Player Matchup

Bastet
Bastet
Buff Cupid
Bastet
Level 156
God Stats
14W - 10L
1,542 SR
Queue Stats
284W - 268L
1,472 Elo+
Solo
Janus
Janus
M3DM1ke
Janus
Level 76
God Stats
3W - 9L
1,359 SR
Queue Stats
97W - 91L
1,492 Elo+
Party 2
Bellona
Bellona
SStKS
Bellona
Level 96
God Stats
11W - 3L
1,506 SR
Queue Stats
37W - 28L
1,479 Elo+
Party 2
Sol
Sol
Weweslayer44
Sol
Level 88
God Stats
4W - 3L
1,714 SR
Queue Stats
293W - 278L
1,504 Elo+
Solo
Ymir
Ymir
trucamalf123443
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 112L
1,472 Elo+
Party 2
Team Averages
Level 105
1,524 SR
1,484 Elo+

VS

Team Averages
Level 86
1,621 SR
1,433 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DA-From-The-Leaf
Tsukuyomi
Level 76
God Stats
9W - 2L
1,857 SR
Queue Stats
95W - 91L
1,440 Elo+
Party 1
Cerberus
Cerberus
Rubitinski
Cerberus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,341 Elo+
Solo
Olorun
Olorun
xfirexfirex
Olorun
Level 19
God Stats
23W - 8L
1,747 SR
Queue Stats
42W - 36L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Buff Cupid
Bastet
8
2 / 2 / 1
4,228
705
2,312
5,683
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
M3DM1ke
Janus
7
1 / 1 / 0
4,119
687
1,092
1,944
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
SStKS
Bellona
7
0 / 0 / 0
3,653
609
1,509
4,449
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
2 / 0 / 0
4,060
677
2,185
1,299
251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 2
4,134
689
454
3,055
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 1 / 1
4,655
776
2,628
4,329
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
 
Skadi
6
0 / 2 / 0
3,629
605
1,004
3,274
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tsukuyomi
8
2 / 1 / 1
4,381
730
1,808
3,149
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Rubitinski
Cerberus
5
0 / 1 / 0
3,374
562
974
3,325
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
7
1 / 0 / 0
4,204
701
945
1,942
441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
L
Skadi
 
Skadi
0
2
0
0
W
Bastet
Buff Cupid
Bastet
2
2
1
1.25
L
Tsukuyomi
2
1
1
2.5
W
Janus
M3DM1ke
Janus
1
1
0
1
L
Cerberus
Rubitinski
Cerberus
0
1
0
0
W
Bellona
SStKS
Bellona
0
0
0
0
W
2
0
0
2
W
0
0
2
1
L
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,552
Damage
7,359
16,430
Taken
16,019
6,415
Mitigated
6,793
7,400
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,628
1,446
0
1,968
4,329
3,088
0
0
4,329
0
29,902
L
Skadi
 
Skadi
1,004
258
0
715
3,274
851
0
1,119
2,155
0
21,410
W
Bastet
Buff Cupid
Bastet
2,312
402
0
3,150
5,683
1,392
0
385
5,298
0
21,989
L
Tsukuyomi
1,808
284
0
1,878
3,149
746
6
159
2,950
0
18,190
W
Janus
M3DM1ke
Janus
1,092
94
0
530
1,944
426
0
438
1,506
18,109
0
L
Cerberus
Rubitinski
Cerberus
974
0
0
1,875
3,325
1,667
0
1,502
1,823
6,588
275
W
Bellona
SStKS
Bellona
1,509
669
0
1,561
4,449
2,796
0
0
4,449
0
16,340
W
2,185
1,257
0
841
1,299
251
0
271
1,028
23,686
0
W
454
110
0
1,318
3,055
1,550
0
703
2,352
13,459
280
L
Olorun
945
391
0
1,069
1,942
441
0
821
1,049
19,733
4,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,194
Gold Earned
20,243
201
Minions Killed
202
0
Camps Cleared
0
619,786
Distance Traveled
598,486
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,655
776
61
10
0
107,502
0
L
Skadi
3,629
605
40
7
0
115,530
0
W
Bastet
4,228
705
50
8
0
147,566
0
L
Tsukuyomi
4,381
730
41
7
0
155,890
0
W
Janus
4,119
687
46
8
0
130,167
0
L
Cerberus
3,374
562
14
2
0
87,517
0
W
Bellona
3,653
609
36
6
0
111,109
0
W
Sol
4,060
677
42
7
0
109,705
0
W
Ymir
4,134
689
27
5
0
121,239
1
L
Olorun
4,204
701
46
8
0
132,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role