Player Matchup

Tyr
Tyr
Androw11731
Tyr
Level 29
God Stats
1W - 2L
1,568 SR
Queue Stats
63W - 64L
1,447 Elo+
Solo
Maui
Maui
E5kay23
Maui
Level 107
God Stats
0W - 2L
1,277 SR
Queue Stats
129W - 148L
1,433 Elo+
Solo
Janus
Janus
Mickdisty
Janus
Level 157
God Stats
2W - 3L
1,459 SR
Queue Stats
256W - 273L
1,497 Elo+
Solo
Yemoja
Yemoja
TheLostEdge
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,496 Elo+
Solo
Scylla
Scylla
fdfgdfgdfgdf
Scylla
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 267L
1,460 Elo+
Solo
Team Averages
Level 89
1,461 SR
1,467 Elo+

VS

Team Averages
Level 103
1,419 SR
1,530 Elo+
Yemoja
Yemoja
McDonaldsW1fi
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,582 Elo+
Party 1
Tiamat
Tiamat
Purifyre
Tiamat
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,536 Elo+
Solo
Skadi
Skadi
TBell W1fi
Skadi
Level 37
God Stats
2W - 2L
1,511 SR
Queue Stats
34W - 25L
1,537 Elo+
Party 1
Cliodhna
Cliodhna
mclovin149234
Cliodhna
Level 103
God Stats
1W - 1L
1,230 SR
Queue Stats
41W - 37L
1,511 Elo+
Party 1
Anubis
Anubis
xGriffin7135
Anubis
Level 108
God Stats
2W - 0L
1,353 SR
Queue Stats
38W - 37L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
5,147
1,029
4,617
5,059
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maui
E5kay23
Maui
10
0 / 3 / 4
5,245
1,049
1,458
7,149
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Mickdisty
Janus
8
1 / 2 / 2
5,144
1,029
5,057
3,029
1,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
1
0 / 0 / 0
1,340
268
0
0
0
Scylla
11
3 / 2 / 0
5,904
1,181
3,079
2,737
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
6,541
1,308
2,651
4,000
2,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
Purifyre
Tiamat
9
1 / 3 / 4
5,358
1,072
2,973
4,503
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
10
1 / 0 / 4
5,663
1,133
4,275
782
158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
mclovin149234
Cliodhna
11
3 / 0 / 5
6,155
1,231
4,413
3,138
857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
10
1 / 2 / 4
5,502
1,100
1,755
5,292
2,054
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
8
8
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
Maui
E5kay23
Maui
0
3
4
0.67
W
2
0
6
5
L
Janus
Mickdisty
Janus
1
2
2
1
W
Tiamat
Purifyre
Tiamat
1
3
4
1
W
Skadi
1
0
4
3
L
Yemoja
0
0
0
0
L
Scylla
3
2
0
1.5
W
Cliodhna
mclovin149234
Cliodhna
3
0
5
5.5
W
Anubis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
16,067
17,974
Taken
17,715
11,108
Mitigated
7,065
3,917
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,617
57
421
840
5,059
4,197
0
1,221
3,550
0
8,361
L
Maui
E5kay23
Maui
1,458
114
179
1,331
7,149
4,981
0
2,424
4,485
4,364
0
W
2,651
719
3,206
1,957
4,000
2,177
26
2,126
1,794
8,392
576
L
Janus
Mickdisty
Janus
5,057
61
394
435
3,029
1,005
0
1,501
1,340
6,232
0
W
Tiamat
Purifyre
Tiamat
2,973
0
0
324
4,503
1,819
0
1,491
2,892
5,142
0
W
Skadi
4,275
886
135
316
782
158
0
446
296
0
11,066
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
3,079
45
216
101
2,737
925
0
1,030
1,695
12,055
0
W
Cliodhna
mclovin149234
Cliodhna
4,413
355
219
414
3,138
857
0
1,997
1,049
0
10,295
W
Anubis
1,755
62
495
1,239
5,292
2,054
52
3,038
2,090
6,458
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,780
Gold Earned
29,219
37
Minions Killed
61
0
Camps Cleared
0
426,583
Distance Traveled
596,971
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,147
1,029
2
0
0
122,477
0
L
Maui
5,245
1,049
4
1
0
107,126
0
W
Yemoja
6,541
1,308
11
2
0
115,374
0
L
Janus
5,144
1,029
5
1
0
106,868
3
W
Tiamat
5,358
1,072
14
3
0
123,939
0
W
Skadi
5,663
1,133
14
3
0
117,000
0
L
Yemoja
1,340
268
0
0
0
0
0
L
Scylla
5,904
1,181
26
5
0
90,112
0
W
Cliodhna
6,155
1,231
16
3
0
134,875
0
W
Anubis
5,502
1,100
6
1
0
105,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role