Player Matchup

Fenrir
Fenrir
AceDaKid21
Fenrir
Level 144
God Stats
0W - 1L
1,760 SR
Queue Stats
15W - 26L
1,411 Elo+
Party 1
Izanami
Izanami
PhantomZX2
Izanami
Level 145
God Stats
3W - 3L
1,563 SR
Queue Stats
29W - 44L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
Sammie Slayz
Nu Wa
Level 127
God Stats
48W - 64L
1,488 SR
Queue Stats
49W - 72L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The Victory God
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,558 SR
Queue Stats
47W - 71L
1,388 Elo+
Party 1
Surtr
Surtr
xTIME 2 RELOADx
Surtr
Level 149
God Stats
3W - 3L
1,590 SR
Queue Stats
65W - 84L
1,429 Elo+
Party 1
Team Averages
Level 142
1,592 SR
1,410 Elo+

VS

Team Averages
Level 139
1,569 SR
1,451 Elo+
Medusa
Medusa
Big Fakie
Medusa
Level 154
God Stats
1W - 0L
1,739 SR
Queue Stats
10W - 11L
1,454 Elo+
Party 2
Ne Zha
Ne Zha
Brave4life3
Ne Zha
Level 147
God Stats
102W - 88L
1,616 SR
Queue Stats
203W - 204L
1,396 Elo+
Solo
Bacchus
Bacchus
CelloSantana
Bacchus
Level 128
God Stats
11W - 8L
1,491 SR
Queue Stats
191W - 195L
1,485 Elo+
Solo
Scylla
Scylla
StepbroSagas
Scylla
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 77L
1,448 Elo+
Party 2
Achilles
Achilles
TILLHOX
Achilles
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 131L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceDaKid21
Fenrir
9
0 / 7 / 1
4,858
486
2,346
9,018
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
PhantomZX2
Izanami
8
0 / 1 / 1
4,633
463
2,118
5,627
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
5,524
552
5,348
4,973
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
The Victory God
Morgan Le Fay
9
2 / 5 / 0
5,448
545
4,145
8,227
2,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 0
5,666
567
4,134
8,018
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Big Fakie
Medusa
11
3 / 0 / 5
6,488
649
6,749
4,344
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
11
2 / 0 / 1
6,601
660
3,238
8,449
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
CelloSantana
Bacchus
11
5 / 0 / 7
6,607
661
5,027
9,011
7,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
11
4 / 1 / 4
6,845
685
4,380
4,082
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
TILLHOX
Achilles
11
5 / 2 / 4
6,131
613
3,979
8,850
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
19
19
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AceDaKid21
Fenrir
0
7
1
0.07
W
Medusa
Big Fakie
Medusa
3
0
5
5.5
W
Ne Zha
2
0
1
2.5
W
Bacchus
CelloSantana
Bacchus
5
0
7
8.5
L
Izanami
PhantomZX2
Izanami
0
1
1
0.5
L
1
4
1
0.38
W
Scylla
4
1
4
6
W
Achilles
TILLHOX
Achilles
5
2
4
3.5
L
Morgan Le Fay
The Victory God
Morgan Le Fay
2
5
0
0.4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,091
Damage
23,373
35,863
Taken
34,736
12,394
Mitigated
19,757
5,745
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AceDaKid21
Fenrir
2,346
370
0
57
9,018
3,377
0
2,736
6,282
0
26,797
W
Medusa
Big Fakie
Medusa
6,749
2,119
0
591
4,344
1,252
979
1,774
2,570
0
42,910
W
Ne Zha
3,238
434
0
1,898
8,449
5,121
0
607
7,395
0
46,014
W
Bacchus
CelloSantana
Bacchus
5,027
455
0
3,598
9,011
7,503
0
3,017
5,994
17,919
3,273
L
Izanami
PhantomZX2
Izanami
2,118
1,257
0
1,436
5,627
1,488
0
1,641
3,986
0
18,351
L
5,348
2,179
0
0
4,973
1,305
70
2,155
2,818
31,391
1,279
W
Scylla
4,380
721
0
947
4,082
963
286
2,047
2,035
44,088
0
W
Achilles
TILLHOX
Achilles
3,979
1,494
0
1,424
8,850
4,918
443
2,099
6,751
0
27,681
L
Morgan Le Fay
The Victory God
Morgan Le Fay
4,145
498
0
1,760
8,227
2,384
0
2,183
6,044
24,510
0
L
4,134
1,692
0
2,492
8,018
3,840
0
344
7,674
323
38,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
32,672
233
Minions Killed
325
0
Camps Cleared
0
1,000,238
Distance Traveled
1,114,028
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,858
486
45
5
0
234,339
0
W
Medusa
6,488
649
80
8
0
207,654
0
W
Ne Zha
6,601
660
88
9
0
211,357
0
W
Bacchus
6,607
661
29
3
0
239,088
0
L
Izanami
4,633
463
34
3
0
220,053
1
L
Nu Wa
5,524
552
54
5
0
189,404
0
W
Scylla
6,845
685
87
9
0
208,853
1
W
Achilles
6,131
613
41
4
0
247,076
0
L
Morgan Le Fay
5,448
545
35
4
0
182,602
2
L
Surtr
5,666
567
65
7
0
173,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role