Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CheemMoney
Ah Muzen Cab
Level 93
God Stats
2W - 1L
1,845 SR
Queue Stats
30W - 26L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
GoMifune6
Cabrakan
Level 138
God Stats
17W - 6L
1,714 SR
Queue Stats
30W - 25L
1,586 Elo+
Party 1
Maui
Maui
Ruddiesteel
Maui
Level 158
God Stats
2W - 3L
1,439 SR
Queue Stats
76W - 65L
1,488 Elo+
Party 4
Vamana
Vamana
TheUltimateBergy
Vamana
Level 176
God Stats
4W - 5L
1,557 SR
Queue Stats
121W - 105L
1,526 Elo+
Party 4
Shiva
Shiva
zomboozlekill339
Shiva
Level 27
God Stats
1W - 3L
1,352 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Team Averages
Level 118
1,581 SR
1,534 Elo+

VS

Team Averages
Level 140
1,658 SR
1,502 Elo+
Skadi
Skadi
ImFSeven
Skadi
Level 154
God Stats
12W - 6L
1,782 SR
Queue Stats
292W - 304L
1,483 Elo+
Party 3
Ao Kuang
Ao Kuang
Katsu0Kira
Ao Kuang
Level 125
God Stats
6W - 2L
1,235 SR
Queue Stats
183W - 189L
1,503 Elo+
Party 2
Charybdis
Charybdis
TheLoFiSamurai
Charybdis
Level 164
God Stats
1W - 0L
1,739 SR
Queue Stats
128W - 120L
1,506 Elo+
Party 2
Bellona
Bellona
UniversalEnemy7
Bellona
Level 142
God Stats
6W - 0L
1,994 SR
Queue Stats
426W - 396L
1,537 Elo+
Solo
Heimdallr
Heimdallr
iikvngdre
Heimdallr
Level 113
God Stats
2W - 1L
1,541 SR
Queue Stats
105W - 116L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CheemMoney
Ah Muzen Cab
9
0 / 1 / 0
5,090
509
3,049
6,022
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
GoMifune6
Cabrakan
10
3 / 6 / 0
5,806
581
4,865
10,027
5,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
5,218
522
2,484
6,272
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 3 / 1
5,295
530
2,139
7,881
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 2 / 2
5,332
533
6,354
9,655
7,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ImFSeven
Skadi
10
2 / 1 / 2
5,729
573
3,271
8,350
3,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Katsu0Kira
Ao Kuang
10
5 / 1 / 4
5,959
596
4,973
7,646
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheLoFiSamurai
Charybdis
12
4 / 0 / 6
6,890
689
9,032
6,383
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 1
6,473
647
6,679
10,092
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
iikvngdre
Heimdallr
10
1 / 0 / 1
4,910
491
1,889
3,399
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CheemMoney
Ah Muzen Cab
0
1
0
0
L
Cabrakan
GoMifune6
Cabrakan
3
6
0
0.5
W
Skadi
ImFSeven
Skadi
2
1
2
3
W
Ao Kuang
Katsu0Kira
Ao Kuang
5
1
4
7
L
0
2
0
0
W
Charybdis
TheLoFiSamurai
Charybdis
4
0
6
7
L
0
3
1
0.17
W
2
2
1
1.25
W
Heimdallr
iikvngdre
Heimdallr
1
0
1
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
25,844
39,857
Taken
35,870
24,910
Mitigated
16,927
6,158
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CheemMoney
Ah Muzen Cab
3,049
1,092
0
750
6,022
1,894
0
0
6,022
0
45,036
L
Cabrakan
GoMifune6
Cabrakan
4,865
489
0
1,598
10,027
5,743
0
1,649
8,378
25,807
1,192
W
Skadi
ImFSeven
Skadi
3,271
1,059
0
2,850
8,350
3,235
3
2,417
5,933
0
25,750
W
Ao Kuang
Katsu0Kira
Ao Kuang
4,973
1,474
0
1,610
7,646
2,716
0
1,177
6,469
30,390
0
L
2,484
304
0
1,464
6,272
6,119
0
738
5,534
16,412
1,910
W
Charybdis
TheLoFiSamurai
Charybdis
9,032
4,809
0
3,625
6,383
1,929
49
1,910
4,473
0
56,178
L
2,139
857
0
1,454
7,881
3,205
0
2,051
5,830
0
41,268
W
6,679
2,505
0
4,160
10,092
7,985
0
1,142
8,950
0
47,283
W
Heimdallr
iikvngdre
Heimdallr
1,889
307
0
1,000
3,399
1,062
0
845
2,554
0
27,113
L
6,354
1,498
0
892
9,655
7,949
0
535
9,120
1,227
28,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
29,961
286
Minions Killed
342
0
Camps Cleared
0
999,385
Distance Traveled
991,018
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,090
509
74
7
0
196,996
2
L
Cabrakan
5,806
581
41
4
0
183,343
0
W
Skadi
5,729
573
57
6
0
194,904
0
W
Ao Kuang
5,959
596
49
5
0
226,311
0
L
Maui
5,218
522
28
3
0
176,633
3
W
Charybdis
6,890
689
93
9
0
198,042
2
L
Vamana
5,295
530
87
9
0
249,899
0
W
Bellona
6,473
647
88
9
0
188,343
0
W
Heimdallr
4,910
491
55
6
0
183,418
0
L
Shiva
5,332
533
56
6
0
192,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role