Player Matchup

Xbalanque
Xbalanque
BloodshotTiger8
Xbalanque
Level 29
God Stats
1W - 0L
1,797 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 1
Vulcan
Vulcan
JoeyJett
Vulcan
Level 150
God Stats
9W - 9L
1,513 SR
Queue Stats
170W - 161L
1,557 Elo+
Party 1
Cerberus
Cerberus
TheBoidroid
Cerberus
Level 64
God Stats
2W - 6L
1,663 SR
Queue Stats
162W - 175L
1,464 Elo+
Party 1
Team Averages
Level 81
1,658 SR
1,479 Elo+

VS

Team Averages
Level 94
1,484 SR
1,525 Elo+
Kukulkan
Kukulkan
Javi69692
Kukulkan
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,558 Elo+
Party 2
Ne Zha
Ne Zha
LukitasCasla98
Ne Zha
Level 137
God Stats
1W - 2L
1,395 SR
Queue Stats
14W - 13L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
Zack vFe
Danzaburou
Level 134
God Stats
21W - 19L
1,556 SR
Queue Stats
131W - 136L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BloodshotTiger8
Xbalanque
18
2 / 5 / 6
11,404
815
6,923
8,298
3,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
JoeyJett
Vulcan
19
9 / 3 / 4
13,668
976
23,185
9,887
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
TheBoidroid
Cerberus
19
5 / 3 / 9
12,435
888
8,476
20,886
23,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Javi69692
Kukulkan
17
5 / 5 / 5
11,354
811
9,424
12,921
3,816
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 8
10,877
777
9,069
20,582
12,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Zack vFe
Danzaburou
16
4 / 5 / 5
11,533
824
9,425
14,329
3,828
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
16
Kills
11
11
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BloodshotTiger8
Xbalanque
2
5
6
1
L
Kukulkan
Javi69692
Kukulkan
5
5
5
1.5
W
Vulcan
JoeyJett
Vulcan
9
3
4
3.67
L
2
6
8
1
W
Cerberus
TheBoidroid
Cerberus
5
3
9
3.17
L
Danzaburou
Zack vFe
Danzaburou
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
27,918
39,071
Taken
47,832
30,236
Mitigated
20,253
4,920
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BloodshotTiger8
Xbalanque
6,923
4,044
0
680
8,298
3,111
2,426
4,336
3,915
0
44,373
L
Kukulkan
Javi69692
Kukulkan
9,424
844
0
601
12,921
3,816
321
7,630
4,975
36,490
681
W
Vulcan
JoeyJett
Vulcan
23,185
1,228
0
956
9,887
3,880
836
1,433
8,189
50,693
0
L
9,069
1,266
0
1,950
20,582
12,609
214
11,721
8,128
0
18,870
W
Cerberus
TheBoidroid
Cerberus
8,476
223
0
3,284
20,886
23,245
224
3,591
16,644
41,842
3,974
L
Danzaburou
Zack vFe
Danzaburou
9,425
4,614
0
2,548
14,329
3,828
436
9,859
3,878
0
45,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
33,764
212
Minions Killed
172
0
Camps Cleared
0
791,914
Distance Traveled
652,109
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,404
815
60
4
0
229,682
0
L
Kukulkan
11,354
811
70
5
0
206,262
0
W
Vulcan
13,668
976
71
5
0
281,715
1
L
Ne Zha
10,877
777
17
1
0
209,391
0
W
Cerberus
12,435
888
81
6
0
280,517
0
L
Danzaburou
11,533
824
85
6
0
236,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role