Player Matchup

Anubis
Anubis
Cjtukong
Anubis
Level 26
God Stats
7W - 11L
1,301 SR
Queue Stats
61W - 74L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
EvilOne1025
Danzaburou
Level 28
God Stats
4W - 3L
1,373 SR
Queue Stats
78W - 96L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
hignog
Cthulhu
Level 55
God Stats
5W - 4L
1,617 SR
Queue Stats
223W - 227L
1,489 Elo+
Party 1
Team Averages
Level 36
1,430 SR
1,444 Elo+

VS

Team Averages
Level 48
1,625 SR
1,255 Elo+
Skadi
Skadi
akuumatai
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 66L
1,165 Elo+
Solo
Merlin
Merlin
bunziezz
Merlin
Level 44
God Stats
8W - 2L
1,874 SR
Queue Stats
52W - 46L
1,303 Elo+
Party 2
Xing Tian
Xing Tian
jontonick
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cjtukong
Anubis
15
1 / 2 / 11
10,014
835
7,081
7,652
3,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
EvilOne1025
Danzaburou
17
6 / 3 / 6
11,816
985
7,865
10,715
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
hignog
Cthulhu
16
7 / 3 / 5
10,670
889
9,962
14,130
11,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
akuumatai
Skadi
10
0 / 4 / 3
7,652
638
209
3,927
1,038
Merlin
bunziezz
Merlin
16
4 / 5 / 4
10,606
884
7,315
11,179
3,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
jontonick
Xing Tian
14
3 / 5 / 2
9,380
782
6,107
15,375
8,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
7
8
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cjtukong
Anubis
1
2
11
3.25
W
Danzaburou
EvilOne1025
Danzaburou
6
3
6
3
L
Skadi
akuumatai
Skadi
0
4
3
0.38
L
Merlin
bunziezz
Merlin
4
5
4
1.2
W
Cthulhu
hignog
Cthulhu
7
3
5
3.17
L
Xing Tian
jontonick
Xing Tian
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
13,631
32,497
Taken
30,481
18,663
Mitigated
13,202
8,035
Healing
1,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cjtukong
Anubis
7,081
543
0
2,454
7,652
3,222
1,278
2,504
5,148
35,729
553
W
Danzaburou
EvilOne1025
Danzaburou
7,865
3,114
0
2,982
10,715
3,618
2,446
6,375
4,340
0
35,334
L
Skadi
akuumatai
Skadi
209
59
0
0
3,927
1,038
0
1,977
1,939
0
2,187
L
Merlin
bunziezz
Merlin
7,315
333
0
619
11,179
3,495
0
7,092
3,997
34,149
468
W
Cthulhu
hignog
Cthulhu
9,962
780
0
2,599
14,130
11,823
347
4,016
10,114
25,792
602
L
Xing Tian
jontonick
Xing Tian
6,107
466
0
417
15,375
8,669
0
7,710
7,567
19,493
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
27,638
161
Minions Killed
95
0
Camps Cleared
0
589,667
Distance Traveled
403,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,014
835
58
5
0
161,477
0
W
Danzaburou
11,816
985
68
6
0
206,629
0
L
Skadi
7,652
638
5
0
0
51,584
0
L
Merlin
10,606
884
64
5
0
182,773
0
W
Cthulhu
10,670
889
35
3
0
221,561
0
L
Xing Tian
9,380
782
26
2
0
169,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role