Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Ballzy123
Bacchus
Gold III
Level 149
God Stats
37W - 36L
1,561 SR
Queue Stats
56W - 59L
1,470 MMR
Solo
Ah Puch
Ah Puch
Gold III
FeraMx3452
Ah Puch
Gold III
Level 186
God Stats
47W - 38L
1,531 SR
Queue Stats
938W - 961L
1,461 MMR
Solo
Bastet
Bastet
Gold V
KiiTZuNeVK
Bastet
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 142L
1,433 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
dizzY SyN
Sun Wukong
Silver I
Level 154
God Stats
2W - 2L
1,491 SR
Queue Stats
16W - 17L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,517 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,521 SR
1,463 MMR
Terra
Terra
Gold IV
 
Terra
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
BarretoDAme
Zeus
Gold IV
Level 165
God Stats
4W - 2L
1,616 SR
Queue Stats
232W - 244L
1,468 MMR
Solo
Cerberus
Cerberus
Gold I
GankJoeBiden
Cerberus
Gold I
Level 159
God Stats
5W - 9L
1,380 SR
Queue Stats
99W - 104L
1,476 MMR
Solo
Thor
Thor
Silver I
OnesAndZeroes
Thor
Silver I
Level 48
God Stats
1W - 0L
1,592 SR
Queue Stats
27W - 17L
1,439 MMR
Solo
Neith
Neith
Gold III
TurddCutter
Neith
Gold III
Level 129
God Stats
65W - 48L
1,519 SR
Queue Stats
367W - 373L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 0
5,142
514
988
5,973
1,725
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Ballzy123
Bacchus
9
0 / 0 / 0
5,237
524
2,026
5,302
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
FeraMx3452
Ah Puch
8
1 / 1 / 0
4,941
494
2,240
3,657
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
KiiTZuNeVK
Bastet
8
0 / 5 / 1
4,497
450
4,265
8,722
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
dizzY SyN
Sun Wukong
10
0 / 2 / 0
5,383
538
2,570
6,212
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
BellonaBakasuraAo Kuang

VS

Bans
CthulhuMercurySurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 2
5,268
527
2,835
4,750
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
2 / 0 / 1
6,611
661
3,444
4,899
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
GankJoeBiden
Cerberus
12
1 / 0 / 1
7,485
749
3,037
6,554
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 3
6,492
649
4,162
7,751
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 2
6,882
688
4,116
3,526
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Terra
 
Terra
0
1
2
1
L
Bacchus
Ballzy123
Bacchus
0
0
0
0
W
2
0
1
2.5
L
Ah Puch
FeraMx3452
Ah Puch
1
1
0
1
W
Cerberus
GankJoeBiden
Cerberus
1
0
1
1.5
L
Bastet
KiiTZuNeVK
Bastet
0
5
1
0.1
W
4
1
3
5.5
W
2
0
2
3
L
Sun Wukong
dizzY SyN
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,089
Damage
17,594
29,866
Taken
27,480
13,071
Mitigated
10,496
7,922
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
988
301
0
624
5,973
1,725
0
919
5,054
0
36,913
W
Terra
 
Terra
2,835
301
12
1,208
4,750
1,702
0
748
3,963
18,309
2,425
L
Bacchus
Ballzy123
Bacchus
2,026
181
0
1,789
5,302
3,968
0
1,581
3,674
17,469
0
W
3,444
887
0
2,781
4,899
1,610
442
1,581
3,318
49,250
718
L
Ah Puch
FeraMx3452
Ah Puch
2,240
0
0
1,286
3,657
1,019
0
1,672
1,967
28,722
0
W
Cerberus
GankJoeBiden
Cerberus
3,037
70
0
3,582
6,554
3,154
0
321
5,835
45,179
2,164
L
Bastet
KiiTZuNeVK
Bastet
4,265
789
0
1,820
8,722
2,803
0
2,550
6,172
0
27,134
W
4,162
1,044
0
1,547
7,751
2,954
0
1,080
6,671
0
49,838
W
4,116
960
0
1,695
3,526
1,076
765
536
2,990
0
51,935
L
Sun Wukong
dizzY SyN
Sun Wukong
2,570
427
0
2,403
6,212
3,556
0
1,948
3,972
0
36,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
32,738
288
Minions Killed
462
0
Camps Cleared
0
1,021,450
Distance Traveled
1,035,033
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,142
514
77
8
0
207,082
0
W
Terra
5,268
527
43
4
0
241,920
2
L
Bacchus
5,237
524
35
4
0
219,832
0
W
Zeus
6,611
661
104
10
0
191,860
2
L
Ah Puch
4,941
494
60
6
0
168,153
3
W
Cerberus
7,485
749
121
12
0
176,181
0
L
Bastet
4,497
450
42
4
0
232,280
0
W
Thor
6,492
649
85
9
0
237,406
2
W
Neith
6,882
688
109
11
0
187,666
0
L
Sun Wukong
5,383
538
74
7
0
194,103
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role