Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BaalZebbub8998
Skadi
Level 126
God Stats
44W - 35L
1,606 SR
Queue Stats
123W - 97L
1,588 Elo+
Solo
Ra
Ra
ITYB x BEBO
Ra
Level 176
God Stats
5W - 6L
1,550 SR
Queue Stats
132W - 135L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
Sandmann2324
Baron Samedi
Level 304
God Stats
8W - 9L
1,554 SR
Queue Stats
337W - 327L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
Thrøngler
Nu Wa
Level 133
God Stats
7W - 13L
1,617 SR
Queue Stats
500W - 474L
1,567 Elo+
Solo
Team Averages
Level 178
1,565 SR
1,541 Elo+

VS

Team Averages
Level 127
1,568 SR
1,546 Elo+
Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Litlbate
Fenrir
Level 137
God Stats
19W - 21L
1,502 SR
Queue Stats
782W - 710L
1,504 Elo+
Solo
Cerberus
Cerberus
Nuggy McNugget
Cerberus
Level 133
God Stats
23W - 15L
1,547 SR
Queue Stats
161W - 139L
1,576 Elo+
Party 1
Ishtar
Ishtar
TooMuchBuddha420
Ishtar
Level 153
God Stats
128W - 123L
1,550 SR
Queue Stats
227W - 215L
1,564 Elo+
Solo
Anubis
Anubis
hebonut
Anubis
Level 69
God Stats
31W - 15L
1,744 SR
Queue Stats
225W - 212L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 6 / 1
7,159
477
4,931
12,941
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,383
426
5,107
8,907
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 8 / 0
7,585
506
4,404
10,697
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Sandmann2324
Baron Samedi
11
0 / 5 / 2
6,238
416
5,128
8,578
5,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
10
0 / 3 / 3
6,146
410
6,315
6,393
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
0 / 3 / 7
9,665
644
4,324
15,809
10,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Litlbate
Fenrir
13
6 / 2 / 4
8,449
563
7,762
11,340
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
12
2 / 2 / 8
7,454
497
4,616
11,596
7,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 0 / 4
9,480
632
6,305
5,675
1,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
hebonut
Anubis
17
13 / 0 / 1
11,119
741
14,278
8,810
4,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
26
26
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
6
1
0.42
W
Osiris
 
Osiris
0
3
7
1.17
L
0
4
0
0
L
4
8
0
0.5
W
Fenrir
Litlbate
Fenrir
6
2
4
4
W
Cerberus
2
2
8
3
L
Baron Samedi
Sandmann2324
Baron Samedi
0
5
2
0.2
L
Nu Wa
0
3
3
0.5
W
5
0
4
7
W
Anubis
hebonut
Anubis
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
37,285
47,516
Taken
53,230
13,076
Mitigated
27,305
10,800
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,931
1,138
0
4,526
12,941
2,643
0
5,134
7,807
0
54,311
W
Osiris
 
Osiris
4,324
1,569
0
6,179
15,809
10,059
2,530
5,961
9,630
0
73,182
L
5,107
1,293
0
1,023
8,907
2,162
877
2,546
6,361
0
42,578
L
4,404
255
175
1,102
10,697
1,196
0
7,715
2,982
43,705
0
W
Fenrir
Litlbate
Fenrir
7,762
2,447
0
3,407
11,340
4,316
0
3,197
7,989
0
50,768
W
Cerberus
4,616
114
0
2,130
11,596
7,052
0
2,784
8,514
25,264
451
L
Baron Samedi
Sandmann2324
Baron Samedi
5,128
381
74
2,451
8,578
5,655
0
1,998
6,580
34,291
0
L
Nu Wa
6,315
1,380
0
1,449
6,393
1,420
0
1,469
4,924
27,306
0
W
6,305
2,716
0
4,034
5,675
1,876
111
1,470
4,043
0
83,246
W
Anubis
hebonut
Anubis
14,278
721
0
6,836
8,810
4,002
691
2,067
6,619
92,226
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
46,167
336
Minions Killed
568
0
Camps Cleared
0
1,253,904
Distance Traveled
1,502,402
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,159
477
89
6
0
293,713
0
W
Osiris
9,665
644
127
8
0
299,103
4
L
Skadi
6,383
426
71
5
0
258,767
1
L
Ra
7,585
506
88
6
0
272,399
0
W
Fenrir
8,449
563
74
5
0
344,307
2
W
Cerberus
7,454
497
64
4
0
290,109
6
L
Baron Samedi
6,238
416
46
3
0
196,164
1
L
Nu Wa
6,146
410
42
3
0
232,861
0
W
Ishtar
9,480
632
146
10
0
278,763
0
W
Anubis
11,119
741
157
10
0
290,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role