Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Jandro vP
Ares
Level 107
God Stats
1W - 2L
1,476 SR
Queue Stats
63W - 73L
1,392 Elo+
Party 2
Freya
Freya
Revohs
Freya
Level 112
God Stats
1W - 5L
1,267 SR
Queue Stats
78W - 97L
1,354 Elo+
Party 2
Hun Batz
Hun Batz
slnizzer
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,397 Elo+
Party 2
Hou Yi
Hou Yi
zZ iNinJa
Hou Yi
Level 108
God Stats
0W - 2L
1,238 SR
Queue Stats
43W - 50L
1,377 Elo+
Party 2
Team Averages
Level 112
1,396 SR
1,404 Elo+

VS

Team Averages
Level 114
1,364 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ChippiChippi349
Vamana
Level 57
God Stats
1W - 4L
1,095 SR
Queue Stats
219W - 249L
1,344 Elo+
Solo
Ao Kuang
Ao Kuang
Vampses
Ao Kuang
Level 140
God Stats
14W - 10L
1,453 SR
Queue Stats
909W - 1,005L
1,424 Elo+
Solo
Hercules
Hercules
lestat9000
Hercules
Level 105
God Stats
4W - 2L
1,181 SR
Queue Stats
108W - 78L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
minimum-brisket2
Danzaburou
Level 105
God Stats
16W - 9L
1,591 SR
Queue Stats
636W - 651L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 6 / 6
8,205
821
8,413
9,680
3,256
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ares
13
3 / 4 / 8
7,357
736
6,006
11,192
6,595
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
Revohs
Freya
15
3 / 5 / 11
8,352
835
6,340
9,298
3,339
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
slnizzer
Hun Batz
5
0 / 0 / 0
5,596
560
0
510
194
Hou Yi
zZ iNinJa
Hou Yi
18
9 / 5 / 5
9,917
992
11,502
9,462
4,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 1 / 10
9,345
935
7,713
5,361
1,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 16
9,391
939
7,270
14,180
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Vampses
Ao Kuang
15
4 / 5 / 7
9,079
908
4,793
9,855
3,678
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
lestat9000
Hercules
18
9 / 3 / 6
10,421
1,042
9,453
14,468
14,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
minimum-brisket2
Danzaburou
15
4 / 4 / 5
9,518
952
5,906
7,701
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
64
18
Kills
20
20
Deaths
18
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
6
1
W
Nu Wa
 
Nu Wa
2
1
10
7
W
1
5
16
1.8
L
Ares
3
4
8
1.75
L
Freya
Revohs
Freya
3
5
11
1.7
W
Ao Kuang
Vampses
Ao Kuang
4
5
7
1.5
W
Hercules
lestat9000
Hercules
9
3
6
4
W
Danzaburou
minimum-brisket2
Danzaburou
4
4
5
1.63
L
Hun Batz
slnizzer
Hun Batz
0
0
0
0
L
Hou Yi
zZ iNinJa
Hou Yi
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
35,135
40,142
Taken
51,565
17,653
Mitigated
37,795
7,152
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,413
3,097
161
1,504
9,680
3,256
0
2,031
7,315
21,428
737
W
Nu Wa
 
Nu Wa
7,713
1,675
652
1,306
5,361
1,821
1,727
2,635
2,726
17,186
485
W
7,270
2,368
1,111
2,457
14,180
14,813
535
5,113
9,067
0
26,105
L
Ares
6,006
414
154
1,339
11,192
6,595
0
6,044
4,806
8,499
0
L
Freya
Revohs
Freya
6,340
2,064
915
1,310
9,298
3,339
63
2,525
6,414
14,585
0
W
Ao Kuang
Vampses
Ao Kuang
4,793
2,078
1,140
2,012
9,855
3,678
1,924
3,318
6,537
6,958
1,606
W
Hercules
lestat9000
Hercules
9,453
1,934
1,633
7,884
14,468
14,598
428
5,170
9,298
0
16,307
W
Danzaburou
minimum-brisket2
Danzaburou
5,906
1,665
408
1,264
7,701
2,885
0
4,233
3,468
0
13,270
L
Hun Batz
slnizzer
Hun Batz
0
0
0
0
510
194
0
510
0
0
0
L
Hou Yi
zZ iNinJa
Hou Yi
11,502
3,569
839
930
9,462
4,269
0
1,041
7,948
0
31,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
47,754
79
Minions Killed
110
0
Camps Cleared
0
655,833
Distance Traveled
911,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,205
821
19
2
0
180,565
0
W
Nu Wa
9,345
935
18
2
0
127,245
0
W
Vamana
9,391
939
43
4
0
196,084
0
L
Ares
7,357
736
6
1
0
148,619
0
L
Freya
8,352
835
12
1
0
170,721
0
W
Ao Kuang
9,079
908
14
1
0
200,014
0
W
Hercules
10,421
1,042
16
2
0
214,328
0
W
Danzaburou
9,518
952
19
2
0
173,967
0
L
Hun Batz
5,596
560
0
0
0
0
0
L
Hou Yi
9,917
992
42
4
0
155,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role