Player Matchup

Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
 
Rama
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Atomic_L1nk
Scylla
Gold V
Level 144
God Stats
17W - 35L
1,348 SR
Queue Stats
597W - 623L
1,351 MMR
Solo
Lancelot
Lancelot
Gold V
Daga220
Lancelot
Gold V
Level 124
God Stats
0W - 2L
1,491 SR
Queue Stats
96W - 109L
1,313 MMR
Solo
Xing Tian
Xing Tian
Gold V
XXCHOBITS AnImE
Xing Tian
Gold V
Level 147
God Stats
2W - 2L
1,723 SR
Queue Stats
79W - 92L
1,345 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,512 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,564 SR
1,299 MMR
Bake Kujira
Bake Kujira
Silver III
BingChillingXina
Bake Kujira
Silver III
Level 118
God Stats
1W - 1L
1,378 SR
Queue Stats
14W - 20L
1,190 MMR
Party 2
Susano
Susano
Silver I
Hezueschristo
Susano
Silver I
Level 146
God Stats
5W - 5L
1,635 SR
Queue Stats
57W - 66L
1,308 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
RecalledSpark72
Kuzenbo
Gold V
Level 117
God Stats
1W - 1L
1,482 SR
Queue Stats
62W - 66L
1,334 MMR
Party 1
Merlin
Merlin
Silver I
Reeperd
Merlin
Silver I
Level 146
God Stats
6W - 2L
1,760 SR
Queue Stats
86W - 99L
1,381 MMR
Solo
Skadi
Skadi
Gold V
xXNeonJadeXx916
Skadi
Gold V
Level 105
God Stats
25W - 14L
1,564 SR
Queue Stats
55W - 61L
1,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 1 / 0
8,277
552
8,259
12,773
10,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Rama
 
Rama
1
0 / 0 / 0
4,559
304
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
1 / 5 / 1
6,535
436
1,883
6,994
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Daga220
Lancelot
14
5 / 4 / 2
7,795
520
7,588
13,549
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
XXCHOBITS AnImE
Xing Tian
14
4 / 3 / 2
7,847
523
8,929
16,468
12,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorCthulhuAnhurNu Wa

VS

Bans
ShivaAo KuangOsirisIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BingChillingXina
Bake Kujira
14
0 / 5 / 4
8,278
552
7,664
14,780
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
4 / 4 / 5
8,621
575
10,351
13,072
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 3
7,701
513
5,189
8,799
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Reeperd
Merlin
16
7 / 1 / 2
10,069
671
5,377
3,563
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 1
8,345
556
4,830
9,112
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
12
Kills
13
13
Deaths
12
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Rama
 
Rama
0
0
0
0
L
Scylla
1
5
1
0.3
W
Bake Kujira
BingChillingXina
Bake Kujira
0
5
4
0.4
L
Lancelot
Daga220
Lancelot
5
4
2
1.5
W
4
4
5
1.63
W
0
1
3
1.5
W
Merlin
Reeperd
Merlin
7
1
2
8
L
Xing Tian
XXCHOBITS AnImE
Xing Tian
4
3
2
1.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
33,411
49,784
Taken
49,326
30,576
Mitigated
28,094
6,209
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,259
1,348
0
1,783
12,773
10,175
0
4,520
8,253
14,435
54,951
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
1,883
99
0
1,378
6,994
1,941
0
3,764
3,230
30,702
15
W
Bake Kujira
BingChillingXina
Bake Kujira
7,664
3,391
0
2,322
14,780
12,180
0
7,582
7,198
54,717
0
L
Lancelot
Daga220
Lancelot
7,588
1,010
0
2,266
13,549
5,939
0
2,375
11,096
0
53,982
W
10,351
1,652
0
4,679
13,072
4,465
128
1,931
11,141
0
46,245
W
5,189
2,157
0
1,605
8,799
7,108
227
1,452
7,347
30,164
2,660
W
Merlin
Reeperd
Merlin
5,377
257
0
474
3,563
1,114
699
802
2,761
65,965
0
L
Xing Tian
XXCHOBITS AnImE
Xing Tian
8,929
774
0
782
16,468
12,521
0
6,700
9,211
48,259
250
W
4,830
1,680
0
2,612
9,112
3,227
1,315
1,259
7,853
0
70,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
43,014
353
Minions Killed
457
0
Camps Cleared
0
1,077,398
Distance Traveled
1,522,333
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,277
552
113
8
0
253,902
0
L
Rama
4,559
304
0
0
0
2,392
0
L
Scylla
6,535
436
62
4
0
194,862
2
W
Bake Kujira
8,278
552
100
7
0
258,171
0
L
Lancelot
7,795
520
91
6
0
355,110
0
W
Susano
8,621
575
62
4
0
330,821
0
W
Kuzenbo
7,701
513
62
4
0
330,912
0
W
Merlin
10,069
671
126
8
0
299,383
8
L
Xing Tian
7,847
523
87
6
0
271,132
4
W
Skadi
8,345
556
107
7
0
303,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role