Player Matchup

Anubis
Anubis
DaDaS251
Anubis
Level 131
God Stats
107W - 74L
1,643 SR
Queue Stats
316W - 325L
1,541 Elo+
Party 1
Hercules
Hercules
Mirio36
Hercules
Level 125
God Stats
78W - 66L
1,596 SR
Queue Stats
267W - 281L
1,570 Elo+
Party 1
Nike
Nike
fonlegend
Nike
Level 35
God Stats
4W - 4L
1,470 SR
Queue Stats
34W - 58L
1,238 Elo+
Solo
Ullr
Ullr
notoriousparsa1
Ullr
Level 129
God Stats
0W - 1L
1,539 SR
Queue Stats
249W - 246L
1,446 Elo+
Solo
Achilles
Achilles
xXNickyAutumnXx
Achilles
Level 105
God Stats
4W - 3L
1,576 SR
Queue Stats
136W - 151L
1,477 Elo+
Solo
Team Averages
Level 105
1,565 SR
1,454 Elo+

VS

Team Averages
Level 135
1,570 SR
1,537 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Adrias1990
Cthulhu
Level 157
God Stats
19W - 8L
1,650 SR
Queue Stats
238W - 228L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
MXXAA-_-
Erlang Shen
Level 87
God Stats
8W - 7L
1,470 SR
Queue Stats
59W - 41L
1,571 Elo+
Party 2
Awilix
Awilix
Schlottti-_-
Awilix
Level 84
God Stats
63W - 38L
1,630 SR
Queue Stats
179W - 177L
1,529 Elo+
Party 2
Arachne
Arachne
TelegaTopDodep
Arachne
Level 158
God Stats
461W - 477L
1,600 SR
Queue Stats
509W - 529L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaDaS251
Anubis
8
2 / 1 / 1
4,363
727
3,839
4,556
1,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Mirio36
Hercules
8
2 / 0 / 0
4,142
690
2,224
3,010
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Nike
5
0 / 0 / 0
3,428
571
854
4,437
2,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,294
549
747
3,233
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
1
0 / 1 / 0
2,620
437
572
871
339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 2 / 1
3,880
647
3,151
5,433
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Adrias1990
Cthulhu
7
0 / 0 / 0
3,624
604
2,403
3,344
1,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
MXXAA-_-
Erlang Shen
6
0 / 0 / 0
3,615
603
98
2,670
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
8
3 / 0 / 0
4,510
752
1,740
2,304
630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 1
3,218
536
2,049
3,730
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
3
3
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Cthulhu
Adrias1990
Cthulhu
0
0
0
0
L
Anubis
DaDaS251
Anubis
2
1
1
2.5
W
Erlang Shen
MXXAA-_-
Erlang Shen
0
0
0
0
L
Hercules
Mirio36
Hercules
2
0
0
2
W
Awilix
3
0
0
3
W
0
2
1
0.25
L
Nike
0
0
0
0
L
0
1
0
0
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,236
Damage
9,441
16,107
Taken
17,481
6,252
Mitigated
4,890
5,195
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,151
2,677
0
1,557
5,433
876
0
3,239
2,194
0
19,634
W
Cthulhu
Adrias1990
Cthulhu
2,403
0
180
1,431
3,344
1,383
0
0
3,344
21,664
0
L
Anubis
DaDaS251
Anubis
3,839
182
0
2,486
4,556
1,719
0
0
4,556
22,737
462
W
Erlang Shen
MXXAA-_-
Erlang Shen
98
0
0
1,206
2,670
1,040
0
0
2,670
0
14,060
L
Hercules
Mirio36
Hercules
2,224
722
0
853
3,010
1,272
0
0
3,010
0
20,919
W
Awilix
1,740
503
0
448
2,304
630
0
252
2,052
0
22,533
W
2,049
1,826
0
1,013
3,730
961
78
185
3,493
0
10,227
L
Nike
854
136
0
1,434
4,437
2,122
0
1,198
3,239
0
9,062
L
747
113
0
369
3,233
800
0
1,205
2,028
0
16,074
L
Achilles
572
405
0
53
871
339
0
0
871
0
1,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,847
Gold Earned
18,847
144
Minions Killed
155
0
Camps Cleared
0
504,892
Distance Traveled
656,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,880
647
40
7
0
131,196
0
W
Cthulhu
3,624
604
20
3
0
124,986
0
L
Anubis
4,363
727
49
8
0
105,832
0
W
Erlang Shen
3,615
603
30
5
0
118,903
0
L
Hercules
4,142
690
42
7
0
138,990
0
W
Awilix
4,510
752
47
8
0
155,701
0
W
Arachne
3,218
536
18
3
0
125,809
0
L
Nike
3,428
571
19
3
0
126,392
0
L
Ullr
3,294
549
29
5
0
114,383
0
L
Achilles
2,620
437
5
1
0
19,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role