Player Matchup

Chaac
Chaac
K1ngcr0ss
Chaac
Level 87
God Stats
199W - 29L
2,051 SR
Queue Stats
847W - 177L
1,950 Elo+
Party 3
Neith
Neith
MrMichael8583
Neith
Level 81
God Stats
249W - 240L
1,537 SR
Queue Stats
328W - 327L
1,493 Elo+
Solo
Maui
Maui
RynnWerks
Maui
Level 129
God Stats
47W - 12L
1,831 SR
Queue Stats
683W - 155L
1,942 Elo+
Party 3
Nemesis
Nemesis
gizzie23
Nemesis
Level 112
God Stats
50W - 57L
1,481 SR
Queue Stats
355W - 353L
1,459 Elo+
Solo
Nu Wa
Nu Wa
tonytunero
Nu Wa
Level 96
God Stats
231W - 223L
1,522 SR
Queue Stats
231W - 225L
1,491 Elo+
Solo
Team Averages
Level 101
1,684 SR
1,667 Elo+

VS

Team Averages
Level 126
1,561 SR
1,502 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Alpaet
Jormungandr
Level 109
God Stats
4W - 3L
1,656 SR
Queue Stats
252W - 133L
1,579 Elo+
Party 2
Vulcan
Vulcan
Deacon Jones 75
Vulcan
Level 218
God Stats
90W - 53L
1,574 SR
Queue Stats
878W - 779L
1,452 Elo+
Solo
Poseidon
Poseidon
Fresshboss97
Poseidon
Level 128
God Stats
14W - 21L
1,521 SR
Queue Stats
243W - 233L
1,501 Elo+
Party 1
Da Ji
Da Ji
predijangles
Da Ji
Level 27
God Stats
4W - 3L
1,557 SR
Queue Stats
44W - 57L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
K1ngcr0ss
Chaac
12
3 / 0 / 2
7,145
1,191
5,234
4,620
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
1 / 0 / 5
6,931
1,155
2,422
1,880
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
12
0 / 2 / 7
6,703
1,117
2,826
5,853
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
gizzie23
Nemesis
12
1 / 0 / 4
6,665
1,111
3,895
2,158
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
12
2 / 0 / 5
7,094
1,182
4,226
798
169
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

386

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 2
6,471
1,079
3,400
6,673
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Alpaet
Jormungandr
10
0 / 0 / 0
5,576
929
0
207
74
11
0 / 0 / 1
6,333
1,056
3,964
2,232
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Fresshboss97
Poseidon
11
0 / 2 / 1
6,251
1,042
2,286
4,071
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
6,417
1,070
3,045
7,167
3,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
7
Kills
2
2
Deaths
7
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
2
0.5
L
Jormungandr
Alpaet
Jormungandr
0
0
0
0
L
0
0
1
0.5
L
Poseidon
Fresshboss97
Poseidon
0
2
1
0.25
W
Chaac
K1ngcr0ss
Chaac
3
0
2
4
W
1
0
5
3.5
W
Maui
0
2
7
1.75
W
Nemesis
gizzie23
Nemesis
1
0
4
3
L
2
3
0
0.67
W
Nu Wa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
12,695
15,309
Taken
20,350
9,104
Mitigated
6,836
4,274
Healing
551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,400
1,619
0
504
6,673
1,938
0
1,879
4,682
0
16,123
L
Jormungandr
Alpaet
Jormungandr
0
0
0
0
207
74
0
207
0
0
0
L
3,964
49
0
0
2,232
585
0
1,102
1,097
21,663
0
L
Poseidon
Fresshboss97
Poseidon
2,286
150
0
20
4,071
1,102
0
1,996
2,044
21,887
0
W
Chaac
K1ngcr0ss
Chaac
5,234
453
0
1,226
4,620
4,080
0
2,265
2,355
633
13,521
W
2,422
788
0
526
1,880
580
0
417
1,463
0
23,438
W
Maui
2,826
314
1,073
943
5,853
3,450
0
2,841
3,012
5,780
0
W
Nemesis
gizzie23
Nemesis
3,895
858
0
364
2,158
825
0
235
1,923
0
17,507
L
3,045
521
0
27
7,167
3,137
0
2,271
4,675
0
6,892
W
Nu Wa
4,226
1,955
0
142
798
169
0
492
306
14,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,538
Gold Earned
31,048
145
Minions Killed
128
8
Camps Cleared
4
634,400
Distance Traveled
489,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,471
1,079
32
5
2
106,263
0
L
Jormungandr
5,576
929
0
0
0
7,586
0
L
Vulcan
6,333
1,056
46
8
1
132,140
0
L
Poseidon
6,251
1,042
46
8
1
126,082
0
W
Chaac
7,145
1,191
22
4
4
134,898
0
W
Neith
6,931
1,155
47
8
0
121,231
0
W
Maui
6,703
1,117
10
2
0
112,555
0
W
Nemesis
6,665
1,111
40
7
2
144,101
0
L
Da Ji
6,417
1,070
4
1
0
117,416
0
W
Nu Wa
7,094
1,182
26
4
2
121,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role