Player Matchup

Kukulkan
Kukulkan
ASweetBlargh
Kukulkan
Level 77
God Stats
10W - 7L
1,474 SR
Queue Stats
221W - 233L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Roe v Ymir
Cthulhu
Level 134
God Stats
5W - 0L
1,471 SR
Queue Stats
17W - 15L
1,488 Elo+
Solo
Amaterasu
Amaterasu
ShutingStar 9X
Amaterasu
Level 156
God Stats
4W - 3L
1,665 SR
Queue Stats
55W - 55L
1,454 Elo+
Party 2
Arachne
Arachne
Z_Enthusiast370
Arachne
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 91L
1,492 Elo+
Solo
Xbalanque
Xbalanque
santiagofg96
Xbalanque
Level 158
God Stats
2W - 1L
1,594 SR
Queue Stats
39W - 37L
1,483 Elo+
Party 2
Team Averages
Level 126
1,541 SR
1,473 Elo+

VS

Team Averages
Level 95
1,426 SR
1,474 Elo+
Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Lēon
Jormungandr
Level 141
God Stats
0W - 2L
1,279 SR
Queue Stats
216W - 204L
1,443 Elo+
Party 1
Cerberus
Cerberus
OPPATOPPA
Cerberus
Level 41
God Stats
4W - 10L
1,352 SR
Queue Stats
139W - 121L
1,476 Elo+
Party 1
Discordia
Discordia
Prodkewn
Discordia
Level 104
God Stats
1W - 2L
1,581 SR
Queue Stats
48W - 46L
1,511 Elo+
Party 1
Surtr
Surtr
Sloth5565834
Surtr
Level 83
God Stats
5W - 10L
1,419 SR
Queue Stats
249W - 277L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASweetBlargh
Kukulkan
14
3 / 2 / 1
8,620
575
5,268
7,866
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Roe v Ymir
Cthulhu
16
7 / 2 / 1
10,329
689
14,041
13,330
5,592
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Amaterasu
ShutingStar 9X
Amaterasu
14
9 / 2 / 2
9,536
636
10,434
15,205
11,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
6 / 4 / 5
8,676
578
6,319
13,533
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
santiagofg96
Xbalanque
14
2 / 2 / 8
8,414
561
10,687
7,778
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 5 / 1
7,194
480
6,362
10,280
3,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Lēon
Jormungandr
14
3 / 4 / 3
8,341
556
7,141
13,586
9,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
OPPATOPPA
Cerberus
13
3 / 5 / 4
7,821
521
5,293
17,238
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Prodkewn
Discordia
12
2 / 6 / 1
7,368
491
8,658
7,468
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 7 / 2
7,387
492
6,054
15,912
12,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
27
Kills
12
12
Deaths
27
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
1
0.7
W
Kukulkan
ASweetBlargh
Kukulkan
3
2
1
1.75
L
Jormungandr
Lēon
Jormungandr
3
4
3
1.13
L
Cerberus
OPPATOPPA
Cerberus
3
5
4
1
L
Discordia
Prodkewn
Discordia
2
6
1
0.42
W
Cthulhu
Roe v Ymir
Cthulhu
7
2
1
3.75
W
Amaterasu
ShutingStar 9X
Amaterasu
9
2
2
5
L
1
7
2
0.29
W
6
4
5
2.13
W
Xbalanque
santiagofg96
Xbalanque
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,749
Damage
33,508
57,712
Taken
64,484
26,607
Mitigated
39,918
16,278
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,362
2,642
0
1,939
10,280
3,284
446
901
9,379
0
47,522
W
Kukulkan
ASweetBlargh
Kukulkan
5,268
563
0
1,566
7,866
2,322
265
5,999
1,867
56,059
1,541
L
Jormungandr
Lēon
Jormungandr
7,141
2,157
0
2,785
13,586
9,873
424
3,082
10,504
51,543
684
L
Cerberus
OPPATOPPA
Cerberus
5,293
555
0
4,074
17,238
12,174
248
2,090
15,148
37,554
607
L
Discordia
Prodkewn
Discordia
8,658
287
0
0
7,468
2,194
0
1,511
5,957
40,012
0
W
Cthulhu
Roe v Ymir
Cthulhu
14,041
1,471
0
5,420
13,330
5,592
0
1,628
11,317
76,994
4,243
W
Amaterasu
ShutingStar 9X
Amaterasu
10,434
4,576
215
4,221
15,205
11,582
713
5,669
9,536
0
42,057
L
6,054
2,993
0
6,275
15,912
12,393
0
11,246
4,666
377
41,281
W
6,319
4,156
0
2,597
13,533
4,486
0
6,133
7,400
0
34,477
W
Xbalanque
santiagofg96
Xbalanque
10,687
4,657
0
2,259
7,778
2,625
1,336
2,135
5,643
0
63,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,575
Gold Earned
38,111
451
Minions Killed
455
0
Camps Cleared
0
1,466,618
Distance Traveled
1,470,403
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,194
480
90
6
0
291,705
0
W
Kukulkan
8,620
575
108
7
0
255,933
0
L
Jormungandr
8,341
556
109
7
0
315,866
0
L
Cerberus
7,821
521
102
7
0
288,309
0
L
Discordia
7,368
491
78
5
0
277,528
3
W
Cthulhu
10,329
689
146
10
0
267,947
4
W
Amaterasu
9,536
636
51
3
0
316,548
0
L
Surtr
7,387
492
76
5
0
296,995
2
W
Arachne
8,676
578
54
4
0
342,676
2
W
Xbalanque
8,414
561
92
6
0
283,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role