Player Matchup

Chiron
Chiron
BwongH
Chiron
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 41L
1,873 Elo+
Party 1
Skadi
Skadi
Cleutim
Skadi
Level 156
God Stats
4W - 4L
1,301 SR
Queue Stats
167W - 190L
1,438 Elo+
Solo
Geb
Geb
Jelloftw
Geb
Level 155
God Stats
1W - 1L
1,296 SR
Queue Stats
100W - 75L
1,668 Elo+
Party 1
Xing Tian
Xing Tian
Kwarrior33
Xing Tian
Level 149
God Stats
2W - 1L
1,537 SR
Queue Stats
182W - 48L
1,790 Elo+
Party 1
Kuzenbo
Kuzenbo
QuibbleWibbles
Kuzenbo
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 23L
1,871 Elo+
Party 1
Team Averages
Level 148
1,427 SR
1,728 Elo+

VS

Team Averages
Level 144
1,552 SR
1,462 Elo+
Anhur
Anhur
Conkers4Ever
Anhur
Level 159
God Stats
7W - 3L
1,816 SR
Queue Stats
465W - 484L
1,548 Elo+
Solo
Maui
Maui
HappyNightmare
Maui
Level 125
God Stats
0W - 1L
1,304 SR
Queue Stats
29W - 37L
1,435 Elo+
Solo
Chiron
Chiron
NovaDrN
Chiron
Level 89
God Stats
6W - 5L
1,642 SR
Queue Stats
429W - 391L
1,428 Elo+
Solo
Cabrakan
Cabrakan
RengiSama
Cabrakan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,461 Elo+
Solo
Jing Wei
Jing Wei
Warbeast83
Jing Wei
Level 191
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 164L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BwongH
Chiron
15
14 / 1 / 13
9,934
1,242
15,509
6,725
2,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Cleutim
Skadi
13
6 / 2 / 17
8,277
1,035
8,229
7,724
3,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
3 / 1 / 22
8,344
1,043
12,819
9,266
8,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Kwarrior33
Xing Tian
14
3 / 1 / 24
8,937
1,117
5,104
13,741
12,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 23
8,966
1,121
5,593
11,173
11,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
7,351
919
6,978
8,977
3,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 3 / 3
6,724
841
3,229
7,949
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
NovaDrN
Chiron
13
3 / 7 / 1
7,775
972
5,889
10,111
4,175
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
RengiSama
Cabrakan
11
0 / 6 / 4
6,494
812
5,504
16,074
13,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Warbeast83
Jing Wei
12
0 / 8 / 2
6,607
826
3,958
10,029
3,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
16
30
Kills
6
7
Deaths
30
99
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
BwongH
Chiron
14
1
13
20.5
W
Skadi
Cleutim
Skadi
6
2
17
7.25
L
3
6
0
0.5
L
0
3
3
0.5
W
3
1
22
14
W
Xing Tian
Kwarrior33
Xing Tian
3
1
24
15
L
Chiron
NovaDrN
Chiron
3
7
1
0.5
W
4
2
23
7.75
L
Cabrakan
RengiSama
Cabrakan
0
6
4
0.33
L
Jing Wei
Warbeast83
Jing Wei
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,254
Damage
25,558
48,629
Taken
53,140
37,593
Mitigated
31,399
18,446
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BwongH
Chiron
15,509
5,860
879
889
6,725
2,828
3,156
1,600
5,125
0
35,717
W
Skadi
Cleutim
Skadi
8,229
2,516
90
0
7,724
3,232
2,102
2,433
5,291
0
23,018
L
6,978
4,108
512
891
8,977
3,252
0
3,845
5,132
0
16,414
L
3,229
740
0
1,266
7,949
6,489
0
2,333
5,616
10,867
0
W
12,819
1,876
787
1,158
9,266
8,095
489
1,704
7,562
25,458
755
W
Xing Tian
Kwarrior33
Xing Tian
5,104
512
2,870
5,931
13,741
12,415
612
1,647
12,094
10,294
0
L
Chiron
NovaDrN
Chiron
5,889
2,150
160
1,240
10,111
4,175
0
5,945
4,165
0
12,023
W
5,593
2,635
3,382
2,460
11,173
11,023
351
1,349
9,824
8,156
0
L
Cabrakan
RengiSama
Cabrakan
5,504
389
68
4,183
16,074
13,940
0
5,533
10,541
8,142
0
L
Jing Wei
Warbeast83
Jing Wei
3,958
2,184
60
301
10,029
3,543
41
5,622
4,407
0
15,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,458
Gold Earned
34,951
98
Minions Killed
75
0
Camps Cleared
0
804,537
Distance Traveled
574,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,934
1,242
43
5
0
143,510
0
W
Skadi
8,277
1,035
18
2
0
153,779
0
L
Anhur
7,351
919
22
3
0
106,271
0
L
Maui
6,724
841
15
2
0
121,865
0
W
Geb
8,344
1,043
23
3
0
172,544
0
W
Xing Tian
8,937
1,117
9
1
0
184,620
0
L
Chiron
7,775
972
16
2
0
103,008
0
W
Kuzenbo
8,966
1,121
5
1
0
150,084
0
L
Cabrakan
6,494
812
2
0
0
112,521
0
L
Jing Wei
6,607
826
20
3
0
130,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role