Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Pocoyó
Anhur
Level 196
God Stats
0W - 4L
1,455 SR
Queue Stats
75W - 75L
1,535 Elo+
Solo
Arachne
Arachne
TTL Killer
Arachne
Level 159
God Stats
21W - 19L
1,549 SR
Queue Stats
206W - 220L
1,512 Elo+
Solo
Zeus
Zeus
WAHOO2012
Zeus
Level 159
God Stats
18W - 9L
1,666 SR
Queue Stats
88W - 99L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
rrayzin
Baron Samedi
Level 107
God Stats
3W - 6L
1,581 SR
Queue Stats
73W - 75L
1,461 Elo+
Solo
Team Averages
Level 166
1,550 SR
1,508 Elo+

VS

Team Averages
Level 99
1,674 SR
1,517 Elo+
Thor
Thor
KingBluz
Thor
Level 104
God Stats
8W - 5L
1,544 SR
Queue Stats
225W - 212L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
QueenBluz
Nu Wa
Level 81
God Stats
59W - 52L
1,576 SR
Queue Stats
117W - 123L
1,488 Elo+
Party 1
Chernobog
Chernobog
UntoldSecretss
Chernobog
Level 45
God Stats
4W - 3L
1,755 SR
Queue Stats
105W - 116L
1,510 Elo+
Solo
Ares
Ares
chinobi6613
Ares
Level 159
God Stats
4W - 2L
1,888 SR
Queue Stats
74W - 71L
1,559 Elo+
Solo
Mulan
Mulan
iiiVex
Mulan
Level 104
God Stats
14W - 16L
1,606 SR
Queue Stats
35W - 39L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 0
6,259
894
5,277
10,020
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Pocoyó
Anhur
13
0 / 3 / 1
6,915
988
5,836
7,443
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
TTL Killer
Arachne
12
0 / 1 / 0
6,509
930
1,251
5,514
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
12
2 / 2 / 0
6,830
976
8,200
4,362
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
rrayzin
Baron Samedi
10
0 / 2 / 1
6,085
869
2,368
3,253
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 0 / 2
7,542
1,077
5,170
6,324
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
QueenBluz
Nu Wa
12
0 / 1 / 4
6,560
937
3,813
5,673
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
UntoldSecretss
Chernobog
14
4 / 0 / 5
7,647
1,092
5,667
5,460
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 0 / 2
7,676
1,097
4,620
5,824
4,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
iiiVex
Mulan
12
0 / 1 / 9
6,904
986
6,517
6,548
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
10
10
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Thor
3
0
2
4
L
Anhur
Pocoyó
Anhur
0
3
1
0.17
W
Nu Wa
QueenBluz
Nu Wa
0
1
4
2
L
Arachne
TTL Killer
Arachne
0
1
0
0
W
Chernobog
UntoldSecretss
Chernobog
4
0
5
6.5
L
Zeus
2
2
0
1
W
3
0
2
4
W
Mulan
iiiVex
Mulan
0
1
9
4.5
L
Baron Samedi
rrayzin
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,932
Damage
25,787
30,592
Taken
29,829
14,713
Mitigated
14,323
7,283
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,277
491
0
3,140
10,020
7,777
148
3,199
6,624
0
16,074
W
Thor
5,170
659
0
1,635
6,324
2,210
0
729
5,312
0
20,032
L
Anhur
Pocoyó
Anhur
5,836
2,961
0
1,366
7,443
2,055
0
2,202
5,069
0
26,422
W
Nu Wa
QueenBluz
Nu Wa
3,813
654
0
800
5,673
1,252
427
1,657
3,598
16,456
0
L
Arachne
TTL Killer
Arachne
1,251
716
0
1,014
5,514
2,501
0
914
4,600
0
10,274
W
Chernobog
UntoldSecretss
Chernobog
5,667
2,631
0
1,346
5,460
1,812
929
1,806
3,322
0
20,904
L
Zeus
8,200
261
0
1,070
4,362
1,315
175
372
3,874
20,958
0
W
4,620
419
0
914
5,824
4,509
0
1,586
3,945
11,067
1,702
W
Mulan
iiiVex
Mulan
6,517
493
0
2,087
6,548
4,540
26
3,393
2,613
0
12,858
L
Baron Samedi
rrayzin
Baron Samedi
2,368
28
99
594
3,253
1,065
0
1,619
1,598
5,633
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
36,329
148
Minions Killed
167
0
Camps Cleared
0
622,966
Distance Traveled
809,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,259
894
19
3
0
147,688
0
W
Thor
7,542
1,077
43
6
0
160,068
0
L
Anhur
6,915
988
45
6
0
134,390
0
W
Nu Wa
6,560
937
29
4
0
155,871
0
L
Arachne
6,509
930
30
4
0
132,709
0
W
Chernobog
7,647
1,092
50
7
0
136,401
0
L
Zeus
6,830
976
43
6
0
137,907
0
W
Ares
7,676
1,097
23
3
0
178,021
0
W
Mulan
6,904
986
22
3
0
178,905
0
L
Baron Samedi
6,085
869
11
2
0
70,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role