Player Matchup

Ratatoskr
Ratatoskr
FONDERFLIPER
Ratatoskr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 305L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
Geoform187
Cthulhu
Level 127
God Stats
16W - 19L
1,532 SR
Queue Stats
262W - 279L
1,467 Elo+
Party 1
Ymir
Ymir
Golden-Ahmedref
Ymir
Level 84
God Stats
43W - 33L
1,562 SR
Queue Stats
279W - 284L
1,472 Elo+
Party 2
Neith
Neith
TheeArmyGuy
Neith
Level 126
God Stats
2W - 4L
1,513 SR
Queue Stats
166W - 198L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
billybob744
Nu Wa
Level 65
God Stats
11W - 12L
1,523 SR
Queue Stats
75W - 89L
1,420 Elo+
Party 2
Team Averages
Level 108
1,526 SR
1,451 Elo+

VS

Team Averages
Level 118
1,469 SR
1,480 Elo+
Gilgamesh
Gilgamesh
DoobieCooch
Gilgamesh
Level 84
God Stats
1W - 4L
1,109 SR
Queue Stats
152W - 139L
1,517 Elo+
Solo
Cabrakan
Cabrakan
IITheWolfManII
Cabrakan
Level 49
God Stats
8W - 5L
1,589 SR
Queue Stats
117W - 118L
1,456 Elo+
Solo
Sol
Sol
KAKASHID0N
Sol
Level 158
God Stats
65W - 65L
1,519 SR
Queue Stats
108W - 102L
1,476 Elo+
Solo
Chaac
Chaac
MrWestCoastHype
Chaac
Level 155
God Stats
25W - 19L
1,576 SR
Queue Stats
128W - 136L
1,425 Elo+
Solo
Ix Chel
Ix Chel
Supreme_Stride
Ix Chel
Level 144
God Stats
5W - 3L
1,553 SR
Queue Stats
307W - 296L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FONDERFLIPER
Ratatoskr
10
1 / 2 / 1
5,458
546
3,289
7,245
2,384
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Geoform187
Cthulhu
10
1 / 1 / 2
5,405
541
5,022
7,754
5,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 0
5,003
500
1,942
9,965
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 3
5,234
523
5,082
5,466
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 0
5,944
594
2,220
4,170
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoobieCooch
Gilgamesh
11
4 / 1 / 3
6,061
606
4,517
7,598
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
9
1 / 0 / 3
5,693
569
2,279
8,377
6,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,310
531
5,275
6,213
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 1 / 0
7,278
728
8,304
6,957
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 2
6,492
649
1,955
1,837
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
11
11
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DoobieCooch
Gilgamesh
4
1
3
5.5
L
Ratatoskr
FONDERFLIPER
Ratatoskr
1
2
1
0.75
L
Cthulhu
Geoform187
Cthulhu
1
1
2
2
L
0
4
0
0
W
Cabrakan
1
0
3
2.5
W
1
2
1
0.75
W
4
1
0
4
W
1
0
2
2
L
1
2
3
1.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,555
Damage
22,330
34,600
Taken
30,982
14,534
Mitigated
15,732
7,886
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DoobieCooch
Gilgamesh
4,517
1,292
0
462
7,598
3,038
0
1,398
6,200
0
39,101
L
Ratatoskr
FONDERFLIPER
Ratatoskr
3,289
924
0
1,255
7,245
2,384
0
958
6,287
0
35,456
L
Cthulhu
Geoform187
Cthulhu
5,022
257
284
3,086
7,754
5,269
0
4,985
2,769
31,453
1,247
L
1,942
629
0
1,646
9,965
4,296
0
0
9,965
30,749
717
W
Cabrakan
2,279
573
0
1,590
8,377
6,187
0
2,513
5,864
12,883
2,767
W
5,275
3,188
313
2,547
6,213
1,913
0
2,135
4,078
38,475
0
W
8,304
1,199
0
2,483
6,957
4,112
592
2,142
4,815
0
52,980
W
1,955
158
334
882
1,837
482
225
974
863
45,395
0
L
5,082
1,493
0
1,241
5,466
1,474
136
1,579
3,887
0
27,261
L
2,220
747
0
374
4,170
1,111
0
1,727
2,215
37,640
1,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
30,834
299
Minions Killed
316
0
Camps Cleared
0
1,024,217
Distance Traveled
1,026,990
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,061
606
67
7
0
242,792
0
L
Ratatoskr
5,458
546
77
8
0
245,015
0
L
Cthulhu
5,405
541
47
5
0
220,553
0
L
Ymir
5,003
500
58
6
0
176,618
0
W
Cabrakan
5,693
569
28
3
0
207,883
0
W
Sol
5,310
531
50
5
0
180,704
0
W
Chaac
7,278
728
87
9
0
186,468
2
W
Ix Chel
6,492
649
84
8
0
209,143
2
L
Neith
5,234
523
45
5
0
188,380
4
L
Nu Wa
5,944
594
72
7
0
193,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role