482
3,629
24,213
0
L
Chang'e
5,177
204
967
1,182
9,890
2,257
0
5,652
4,238
19,299
1,430
L
7,612
3,921
0
982
11,305
3,670
0
6,225
5,034
0
25,864
W
Discordia
ganja4lyfe
Discordia
10,293
379
0
250
4,145
1,219
1,888
1,132
2,935
39,786
0
W
Cerberus
numbcaleb777
Cerberus
7,192
670
0
1,595
10,431
5,967
400
3,295
6,867
20,540
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,092
Gold Earned
28,593
140
Minions Killed
140
0
Camps Cleared
0
488,314
Distance Traveled
556,984
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,847
1,094
44
5
0
196,865
0
L
Ra
7,453
828
57
6
0
156,250
0
L
Chang'e
7,940
882
45
5
0
153,422
5
L
Set
8,699
967
38
4
0
178,642
0
W
Discordia
9,990
1,110
53
6
0
186,654
0
W
Cerberus
8,756
973
43
5
0
173,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role