Player Matchup

Atlas
Atlas
GH Mr Chorizo
Atlas
Level 143
God Stats
5W - 9L
1,379 SR
Queue Stats
260W - 240L
1,472 Elo+
Solo
Chiron
Chiron
Ignite30
Chiron
Level 110
God Stats
9W - 8L
1,580 SR
Queue Stats
26W - 26L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
RomulusNotRemus
Kumbhakarna
Level 143
God Stats
0W - 2L
1,280 SR
Queue Stats
68W - 66L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
iUnkn0wnnn
Erlang Shen
Level 69
God Stats
34W - 31L
1,603 SR
Queue Stats
341W - 365L
1,496 Elo+
Solo
Ne Zha
Ne Zha
the_noob_15
Ne Zha
Level 67
God Stats
2W - 3L
1,441 SR
Queue Stats
4W - 4L
1,496 Elo+
Solo
Team Averages
Level 106
1,457 SR
1,491 Elo+

VS

Team Averages
Level 66
1,547 SR
1,474 Elo+
Hades
Hades
CHANDLER28
Hades
Level 50
God Stats
8W - 5L
1,608 SR
Queue Stats
50W - 43L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
DOGSHEET11
Danzaburou
Level 28
God Stats
31W - 22L
1,555 SR
Queue Stats
40W - 34L
1,459 Elo+
Party 1
Thanatos
Thanatos
IsraelGarcia653
Thanatos
Level 124
God Stats
2W - 0L
1,714 SR
Queue Stats
86W - 77L
1,534 Elo+
Solo
King Arthur
King Arthur
elmataancianos
King Arthur
Level 83
God Stats
6W - 4L
1,644 SR
Queue Stats
100W - 89L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
icehans13
Morgan Le Fay
Level 47
God Stats
1W - 2L
1,216 SR
Queue Stats
32W - 29L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,131
478
7,074
12,976
8,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Ignite30
Chiron
14
2 / 3 / 0
8,127
478
6,842
9,366
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
RomulusNotRemus
Kumbhakarna
12
1 / 3 / 3
7,488
440
6,450
17,014
12,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
iUnkn0wnnn
Erlang Shen
11
1 / 2 / 1
7,014
413
4,804
9,666
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ne Zha
13
0 / 8 / 2
7,712
454
4,961
11,257
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
4 / 0 / 4
9,337
549
6,649
8,447
4,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
DOGSHEET11
Danzaburou
16
3 / 2 / 3
9,462
557
5,242
10,290
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
17
1 / 1 / 6
9,215
542
6,534
11,954
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
elmataancianos
King Arthur
17
6 / 2 / 1
10,483
617
8,509
14,102
9,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
icehans13
Morgan Le Fay
16
6 / 1 / 2
9,995
588
11,905
7,796
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
20
20
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
4
0
4
6
W
Danzaburou
DOGSHEET11
Danzaburou
3
2
3
2.25
L
2
4
1
0.63
L
Chiron
Ignite30
Chiron
2
3
0
0.67
W
Thanatos
1
1
6
4
L
Kumbhakarna
RomulusNotRemus
Kumbhakarna
1
3
3
0.83
W
King Arthur
elmataancianos
King Arthur
6
2
1
3.25
L
Erlang Shen
iUnkn0wnnn
Erlang Shen
1
2
1
0.75
W
Morgan Le Fay
icehans13
Morgan Le Fay
6
1
2
7
L
Ne Zha
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,131
Damage
38,839
60,279
Taken
52,589
32,425
Mitigated
26,113
15,044
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
6,649
1,299
88
3,144
8,447
4,898
1,994
1,824
6,504
66,078
0
W
Danzaburou
DOGSHEET11
Danzaburou
5,242
1,971
0
4,213
10,290
3,434
797
1,961
8,286
0
59,778
L
7,074
2,134
27
2,657
12,976
8,444
235
3,626
9,350
40,378
11,295
L
Chiron
Ignite30
Chiron
6,842
2,058
262
4,145
9,366
2,340
0
2,502
6,864
0
64,531
W
Thanatos
6,534
1,461
0
9,534
11,954
5,396
354
1,168
10,714
0
82,862
L
Kumbhakarna
RomulusNotRemus
Kumbhakarna
6,450
800
0
1,537
17,014
12,821
0
7,766
9,248
40,176
3,303
W
King Arthur
elmataancianos
King Arthur
8,509
818
0
1,427
14,102
9,533
0
4,505
9,061
0
71,572
L
Erlang Shen
iUnkn0wnnn
Erlang Shen
4,804
2,359
0
4,862
9,666
3,659
0
2,473
7,193
0
47,852
W
Morgan Le Fay
icehans13
Morgan Le Fay
11,905
1,711
0
1,654
7,796
2,852
2,982
3,271
4,525
54,129
0
L
Ne Zha
4,961
575
0
1,554
11,257
5,161
245
2,187
9,070
0
46,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
48,492
439
Minions Killed
536
0
Camps Cleared
0
1,505,062
Distance Traveled
1,797,533
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,337
549
131
8
0
354,009
5
W
Danzaburou
9,462
557
88
5
0
355,402
7
L
Atlas
8,131
478
87
5
0
293,731
1
L
Chiron
8,127
478
129
8
0
356,329
7
W
Thanatos
9,215
542
112
7
0
404,282
0
L
Kumbhakarna
7,488
440
60
4
0
333,990
5
W
King Arthur
10,483
617
120
7
0
351,065
2
L
Erlang Shen
7,014
413
76
4
0
207,191
0
W
Morgan Le Fay
9,995
588
85
5
0
332,775
0
L
Ne Zha
7,712
454
87
5
0
313,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role