Player Matchup

Charybdis
Charybdis
Iskaba
Charybdis
Level 105
God Stats
2W - 3L
1,300 SR
Queue Stats
25W - 21L
1,357 Elo+
Solo
Ra
Ra
O1swampdonkey
Ra
Level 66
God Stats
1W - 2L
1,409 SR
Queue Stats
59W - 57L
1,458 Elo+
Party 1
Tyr
Tyr
coffeehockey
Tyr
Level 88
God Stats
20W - 18L
1,565 SR
Queue Stats
65W - 68L
1,438 Elo+
Party 1
Team Averages
Level 86
1,425 SR
1,418 Elo+

VS

Team Averages
Level 132
1,633 SR
1,472 Elo+
Danzaburou
Danzaburou
Ujani6061
Danzaburou
Level 80
God Stats
3W - 5L
1,691 SR
Queue Stats
245W - 247L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
WhiteCloud420z
Nu Wa
Level 143
God Stats
0W - 3L
1,593 SR
Queue Stats
71W - 63L
1,452 Elo+
Party 2
Athena
Athena
sagemastah
Athena
Level 174
God Stats
9W - 11L
1,615 SR
Queue Stats
390W - 372L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Iskaba
Charybdis
17
3 / 2 / 6
10,687
822
8,999
9,616
3,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 5
11,326
871
7,865
9,094
3,259
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 7
10,059
774
5,336
16,504
12,879
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ujani6061
Danzaburou
17
7 / 3 / 1
11,402
877
11,071
10,882
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 4 / 5
9,565
736
7,693
7,084
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Athena
sagemastah
Athena
16
1 / 2 / 4
9,392
722
6,738
10,317
13,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
9
Kills
8
8
Deaths
9
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Iskaba
Charybdis
3
2
6
3
W
4
1
5
6.5
L
Danzaburou
Ujani6061
Danzaburou
7
3
1
2.5
L
0
4
5
0.63
W
2
5
7
1.1
L
Athena
sagemastah
Athena
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,200
Damage
25,502
35,214
Taken
28,283
19,641
Mitigated
20,857
7,614
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Iskaba
Charybdis
8,999
4,672
0
2,646
9,616
3,503
1,875
4,313
5,285
0
34,628
W
7,865
599
1,818
1,449
9,094
3,259
837
4,071
5,015
54,668
1,745
L
Danzaburou
Ujani6061
Danzaburou
11,071
3,944
0
2,458
10,882
4,792
943
3,638
7,148
0
48,741
L
7,693
3,089
0
454
7,084
2,787
484
1,562
5,522
28,385
821
W
5,336
885
0
1,701
16,504
12,879
601
5,304
11,116
0
19,777
L
Athena
sagemastah
Athena
6,738
1,290
0
345
10,317
13,278
19
2,332
7,954
19,522
1,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
30,359
187
Minions Killed
155
0
Camps Cleared
0
691,405
Distance Traveled
649,220
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,687
822
52
4
0
218,965
0
W
Ra
11,326
871
102
8
0
241,564
0
L
Danzaburou
11,402
877
88
7
0
205,315
1
L
Nu Wa
9,565
736
45
3
0
194,381
0
W
Tyr
10,059
774
33
3
0
230,876
0
L
Athena
9,392
722
22
2
0
249,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role