Player Matchup

Ravana
Ravana
ChrisxOblivion
Ravana
Level 144
God Stats
13W - 8L
1,553 SR
Queue Stats
152W - 153L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DTSS2
Ah Muzen Cab
Level 149
God Stats
7W - 4L
1,302 SR
Queue Stats
27W - 22L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
General__BunBun
Baba Yaga
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,461 Elo+
Solo
Mulan
Mulan
TheIINSANEGodess
Mulan
Level 89
God Stats
30W - 28L
1,530 SR
Queue Stats
348W - 339L
1,407 Elo+
Solo
Hera
Hera
ouragans
Hera
Level 115
God Stats
30W - 33L
1,468 SR
Queue Stats
81W - 88L
1,455 Elo+
Solo
Team Averages
Level 113
1,471 SR
1,448 Elo+

VS

Team Averages
Level 85
1,540 SR
1,431 Elo+
Ymir
Ymir
Andrew14140
Ymir
Level 69
God Stats
34W - 30L
1,615 SR
Queue Stats
142W - 148L
1,518 Elo+
Solo
Pele
Pele
JASoul214
Pele
Level 41
God Stats
5W - 13L
1,426 SR
Queue Stats
237W - 251L
1,355 Elo+
Party 1
Neith
Neith
Nonos316
Neith
Level 143
God Stats
8W - 12L
1,396 SR
Queue Stats
188W - 199L
1,486 Elo+
Solo
Scylla
Scylla
XoraWasHere
Scylla
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
micmil009
Nu Wa
Level 145
God Stats
2W - 2L
1,762 SR
Queue Stats
40W - 34L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
7,925
528
6,401
9,458
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
DTSS2
Ah Muzen Cab
13
4 / 2 / 3
7,737
516
11,051
7,980
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
General__BunBun
Baba Yaga
11
2 / 3 / 5
6,760
451
7,350
8,021
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 1
7,417
494
5,415
15,923
7,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
15
4 / 1 / 3
9,097
606
7,554
6,745
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,285
486
3,220
15,696
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
14
6 / 4 / 2
8,190
546
8,392
14,392
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Nonos316
Neith
8
0 / 3 / 2
5,698
380
1,689
5,819
1,751
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
14
2 / 1 / 4
8,485
566
6,825
6,319
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
micmil009
Nu Wa
13
3 / 2 / 5
7,476
498
9,256
7,832
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
14
Kills
12
14
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
3
3
5
1.83
W
Ah Muzen Cab
DTSS2
Ah Muzen Cab
4
2
3
2.75
W
Baba Yaga
General__BunBun
Baba Yaga
2
3
5
1.5
L
Pele
6
4
2
1.75
L
Neith
Nonos316
Neith
0
3
2
0.33
W
1
5
1
0.3
L
Scylla
2
1
4
4
L
Nu Wa
micmil009
Nu Wa
3
2
5
2.75
W
Hera
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
29,382
48,127
Taken
50,058
18,641
Mitigated
25,297
12,507
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,220
158
0
2,277
15,696
13,638
0
5,830
9,772
27,651
0
W
6,401
1,960
0
3,324
9,458
3,808
297
2,358
7,060
0
45,308
W
Ah Muzen Cab
DTSS2
Ah Muzen Cab
11,051
4,658
0
765
7,980
2,558
1,851
2,434
5,546
0
58,396
W
Baba Yaga
General__BunBun
Baba Yaga
7,350
1,004
0
1,593
8,021
3,088
709
3,123
4,850
23,860
0
L
Pele
8,392
2,553
0
3,755
14,392
5,607
420
3,347
10,900
0
60,565
L
Neith
Nonos316
Neith
1,689
917
237
1,208
5,819
1,751
0
1,073
4,746
0
18,838
W
5,415
206
0
4,133
15,923
7,384
330
6,911
8,328
0
46,444
L
Scylla
6,825
58
0
2,622
6,319
1,750
0
568
5,704
46,917
655
L
Nu Wa
micmil009
Nu Wa
9,256
2,568
0
1,951
7,832
2,551
556
3,743
4,076
51,965
268
W
Hera
7,554
1,385
0
2,692
6,745
1,803
409
3,579
3,166
71,888
1,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,936
Gold Earned
37,134
418
Minions Killed
363
0
Camps Cleared
0
1,379,138
Distance Traveled
1,269,556
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,285
486
50
3
0
261,395
3
W
Ravana
7,925
528
83
6
0
300,896
0
W
Ah Muzen Cab
7,737
516
92
6
0
246,682
3
W
Baba Yaga
6,760
451
29
2
0
276,239
0
L
Pele
8,190
546
88
6
0
303,411
0
L
Neith
5,698
380
45
3
0
150,691
0
W
Mulan
7,417
494
81
5
0
264,955
0
L
Scylla
8,485
566
95
6
0
294,497
0
L
Nu Wa
7,476
498
85
6
0
259,562
0
W
Hera
9,097
606
133
9
0
290,366
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role