Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
VicoMML
Nemesis
Level 149
God Stats
0W - 1L
1,257 SR
Queue Stats
30W - 45L
1,350 Elo+
Solo
Team Averages
Level 113
1,451 SR
1,470 Elo+

VS

Team Averages
Level 139
1,630 SR
1,659 Elo+
Ah Muzen Cab
Ah Muzen Cab
ABN Dr Satan TM
Ah Muzen Cab
Level 145
God Stats
20W - 14L
1,635 SR
Queue Stats
43W - 55L
1,452 Elo+
Solo
Hercules
Hercules
Cameron7418
Hercules
Level 149
God Stats
1W - 0L
1,601 SR
Queue Stats
4W - 0L
1,710 Elo+
Party 1
Khepri
Khepri
DagtheHunter9
Khepri
Level 141
God Stats
1W - 0L
1,629 SR
Queue Stats
4W - 0L
1,710 Elo+
Party 1
Kukulkan
Kukulkan
Zephyr314
Kukulkan
Level 83
God Stats
4W - 0L
1,517 SR
Queue Stats
4W - 0L
1,710 Elo+
Party 1
Ne Zha
Ne Zha
coveya
Ne Zha
Level 176
God Stats
1W - 0L
1,771 SR
Queue Stats
4W - 0L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 0
7,302
913
10,527
8,300
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
 
Nu Wa
13
0 / 1 / 0
7,276
910
5,972
4,152
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
 
Odin
12
0 / 1 / 1
7,051
881
4,371
6,764
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
11
0 / 1 / 0
6,581
823
3,617
3,305
1,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
VicoMML
Nemesis
8
0 / 0 / 0
4,644
581
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ABN Dr Satan TM
Ah Muzen Cab
14
1 / 0 / 2
7,609
951
3,921
2,790
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hercules
Cameron7418
Hercules
13
2 / 0 / 1
7,563
945
5,131
10,304
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 0 / 2
7,199
900
2,947
7,079
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Zephyr314
Kukulkan
12
0 / 0 / 0
7,073
884
3,006
3,761
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
coveya
Ne Zha
13
1 / 1 / 2
7,232
904
3,845
6,934
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Odin
 
Odin
0
1
1
0.5
L
Artemis
 
Artemis
0
1
0
0
W
Ah Muzen Cab
ABN Dr Satan TM
Ah Muzen Cab
1
0
2
2
W
Hercules
Cameron7418
Hercules
2
0
1
2.5
W
0
0
2
1
L
Nemesis
VicoMML
Nemesis
0
0
0
0
W
Kukulkan
Zephyr314
Kukulkan
0
0
0
0
W
Ne Zha
coveya
Ne Zha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
18,850
22,521
Taken
30,868
13,578
Mitigated
20,281
4,636
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,527
629
130
2,788
8,300
5,750
0
2,737
5,414
22,656
738
L
Nu Wa
 
Nu Wa
5,972
1,073
0
393
4,152
1,211
0
169
3,872
22,671
571
L
Odin
 
Odin
4,371
457
0
292
6,764
5,466
0
1,280
5,326
0
12,416
L
Artemis
 
Artemis
3,617
342
0
1,033
3,305
1,151
0
1,442
1,863
0
6,969
W
Ah Muzen Cab
ABN Dr Satan TM
Ah Muzen Cab
3,921
663
0
0
2,790
1,101
292
1,030
1,553
0
25,590
W
Hercules
Cameron7418
Hercules
5,131
1,364
0
5,794
10,304
8,666
622
3,011
6,502
0
17,550
W
2,947
121
529
1,003
7,079
5,481
0
3,691
2,702
12,364
1,866
L
Nemesis
VicoMML
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Zephyr314
Kukulkan
3,006
118
0
0
3,761
2,147
0
1,978
1,367
21,305
0
W
Ne Zha
coveya
Ne Zha
3,845
1,444
0
1,908
6,934
2,886
0
3,296
3,136
0
16,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
36,676
129
Minions Killed
179
0
Camps Cleared
0
689,605
Distance Traveled
869,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,302
913
38
5
0
181,162
0
L
Nu Wa
7,276
910
57
7
0
170,316
0
L
Odin
7,051
881
26
3
0
174,941
0
L
Artemis
6,581
823
8
1
0
163,186
0
W
Ah Muzen Cab
7,609
951
67
8
0
179,793
0
W
Hercules
7,563
945
27
3
0
163,509
0
W
Khepri
7,199
900
23
3
0
169,775
0
L
Nemesis
4,644
581
0
0
0
0
0
W
Kukulkan
7,073
884
42
5
0
155,604
0
W
Ne Zha
7,232
904
20
3
0
201,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role