Player Matchup

Kali
Kali
Longest4skin
Kali
Level 150
God Stats
9W - 5L
1,606 SR
Queue Stats
238W - 214L
1,558 Elo+
Solo
Osiris
Osiris
Okayy Cj
Osiris
Level 141
God Stats
3W - 1L
1,930 SR
Queue Stats
75W - 71L
1,545 Elo+
Party 2
Chernobog
Chernobog
TBM_SantNo
Chernobog
Level 105
God Stats
7W - 10L
1,467 SR
Queue Stats
191W - 237L
1,391 Elo+
Solo
Ra
Ra
Voucn
Ra
Level 128
God Stats
2W - 3L
1,424 SR
Queue Stats
108W - 101L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
smegol123
Baron Samedi
Level 157
God Stats
4W - 6L
1,559 SR
Queue Stats
197W - 149L
1,486 Elo+
Solo
Team Averages
Level 136
1,597 SR
1,505 Elo+

VS

Team Averages
Level 148
1,486 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
I HolyGenesis I
Ra
Level 145
God Stats
10W - 5L
1,703 SR
Queue Stats
548W - 508L
1,512 Elo+
Solo
Tyr
Tyr
MESimba1029
Tyr
Level 147
God Stats
4W - 3L
1,593 SR
Queue Stats
232W - 201L
1,494 Elo+
Party 1
Kali
Kali
ProGamingEx
Kali
Level 129
God Stats
3W - 7L
1,323 SR
Queue Stats
279W - 260L
1,486 Elo+
Party 1
Sobek
Sobek
lbakalbakal
Sobek
Level 173
God Stats
5W - 7L
1,312 SR
Queue Stats
537W - 511L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,322
664
1,017
2,512
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Okayy Cj
Osiris
1
0 / 0 / 0
2,421
484
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
TBM_SantNo
Chernobog
5
0 / 2 / 0
2,975
595
1,946
2,923
638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
6
0 / 0 / 1
3,519
704
874
1,810
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
smegol123
Baron Samedi
5
0 / 1 / 0
3,268
654
1,135
3,440
1,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
3 / 0 / 0
3,882
776
2,688
2,501
587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,699
740
1,048
1,020
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
3,955
791
0
1,835
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
3,102
620
432
2,910
749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 0 / 3
3,953
791
2,177
3,971
2,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
W
0
0
0
0
L
1
0
0
1
W
0
0
0
0
L
Osiris
Okayy Cj
Osiris
0
0
0
0
W
0
1
0
0
L
Chernobog
TBM_SantNo
Chernobog
0
2
0
0
L
Ra
0
0
1
0.5
W
0
0
3
1.5
L
Baron Samedi
smegol123
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,972
Damage
6,345
10,685
Taken
12,237
3,578
Mitigated
5,275
3,902
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,688
1,125
0
800
2,501
587
0
300
2,201
0
19,492
W
1,048
88
360
705
1,020
269
0
315
705
19,125
0
L
1,017
475
0
942
2,512
620
0
603
1,783
0
14,909
W
0
0
0
596
1,835
958
0
0
1,835
0
23,939
L
Osiris
Okayy Cj
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
432
67
0
880
2,910
749
0
167
2,743
0
13,147
L
Chernobog
TBM_SantNo
Chernobog
1,946
1,169
0
560
2,923
638
0
761
2,162
0
14,935
L
Ra
874
79
235
615
1,810
392
0
661
1,057
16,429
686
W
2,177
309
0
2,288
3,971
2,712
0
1,227
2,744
11,400
0
L
Baron Samedi
smegol123
Baron Samedi
1,135
149
201
1,349
3,440
1,928
0
982
2,458
7,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,505
Gold Earned
18,591
110
Minions Killed
170
0
Camps Cleared
0
457,911
Distance Traveled
528,192
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,882
776
33
7
0
97,245
0
W
Ra
3,699
740
47
9
0
104,860
0
L
Kali
3,322
664
31
6
0
125,156
0
W
Tyr
3,955
791
47
9
0
99,693
0
L
Osiris
2,421
484
0
0
0
0
0
W
Kali
3,102
620
32
6
0
122,727
0
L
Chernobog
2,975
595
28
6
0
111,612
0
L
Ra
3,519
704
40
8
0
105,472
2
W
Sobek
3,953
791
11
2
0
103,667
0
L
Baron Samedi
3,268
654
11
2
0
115,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role