Player Matchup

Cthulhu
Cthulhu
FancyFace_JDR
Cthulhu
Level 128
God Stats
5W - 8L
1,391 SR
Queue Stats
115W - 112L
1,487 Elo+
Party 1
Surtr
Surtr
HaroldMessi10
Surtr
Level 105
God Stats
2W - 3L
1,449 SR
Queue Stats
30W - 21L
1,535 Elo+
Solo
Awilix
Awilix
Kachowwwww
Awilix
Level 78
God Stats
10W - 10L
1,323 SR
Queue Stats
158W - 177L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Karoshi1-
Jing Wei
Level 128
God Stats
1W - 1L
1,385 SR
Queue Stats
62W - 73L
1,436 Elo+
Party 1
Ra
Ra
dinamity223
Ra
Level 105
God Stats
9W - 7L
1,446 SR
Queue Stats
257W - 239L
1,488 Elo+
Solo
Team Averages
Level 109
1,399 SR
1,472 Elo+

VS

Team Averages
Level 120
1,407 SR
1,496 Elo+
Ares
Ares
JerillAnders
Ares
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
OG_LINXSTER
Baba Yaga
Level 147
God Stats
0W - 4L
1,243 SR
Queue Stats
620W - 595L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
Seymore009
Ratatoskr
Level 138
God Stats
6W - 10L
1,417 SR
Queue Stats
156W - 173L
1,485 Elo+
Solo
Rama
Rama
WiredDDP2016
Rama
Level 134
God Stats
45W - 36L
1,515 SR
Queue Stats
65W - 68L
1,432 Elo+
Solo
King Arthur
King Arthur
ilovekids101
King Arthur
Level 88
God Stats
5W - 9L
1,358 SR
Queue Stats
327W - 321L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 3 / 8
7,999
571
7,617
14,855
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 2 / 4
8,040
574
5,055
11,983
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Kachowwwww
Awilix
14
4 / 1 / 4
7,749
554
4,205
7,486
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Karoshi1-
Jing Wei
15
8 / 1 / 3
9,577
684
11,342
9,649
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 4
7,876
563
4,357
7,310
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
6,997
500
4,303
13,007
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
OG_LINXSTER
Baba Yaga
13
1 / 1 / 3
6,955
497
7,142
5,682
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Seymore009
Ratatoskr
14
3 / 0 / 2
7,772
555
4,959
8,497
3,326
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 0
6,391
457
3,927
8,939
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ilovekids101
King Arthur
12
1 / 5 / 1
6,915
494
7,579
15,581
10,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
8
8
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
8
2
W
1
2
4
1.5
L
2
4
4
1
W
Awilix
Kachowwwww
Awilix
4
1
4
6
W
Jing Wei
Karoshi1-
Jing Wei
8
1
3
9.5
L
Baba Yaga
OG_LINXSTER
Baba Yaga
1
1
3
2.5
L
Ratatoskr
Seymore009
Ratatoskr
3
0
2
4
L
1
7
0
0.14
W
2
1
4
4
L
King Arthur
ilovekids101
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,576
Damage
27,910
51,283
Taken
51,706
27,550
Mitigated
28,771
20,561
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,617
1,374
285
1,414
14,855
11,711
0
4,506
10,349
32,568
965
W
5,055
2,306
0
6,728
11,983
6,997
117
722
11,261
948
49,261
L
4,303
594
0
2,607
13,007
10,013
0
3,261
9,480
25,971
0
W
Awilix
Kachowwwww
Awilix
4,205
903
0
3,224
7,486
2,876
150
1,468
6,018
0
40,670
W
Jing Wei
Karoshi1-
Jing Wei
11,342
8,162
0
4,182
9,649
3,593
874
1,543
8,106
0
76,384
L
Baba Yaga
OG_LINXSTER
Baba Yaga
7,142
114
0
1,572
5,682
2,196
0
2,027
3,444
54,815
815
L
Ratatoskr
Seymore009
Ratatoskr
4,959
957
0
675
8,497
3,326
0
1,681
6,706
0
64,980
L
3,927
2,878
200
1,772
8,939
2,243
0
1,198
7,741
0
30,581
W
4,357
156
1,048
3,680
7,310
2,373
27
3,313
3,997
61,630
910
L
King Arthur
ilovekids101
King Arthur
7,579
493
0
1,791
15,581
10,993
0
3,198
12,314
0
49,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,241
Gold Earned
35,030
439
Minions Killed
389
0
Camps Cleared
0
1,578,492
Distance Traveled
1,496,893
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,999
571
48
3
0
310,864
0
W
Surtr
8,040
574
87
6
0
297,075
3
L
Ares
6,997
500
40
3
0
303,485
0
W
Awilix
7,749
554
67
5
0
350,949
1
W
Jing Wei
9,577
684
123
9
0
303,596
0
L
Baba Yaga
6,955
497
103
7
0
329,967
0
L
Ratatoskr
7,772
555
108
8
0
363,902
0
L
Rama
6,391
457
51
4
0
197,979
0
W
Ra
7,876
563
114
8
0
316,008
0
L
King Arthur
6,915
494
87
6
0
301,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role