Player Matchup

Anubis
Anubis
OptimusG3688
Anubis
Level 65
God Stats
12W - 12L
1,566 SR
Queue Stats
72W - 70L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shauwne
Tsukuyomi
Level 173
God Stats
17W - 9L
1,636 SR
Queue Stats
281W - 254L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
caboozeco
Kuzenbo
Level 174
God Stats
7W - 4L
1,621 SR
Queue Stats
267W - 250L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
nonotyet3
Danzaburou
Level 32
God Stats
2W - 2L
1,266 SR
Queue Stats
37W - 51L
1,446 Elo+
Solo
Bastet
Bastet
oOcudsOo
Bastet
Level 154
God Stats
20W - 8L
1,730 SR
Queue Stats
283W - 263L
1,533 Elo+
Party 2
Team Averages
Level 120
1,564 SR
1,525 Elo+

VS

Team Averages
Level 126
1,717 SR
1,576 Elo+
Nut
Nut
Ihxrmless
Nut
Level 82
God Stats
2W - 1L
1,981 SR
Queue Stats
225W - 191L
1,592 Elo+
Solo
Aphrodite
Aphrodite
Jhene Aiku
Aphrodite
Level 195
God Stats
153W - 133L
1,685 SR
Queue Stats
274W - 286L
1,585 Elo+
Solo
Horus
Horus
MayStrider12
Horus
Level 97
God Stats
8W - 5L
1,728 SR
Queue Stats
272W - 255L
1,622 Elo+
Party 1
Cabrakan
Cabrakan
Tootie 1984
Cabrakan
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
508W - 483L
1,485 Elo+
Solo
Ra
Ra
iAmMitchit
Ra
Level 71
God Stats
2W - 1L
1,691 SR
Queue Stats
183W - 171L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 1 / 3
7,226
556
7,391
9,340
4,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Shauwne
Tsukuyomi
15
12 / 2 / 1
9,753
750
13,196
11,162
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
caboozeco
Kuzenbo
12
2 / 0 / 8
7,862
605
4,249
9,437
9,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
nonotyet3
Danzaburou
15
3 / 1 / 3
9,400
723
8,987
10,791
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
oOcudsOo
Bastet
12
2 / 3 / 7
7,054
543
9,595
14,330
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,179
552
5,610
9,259
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Jhene Aiku
Aphrodite
11
2 / 2 / 1
6,383
491
8,289
10,595
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 4
6,292
484
7,065
13,708
11,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Tootie 1984
Cabrakan
9
0 / 9 / 2
6,047
465
3,785
13,952
9,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 3 / 2
6,871
529
8,538
9,674
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
7
7
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Aphrodite
Jhene Aiku
Aphrodite
2
2
1
1.25
L
0
4
4
0.5
W
Anubis
3
1
3
4.5
W
Tsukuyomi
Shauwne
Tsukuyomi
12
2
1
6.25
L
Cabrakan
Tootie 1984
Cabrakan
0
9
2
0.11
W
Kuzenbo
caboozeco
Kuzenbo
2
0
8
6
L
4
3
2
1.67
W
Danzaburou
nonotyet3
Danzaburou
3
1
3
4.5
W
Bastet
oOcudsOo
Bastet
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,418
Damage
33,287
55,060
Taken
57,188
26,633
Mitigated
30,378
24,934
Healing
20,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,610
3,584
0
2,061
9,259
2,661
0
323
8,936
0
47,824
L
Aphrodite
Jhene Aiku
Aphrodite
8,289
177
1,999
6,374
10,595
3,205
0
3,736
6,859
38,547
0
L
7,065
2,337
469
3,294
13,708
11,124
0
3,864
9,844
1,327
17,215
W
Anubis
7,391
706
0
4,316
9,340
4,350
136
4,965
3,982
46,775
1,964
W
Tsukuyomi
Shauwne
Tsukuyomi
13,196
2,785
0
4,032
11,162
3,935
0
4,896
6,204
0
76,750
L
Cabrakan
Tootie 1984
Cabrakan
3,785
277
0
2,624
13,952
9,893
0
1,866
12,086
26,847
0
W
Kuzenbo
caboozeco
Kuzenbo
4,249
1,951
2,982
3,730
9,437
9,366
64
3,213
5,996
19,403
0
L
8,538
514
427
2,792
9,674
3,495
0
1,505
8,169
49,317
0
W
Danzaburou
nonotyet3
Danzaburou
8,987
4,179
0
5,006
10,791
3,895
622
1,883
8,832
0
78,780
W
Bastet
oOcudsOo
Bastet
9,595
2,413
0
4,868
14,330
5,087
0
5,522
8,575
0
52,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
32,772
449
Minions Killed
329
0
Camps Cleared
0
1,367,142
Distance Traveled
1,284,657
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,179
552
95
7
0
247,530
0
L
Aphrodite
6,383
491
85
7
0
271,256
0
L
Horus
6,292
484
19
1
0
277,091
1
W
Anubis
7,226
556
90
7
0
242,981
0
W
Tsukuyomi
9,753
750
122
9
0
280,977
0
L
Cabrakan
6,047
465
54
4
0
203,036
0
W
Kuzenbo
7,862
605
29
2
0
289,103
3
L
Ra
6,871
529
76
6
0
285,744
0
W
Danzaburou
9,400
723
138
11
0
238,605
0
W
Bastet
7,054
543
70
5
0
315,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role