Player Matchup

Zeus
Zeus
Ichibanstar
Zeus
Level 84
God Stats
4W - 5L
1,442 SR
Queue Stats
135W - 148L
1,481 Elo+
Party 1
Vulcan
Vulcan
IwiIIwardleft
Vulcan
Level 43
God Stats
2W - 2L
1,603 SR
Queue Stats
50W - 18L
1,766 Elo+
Party 2
Baba Yaga
Baba Yaga
Jebos
Baba Yaga
Level 157
God Stats
5W - 3L
1,740 SR
Queue Stats
443W - 426L
1,654 Elo+
Party 2
Agni
Agni
PrJr25
Agni
Level 178
God Stats
10W - 13L
1,515 SR
Queue Stats
1,079W - 1,132L
1,571 Elo+
Solo
Sol
Sol
seannocaptsean
Sol
Level 127
God Stats
3W - 6L
1,436 SR
Queue Stats
214W - 228L
1,457 Elo+
Party 1
Team Averages
Level 118
1,547 SR
1,586 Elo+

VS

Team Averages
Level 147
1,465 SR
1,532 Elo+
Bacchus
Bacchus
 
Bacchus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Getspokel
Heimdallr
Level 154
God Stats
9W - 13L
1,433 SR
Queue Stats
462W - 453L
1,585 Elo+
Party 3
Odin
Odin
Laharl9999
Odin
Level 156
God Stats
1W - 1L
1,287 SR
Queue Stats
155W - 169L
1,486 Elo+
Solo
Charon
Charon
MtaGringos2025
Charon
Level 128
God Stats
11W - 9L
1,554 SR
Queue Stats
388W - 379L
1,586 Elo+
Party 3
Tiamat
Tiamat
phatttteeee
Tiamat
Level 124
God Stats
6W - 5L
1,553 SR
Queue Stats
399W - 413L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
7,031
703
3,946
4,216
1,811
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 5
8,879
888
14,190
6,142
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Jebos
Baba Yaga
14
3 / 3 / 4
7,622
762
7,645
9,562
10,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
PrJr25
Agni
12
1 / 3 / 5
7,218
722
5,210
6,897
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 4 / 3
8,098
810
7,374
7,591
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 3 / 13
9,423
942
5,420
15,586
21,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Getspokel
Heimdallr
14
4 / 3 / 6
8,598
860
6,018
7,298
3,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 8
8,360
836
3,150
11,327
14,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 11
9,282
928
10,692
15,193
9,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
15
4 / 2 / 7
8,964
896
6,487
7,572
5,287
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
11
Kills
17
17
Deaths
12
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
13
2.5
W
Heimdallr
Getspokel
Heimdallr
4
3
6
2.33
L
2
3
3
1.17
L
2
4
5
1.13
L
Baba Yaga
Jebos
Baba Yaga
3
3
4
1.67
W
3
3
8
2.33
W
5
1
11
10.5
L
Agni
PrJr25
Agni
1
3
5
1.17
W
Tiamat
4
2
7
3.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,365
Damage
31,767
34,408
Taken
56,976
22,400
Mitigated
54,704
9,352
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,420
152
2,972
4,693
15,586
21,986
213
8,684
6,902
14,355
0
W
Heimdallr
Getspokel
Heimdallr
6,018
1,025
814
1,390
7,298
3,411
1,760
5,592
1,706
0
17,518
L
3,946
150
483
206
4,216
1,811
0
2,966
992
9,865
0
L
14,190
358
787
458
6,142
3,038
0
4,328
1,520
32,030
0
L
Baba Yaga
Jebos
Baba Yaga
7,645
378
595
3,144
9,562
10,819
0
5,007
4,289
14,208
1,509
W
3,150
203
386
2,564
11,327
14,312
802
6,636
4,691
0
11,695
W
10,692
546
630
6,430
15,193
9,708
449
10,258
4,935
19,192
2,062
L
Agni
PrJr25
Agni
5,210
330
0
954
6,897
3,186
0
4,032
2,439
9,212
0
W
Tiamat
6,487
92
680
1,643
7,572
5,287
429
6,256
1,316
21,479
0
L
7,374
1,645
529
2,196
7,591
3,546
0
4,326
2,927
16,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
44,627
114
Minions Killed
126
0
Camps Cleared
0
974,315
Distance Traveled
978,349
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,423
942
9
1
0
209,891
1
W
Heimdallr
8,598
860
35
4
0
193,747
0
L
Zeus
7,031
703
10
1
0
164,783
0
L
Vulcan
8,879
888
46
5
0
196,016
0
L
Baba Yaga
7,622
762
12
1
0
236,280
0
W
Odin
8,360
836
25
3
0
156,190
0
W
Charon
9,282
928
21
2
0
208,772
0
L
Agni
7,218
722
15
2
0
179,318
0
W
Tiamat
8,964
896
36
4
0
209,749
0
L
Sol
8,098
810
31
3
0
197,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role