Player Matchup

Janus
Janus
Desdii
Janus
Level 69
God Stats
2W - 3L
1,406 SR
Queue Stats
102W - 104L
1,502 Elo+
Party 3
Thanatos
Thanatos
Lice Spray
Thanatos
Level 67
God Stats
5W - 5L
1,519 SR
Queue Stats
5W - 6L
1,395 Elo+
Party 2
Jing Wei
Jing Wei
MhunterZ92
Jing Wei
Level 96
God Stats
0W - 1L
1,473 SR
Queue Stats
64W - 52L
1,522 Elo+
Solo
Vamana
Vamana
RiftzMovinn
Vamana
Level 12
God Stats
4W - 4L
1,229 SR
Queue Stats
5W - 6L
1,395 Elo+
Party 2
Achilles
Achilles
blackyellow4951
Achilles
Level 44
God Stats
2W - 2L
1,435 SR
Queue Stats
116W - 114L
1,523 Elo+
Party 3
Team Averages
Level 58
1,412 SR
1,467 Elo+

VS

Team Averages
Level 129
1,555 SR
1,447 Elo+
Sol
Sol
DarthCyker
Sol
Level 125
God Stats
5W - 5L
1,539 SR
Queue Stats
389W - 399L
1,394 Elo+
Solo
Skadi
Skadi
KillerBear5016
Skadi
Level 120
God Stats
7W - 7L
1,467 SR
Queue Stats
31W - 37L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
MilesHighest
Ao Kuang
Level 148
God Stats
55W - 45L
1,555 SR
Queue Stats
272W - 261L
1,439 Elo+
Party 1
Set
Set
OverladenNine82
Set
Level 104
God Stats
2W - 0L
1,691 SR
Queue Stats
129W - 125L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
tumadre3624
Baron Samedi
Level 147
God Stats
43W - 39L
1,523 SR
Queue Stats
217W - 211L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Desdii
Janus
12
2 / 3 / 0
6,585
507
3,127
7,267
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Lice Spray
Thanatos
10
2 / 3 / 0
5,880
452
5,235
9,864
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
MhunterZ92
Jing Wei
11
1 / 4 / 1
6,052
466
5,236
8,364
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
9
1 / 4 / 2
5,773
444
5,834
10,366
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
9
1 / 4 / 1
5,966
459
3,073
10,201
8,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,790
599
6,279
5,751
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 6
7,585
583
6,271
5,123
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
MilesHighest
Ao Kuang
12
5 / 2 / 3
7,839
603
6,546
10,439
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
3 / 1 / 6
8,035
618
6,843
9,802
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
tumadre3624
Baron Samedi
10
3 / 2 / 8
6,935
533
6,017
9,047
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
18
18
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Janus
Desdii
Janus
2
3
0
0.67
W
3
1
6
6
L
Thanatos
Lice Spray
Thanatos
2
3
0
0.67
L
Jing Wei
MhunterZ92
Jing Wei
1
4
1
0.38
W
Ao Kuang
MilesHighest
Ao Kuang
5
2
3
3.25
W
3
1
6
6
L
Vamana
1
4
2
0.5
L
Achilles
1
4
1
0.38
W
Baron Samedi
tumadre3624
Baron Samedi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
31,956
46,062
Taken
40,162
25,512
Mitigated
18,249
13,653
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,279
811
0
2,218
5,751
1,689
970
1,318
4,242
46,246
813
L
Janus
Desdii
Janus
3,127
164
0
1,848
7,267
2,188
0
3,465
3,474
34,736
683
W
6,271
3,281
0
2,129
5,123
1,662
854
594
4,370
0
43,642
L
Thanatos
Lice Spray
Thanatos
5,235
952
0
6,144
9,864
3,093
0
4,082
5,613
0
33,615
L
Jing Wei
MhunterZ92
Jing Wei
5,236
3,990
0
2,961
8,364
2,512
0
3,231
5,001
0
42,662
W
Ao Kuang
MilesHighest
Ao Kuang
6,546
1,086
0
6,375
10,439
4,630
142
333
9,686
36,420
5,276
W
6,843
3,719
0
3,202
9,802
5,002
0
107
9,558
0
73,122
L
Vamana
5,834
3,209
0
1,072
10,366
8,975
0
2,975
7,295
0
24,284
L
Achilles
3,073
677
23
1,605
10,201
8,744
0
3,448
6,281
0
30,025
W
Baron Samedi
tumadre3624
Baron Samedi
6,017
600
699
4,713
9,047
5,266
60
420
8,388
20,829
2,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
38,184
286
Minions Killed
382
0
Camps Cleared
0
1,254,691
Distance Traveled
1,296,345
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,790
599
96
7
0
238,922
0
L
Janus
6,585
507
77
6
0
240,677
0
W
Skadi
7,585
583
81
6
0
256,752
6
L
Thanatos
5,880
452
57
4
0
274,880
1
L
Jing Wei
6,052
466
71
5
0
263,513
0
W
Ao Kuang
7,839
603
65
5
0
243,052
0
W
Set
8,035
618
114
9
0
302,097
0
L
Vamana
5,773
444
34
3
0
281,346
0
L
Achilles
5,966
459
47
4
0
194,275
0
W
Baron Samedi
6,935
533
26
2
0
255,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role