Player Matchup

Anubis
Anubis
Chompy666
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DatboiPrim
Tsukuyomi
Level 145
God Stats
16W - 17L
1,555 SR
Queue Stats
612W - 569L
1,474 Elo+
Solo
Xbalanque
Xbalanque
Desdii
Xbalanque
Level 69
God Stats
2W - 2L
1,859 SR
Queue Stats
82W - 92L
1,490 Elo+
Party 2
Athena
Athena
DigiGlow
Athena
Level 134
God Stats
1W - 1L
1,766 SR
Queue Stats
44W - 41L
1,505 Elo+
Party 3
Kali
Kali
blackyellow4951
Kali
Level 44
God Stats
2W - 2L
1,492 SR
Queue Stats
93W - 100L
1,509 Elo+
Party 2
Team Averages
Level 91
1,634 SR
1,496 Elo+

VS

Team Averages
Level 98
1,482 SR
1,472 Elo+
Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Eggstasy
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,582 Elo+
Party 1
Vamana
Vamana
JUBI x DEAN
Vamana
Level 147
God Stats
1W - 1L
1,410 SR
Queue Stats
57W - 42L
1,532 Elo+
Solo
Danzaburou
Danzaburou
xabogod1
Danzaburou
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 37L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chompy666
Anubis
4
0 / 3 / 0
3,830
383
277
2,211
705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
DatboiPrim
Tsukuyomi
10
1 / 4 / 0
5,751
575
5,388
9,151
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Desdii
Xbalanque
8
1 / 3 / 0
4,874
487
3,941
4,487
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
DigiGlow
Athena
9
1 / 1 / 0
5,443
544
1,911
5,897
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 2
5,134
513
2,119
7,570
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 1 / 2
5,911
591
1,923
6,690
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
 
Thanatos
11
1 / 1 / 3
5,400
540
1,476
6,191
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
12
9 / 0 / 1
7,548
755
6,821
5,583
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
10
0 / 1 / 3
5,242
524
4,398
8,387
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xabogod1
Danzaburou
11
1 / 0 / 3
6,124
612
4,185
4,978
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
2
4
W
Thanatos
 
Thanatos
1
1
3
2.5
L
Anubis
Chompy666
Anubis
0
3
0
0
L
Tsukuyomi
DatboiPrim
Tsukuyomi
1
4
0
0.25
L
Xbalanque
Desdii
Xbalanque
1
3
0
0.33
L
Athena
DigiGlow
Athena
1
1
0
1
W
Thor
9
0
1
9.5
W
Vamana
0
1
3
1.5
L
0
3
2
0.33
W
Danzaburou
xabogod1
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,636
Damage
18,803
29,316
Taken
31,829
11,869
Mitigated
17,410
7,018
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,923
337
0
1,440
6,690
4,458
0
778
5,912
16,174
681
W
Thanatos
 
Thanatos
1,476
258
0
3,674
6,191
2,297
0
340
5,851
0
39,598
L
Anubis
Chompy666
Anubis
277
0
0
80
2,211
705
0
0
2,211
4,300
0
L
Tsukuyomi
DatboiPrim
Tsukuyomi
5,388
958
0
2,332
9,151
2,781
0
51
8,598
0
40,502
L
Xbalanque
Desdii
Xbalanque
3,941
1,791
0
620
4,487
1,352
0
606
3,881
0
29,253
L
Athena
DigiGlow
Athena
1,911
826
0
1,410
5,897
4,877
0
790
5,107
15,117
360
W
Thor
6,821
1,387
0
923
5,583
1,706
0
277
5,306
0
52,218
W
Vamana
4,398
1,758
0
2,143
8,387
7,286
0
0
8,387
0
28,126
L
2,119
997
0
2,576
7,570
2,154
0
311
7,223
0
28,675
W
Danzaburou
xabogod1
Danzaburou
4,185
1,478
0
3,360
4,978
1,663
798
793
4,185
0
43,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
30,225
210
Minions Killed
313
0
Camps Cleared
0
867,196
Distance Traveled
980,927
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,911
591
28
3
0
195,450
3
W
Thanatos
5,400
540
74
7
0
225,724
0
L
Anubis
3,830
383
7
1
0
57,894
0
L
Tsukuyomi
5,751
575
76
8
0
188,975
1
L
Xbalanque
4,874
487
53
5
0
196,234
0
L
Athena
5,443
544
23
2
0
220,718
0
W
Thor
7,548
755
92
9
0
200,228
0
W
Vamana
5,242
524
48
5
0
179,314
0
L
Kali
5,134
513
51
5
0
203,375
0
W
Danzaburou
6,124
612
71
7
0
180,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role