Player Matchup

Anubis
Anubis
Aniyax
Anubis
Level 158
God Stats
16W - 15L
1,614 SR
Queue Stats
293W - 300L
1,473 Elo+
Party 1
Fenrir
Fenrir
Thespooky19538
Fenrir
Level 43
God Stats
21W - 16L
1,553 SR
Queue Stats
51W - 51L
1,441 Elo+
Party 1
Charybdis
Charybdis
skiebunie
Charybdis
Level 101
God Stats
1W - 1L
1,489 SR
Queue Stats
177W - 180L
1,455 Elo+
Party 1
Team Averages
Level 101
1,552 SR
1,456 Elo+

VS

Team Averages
Level 85
1,630 SR
1,481 Elo+
Cthulhu
Cthulhu
ATS BAIZA
Cthulhu
Level 119
God Stats
10W - 11L
1,672 SR
Queue Stats
101W - 125L
1,442 Elo+
Party 2
Anhur
Anhur
ATS NAUSICAA
Anhur
Level 108
God Stats
1W - 2L
1,450 SR
Queue Stats
35W - 43L
1,471 Elo+
Party 2
Horus
Horus
SoLess101
Horus
Level 27
God Stats
6W - 4L
1,769 SR
Queue Stats
73W - 61L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aniyax
Anubis
14
2 / 3 / 0
8,341
758
9,519
7,469
3,063
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 1
7,635
694
2,452
8,196
2,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
skiebunie
Charybdis
15
1 / 0 / 2
8,985
817
10,173
8,030
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATS BAIZA
Cthulhu
14
2 / 1 / 6
8,654
787
9,708
10,012
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 4
8,974
816
3,651
8,244
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
SoLess101
Horus
15
4 / 1 / 5
8,959
814
6,799
10,651
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
9
9
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ATS BAIZA
Cthulhu
2
1
6
5
W
3
1
4
5
L
Anubis
Aniyax
Anubis
2
3
0
0.67
W
Horus
SoLess101
Horus
4
1
5
6.5
L
0
6
1
0.08
L
Charybdis
skiebunie
Charybdis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
20,158
23,695
Taken
28,907
8,592
Mitigated
17,186
5,357
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ATS BAIZA
Cthulhu
9,708
291
255
1,031
10,012
8,456
0
3,349
6,419
24,233
1,649
W
3,651
2,512
0
2,827
8,244
2,483
249
2,646
5,598
0
20,021
L
Anubis
Aniyax
Anubis
9,519
316
0
2,737
7,469
3,063
0
2,928
4,013
29,748
0
W
Horus
SoLess101
Horus
6,799
2,287
1,801
3,611
10,651
6,247
195
3,606
7,000
0
24,493
L
2,452
140
0
238
8,196
2,801
0
2,356
5,513
0
12,270
L
Charybdis
skiebunie
Charybdis
10,173
4,543
0
2,382
8,030
2,728
0
2,511
4,991
0
34,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
26,587
125
Minions Killed
120
0
Camps Cleared
0
573,148
Distance Traveled
606,651
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,654
787
48
4
0
204,981
2
W
Anhur
8,974
816
40
4
0
186,297
4
L
Anubis
8,341
758
35
3
0
162,697
0
W
Horus
8,959
814
32
3
0
215,373
2
L
Fenrir
7,635
694
20
2
0
208,166
0
L
Charybdis
8,985
817
70
6
0
202,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role