Player Matchup

Baron Samedi
Baron Samedi
Huaman2K2
Baron Samedi
Level 53
God Stats
3W - 5L
1,408 SR
Queue Stats
24W - 22L
1,471 Elo+
Solo
Neith
Neith
SaintNick011
Neith
Level 69
God Stats
19W - 23L
1,483 SR
Queue Stats
101W - 111L
1,454 Elo+
Solo
Lancelot
Lancelot
clarify69
Lancelot
Level 57
God Stats
0W - 3L
1,196 SR
Queue Stats
127W - 129L
1,443 Elo+
Solo
Janus
Janus
fithert
Janus
Level 45
God Stats
3W - 5L
1,552 SR
Queue Stats
39W - 95L
1,312 Elo+
Solo
Fafnir
Fafnir
tyncho91
Fafnir
Level 79
God Stats
3W - 4L
1,440 SR
Queue Stats
443W - 464L
1,421 Elo+
Solo
Team Averages
Level 61
1,416 SR
1,420 Elo+

VS

Team Averages
Level 72
1,436 SR
1,380 Elo+
Tiamat
Tiamat
 
Tiamat
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lice Spray
Thanatos
Level 67
God Stats
5W - 5L
1,453 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 1
Chronos
Chronos
LuchexD
Chronos
Level 57
God Stats
7W - 6L
1,556 SR
Queue Stats
228W - 237L
1,440 Elo+
Solo
Heimdallr
Heimdallr
NOBLE CHRIST
Heimdallr
Level 60
God Stats
52W - 60L
1,495 SR
Queue Stats
92W - 116L
1,336 Elo+
Solo
Vamana
Vamana
RiftzMovinn
Vamana
Level 13
God Stats
4W - 4L
1,175 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Huaman2K2
Baron Samedi
14
3 / 4 / 1
7,813
521
3,432
11,713
8,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 4
8,284
552
7,217
5,444
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
clarify69
Lancelot
14
3 / 1 / 3
7,616
508
4,664
6,970
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
fithert
Janus
13
1 / 1 / 1
7,514
501
4,108
6,132
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
tyncho91
Fafnir
11
5 / 1 / 1
8,472
565
3,147
9,295
8,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 3 / 1
8,180
545
4,749
7,681
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Lice Spray
Thanatos
13
4 / 3 / 1
8,118
541
8,249
11,921
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
LuchexD
Chronos
12
1 / 4 / 2
7,541
503
5,079
10,394
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
NOBLE CHRIST
Heimdallr
12
0 / 2 / 1
6,804
454
3,986
7,825
2,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
12
1 / 2 / 2
7,211
481
2,385
10,004
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
7
7
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
1
0.5
L
Baron Samedi
Huaman2K2
Baron Samedi
3
4
1
0.88
W
Thanatos
Lice Spray
Thanatos
4
3
1
1.5
W
Chronos
LuchexD
Chronos
1
4
2
0.5
W
Heimdallr
NOBLE CHRIST
Heimdallr
0
2
1
0.25
W
Vamana
1
2
2
1
L
2
0
4
4
L
Lancelot
clarify69
Lancelot
3
1
3
4.5
L
Janus
fithert
Janus
1
1
1
1.5
L
Fafnir
tyncho91
Fafnir
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
24,448
39,554
Taken
47,825
24,638
Mitigated
22,950
11,852
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,749
678
0
1,569
7,681
4,004
96
1,986
5,555
48,935
1,765
L
Baron Samedi
Huaman2K2
Baron Samedi
3,432
178
11
3,398
11,713
8,859
304
3,970
7,602
39,880
0
W
Thanatos
Lice Spray
Thanatos
8,249
2,093
0
8,308
11,921
4,566
295
2,867
9,032
0
53,041
W
Chronos
LuchexD
Chronos
5,079
776
0
2,959
10,394
3,191
316
2,842
7,512
44,226
2,054
W
Heimdallr
NOBLE CHRIST
Heimdallr
3,986
1,401
0
1,560
7,825
2,768
25
958
6,827
0
48,497
W
Vamana
2,385
479
0
414
10,004
8,421
279
1,681
8,281
0
39,425
L
7,217
1,908
0
1,874
5,444
1,632
800
1,608
3,800
0
69,250
L
Lancelot
clarify69
Lancelot
4,664
938
0
2,660
6,970
2,926
0
1,153
5,741
0
53,842
L
Janus
fithert
Janus
4,108
339
0
1,335
6,132
2,268
0
1,245
4,847
41,098
0
L
Fafnir
tyncho91
Fafnir
3,147
783
0
2,574
9,295
8,953
5
1,594
7,559
22,345
1,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,699
Gold Earned
37,854
421
Minions Killed
396
0
Camps Cleared
0
1,321,344
Distance Traveled
1,455,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,180
545
108
7
0
265,904
0
L
Baron Samedi
7,813
521
72
5
0
224,979
0
W
Thanatos
8,118
541
80
5
0
324,453
0
W
Chronos
7,541
503
79
5
0
266,432
0
W
Heimdallr
6,804
454
67
4
0
273,570
0
W
Vamana
7,211
481
62
4
0
324,650
0
L
Neith
8,284
552
106
7
0
250,090
0
L
Lancelot
7,616
508
90
6
0
374,323
0
L
Janus
7,514
501
111
7
0
241,517
0
L
Fafnir
8,472
565
42
3
0
230,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role