Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CosmicRug925
Tyr
Level 63
God Stats
2W - 5L
1,194 SR
Queue Stats
311W - 340L
1,427 Elo+
Party 2
Discordia
Discordia
EvilInfero
Discordia
Level 94
God Stats
2W - 7L
1,267 SR
Queue Stats
122W - 119L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
FarmerScylla
Baron Samedi
Level 27
God Stats
10W - 10L
1,549 SR
Queue Stats
96W - 113L
1,494 Elo+
Party 1
Maui
Maui
Some1_2_Dispair
Maui
Level 65
God Stats
3W - 5L
1,267 SR
Queue Stats
330W - 345L
1,459 Elo+
Party 2
Team Averages
Level 79
1,355 SR
1,482 Elo+

VS

Team Averages
Level 131
1,541 SR
1,521 Elo+
Chang'e
Chang'e
DJDoggie0210
Chang'e
Level 66
God Stats
37W - 35L
1,488 SR
Queue Stats
195W - 190L
1,515 Elo+
Solo
Surtr
Surtr
Magicfinpro
Surtr
Level 146
God Stats
9W - 3L
1,472 SR
Queue Stats
122W - 116L
1,541 Elo+
Solo
Anubis
Anubis
phoneman2012
Anubis
Level 216
God Stats
126W - 127L
1,515 SR
Queue Stats
1,449W - 1,529L
1,492 Elo+
Solo
Awilix
Awilix
wildstyle1024
Awilix
Level 98
God Stats
12W - 9L
1,570 SR
Queue Stats
20W - 17L
1,558 Elo+
Solo
Nu Wa
Nu Wa
z2cool24
Nu Wa
Level 127
God Stats
89W - 60L
1,657 SR
Queue Stats
466W - 489L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 0
8,040
1,149
8,641
8,540
2,328
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
0 / 5 / 0
6,904
986
3,219
10,763
5,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
EvilInfero
Discordia
12
0 / 2 / 0
7,259
1,037
7,219
4,345
997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
FarmerScylla
Baron Samedi
13
0 / 1 / 2
7,516
1,074
8,139
5,333
3,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
6,932
990
1,405
7,516
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

272

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DJDoggie0210
Chang'e
13
2 / 1 / 7
7,972
1,139
3,784
8,446
2,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 0 / 9
8,770
1,253
8,585
10,546
9,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Anubis
13
1 / 1 / 8
7,835
1,119
4,557
3,671
1,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
7 / 0 / 6
9,698
1,385
8,891
6,286
2,036
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
z2cool24
Nu Wa
13
0 / 0 / 8
7,717
1,102
6,769
2,318
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
14
14
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
L
0
5
0
0
W
Chang'e
DJDoggie0210
Chang'e
2
1
7
5.5
L
Discordia
EvilInfero
Discordia
0
2
0
0
L
Baron Samedi
FarmerScylla
Baron Samedi
0
1
2
1
W
4
0
9
8.5
L
0
4
1
0.13
W
Anubis
1
1
8
5
W
7
0
6
10
W
Nu Wa
z2cool24
Nu Wa
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,623
Damage
32,586
36,497
Taken
31,267
16,141
Mitigated
16,595
5,019
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,641
4,042
0
798
8,540
2,328
0
3,456
4,960
0
40,263
L
3,219
420
0
657
10,763
5,160
0
6,369
4,170
0
13,519
W
Chang'e
DJDoggie0210
Chang'e
3,784
484
3,573
3,691
8,446
2,721
0
5,792
2,654
18,582
0
L
Discordia
EvilInfero
Discordia
7,219
238
0
0
4,345
997
0
1,519
2,707
28,637
0
L
Baron Samedi
FarmerScylla
Baron Samedi
8,139
62
1,913
1,651
5,333
3,284
0
1,588
3,604
27,169
0
W
8,585
3,053
0
3,250
10,546
9,501
0
3,931
6,615
1,030
17,554
L
1,405
402
0
0
7,516
4,372
0
2,579
4,828
5,510
777
W
Anubis
4,557
0
0
906
3,671
1,585
0
1,898
1,773
18,448
0
W
8,891
4,007
0
20
6,286
2,036
0
3,336
2,950
0
19,498
W
Nu Wa
z2cool24
Nu Wa
6,769
1,771
0
70
2,318
752
0
1,750
568
20,790
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
41,992
190
Minions Killed
152
3
Camps Cleared
9
619,390
Distance Traveled
715,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,040
1,149
73
10
0
126,350
0
L
Tyr
6,904
986
21
3
1
122,617
0
W
Chang'e
7,972
1,139
36
5
1
154,926
0
L
Discordia
7,259
1,037
50
7
0
147,101
0
L
Baron Samedi
7,516
1,074
39
6
1
131,058
0
W
Surtr
8,770
1,253
27
4
2
152,928
0
L
Maui
6,932
990
7
1
1
92,264
0
W
Anubis
7,835
1,119
36
5
0
127,497
0
W
Awilix
9,698
1,385
14
2
5
160,388
0
W
Nu Wa
7,717
1,102
39
6
1
120,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role