Player Matchup

Bacchus
Bacchus
JayKlickin-_
Bacchus
Level 27
God Stats
2W - 1L
1,296 SR
Queue Stats
35W - 32L
1,365 Elo+
Party 2
Hercules
Hercules
Nevva-_-Lose
Hercules
Level 92
God Stats
1W - 1L
1,350 SR
Queue Stats
162W - 128L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
RadioS0da
Danzaburou
Level 48
God Stats
58W - 62L
1,316 SR
Queue Stats
180W - 216L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
herbal-swap3
Cu Chulainn
Level 95
God Stats
18W - 13L
1,533 SR
Queue Stats
494W - 493L
1,445 Elo+
Solo
Anubis
Anubis
ySiah--
Anubis
Level 80
God Stats
2W - 3L
1,310 SR
Queue Stats
96W - 90L
1,452 Elo+
Party 2
Team Averages
Level 68
1,361 SR
1,418 Elo+

VS

Team Averages
Level 102
1,502 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HolyMicrobusero
Hercules
Level 46
God Stats
6W - 6L
1,445 SR
Queue Stats
230W - 239L
1,381 Elo+
Solo
Pele
Pele
TsvSnow1
Pele
Level 103
God Stats
4W - 4L
1,839 SR
Queue Stats
75W - 57L
1,533 Elo+
Party 1
Izanami
Izanami
mcaison
Izanami
Level 129
God Stats
0W - 4L
1,228 SR
Queue Stats
267W - 276L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JayKlickin-_
Bacchus
12
2 / 2 / 2
7,585
474
3,525
11,237
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Nevva-_-Lose
Hercules
17
6 / 0 / 7
9,344
584
8,915
9,768
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
RadioS0da
Danzaburou
13
2 / 1 / 3
8,241
515
6,010
7,894
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
herbal-swap3
Cu Chulainn
15
10 / 3 / 4
10,068
629
11,750
15,234
12,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
ySiah--
Anubis
16
5 / 2 / 8
9,954
622
6,588
12,249
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 7 / 0
8,495
531
11,746
10,318
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
 
Kukulkan
1
0 / 0 / 0
3,359
210
0
0
0
Hercules
10
1 / 8 / 1
7,016
439
6,405
15,731
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
2 / 9 / 1
6,829
427
6,706
15,625
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
mcaison
Izanami
15
1 / 1 / 3
8,839
552
9,268
8,438
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
25
Kills
7
8
Deaths
25
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
7
0
0.43
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Hercules
1
8
1
0.19
W
Bacchus
JayKlickin-_
Bacchus
2
2
2
1.5
W
Hercules
Nevva-_-Lose
Hercules
6
0
7
9.5
W
Danzaburou
RadioS0da
Danzaburou
2
1
3
3.5
L
Pele
2
9
1
0.28
W
Cu Chulainn
herbal-swap3
Cu Chulainn
10
3
4
4
L
Izanami
mcaison
Izanami
1
1
3
2.5
W
Anubis
ySiah--
Anubis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
34,125
56,382
Taken
50,112
30,441
Mitigated
19,540
22,452
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,746
282
0
600
10,318
3,366
0
2,831
7,487
51,123
0
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
6,405
2,652
0
3,449
15,731
9,009
0
2,634
13,097
0
35,153
W
Bacchus
JayKlickin-_
Bacchus
3,525
822
0
3,073
11,237
7,184
99
0
11,237
26,817
0
W
Hercules
Nevva-_-Lose
Hercules
8,915
3,381
0
5,787
9,768
3,983
345
1,268
8,234
0
83,940
W
Danzaburou
RadioS0da
Danzaburou
6,010
2,146
0
3,863
7,894
2,285
794
387
7,467
0
57,553
L
Pele
6,706
1,341
0
4,359
15,625
4,274
0
3,989
11,636
0
39,672
W
Cu Chulainn
herbal-swap3
Cu Chulainn
11,750
1,650
0
3,307
15,234
12,525
11
2,290
12,419
12,991
51,178
L
Izanami
mcaison
Izanami
9,268
5,899
0
2,830
8,438
2,891
0
2,691
5,747
0
71,609
W
Anubis
ySiah--
Anubis
6,588
743
0
6,422
12,249
4,464
468
7,280
4,360
65,188
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
34,538
475
Minions Killed
380
0
Camps Cleared
0
1,536,068
Distance Traveled
1,187,920
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,495
531
99
6
0
313,044
0
L
Kukulkan
3,359
210
0
0
0
0
0
L
Hercules
7,016
439
64
4
0
277,670
0
W
Bacchus
7,585
474
35
2
0
292,061
0
W
Hercules
9,344
584
127
8
0
355,959
0
W
Danzaburou
8,241
515
104
7
0
301,356
0
L
Pele
6,829
427
63
4
0
311,312
3
W
Cu Chulainn
10,068
629
77
5
0
305,049
6
L
Izanami
8,839
552
154
10
0
285,894
0
W
Anubis
9,954
622
132
8
0
281,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role