Player Matchup

Pele
Pele
BadSheerBooch
Pele
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
453W - 429L
1,588 Elo+
Solo
Neith
Neith
FatherJoe2010
Neith
Level 107
God Stats
29W - 19L
1,570 SR
Queue Stats
94W - 80L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
ItzjustMafia-_-
Baron Samedi
Level 101
God Stats
2W - 1L
1,791 SR
Queue Stats
52W - 60L
1,471 Elo+
Solo
Cerberus
Cerberus
SBnvck
Cerberus
Level 29
God Stats
1W - 1L
1,335 SR
Queue Stats
80W - 96L
1,456 Elo+
Party 1
Loki
Loki
Youngflexgod
Loki
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 87L
1,460 Elo+
Party 1
Team Averages
Level 107
1,539 SR
1,499 Elo+

VS

Team Averages
Level 141
1,488 SR
1,504 Elo+
Poseidon
Poseidon
Bickuriboox
Poseidon
Level 231
God Stats
2W - 6L
1,616 SR
Queue Stats
227W - 230L
1,564 Elo+
Solo
Scylla
Scylla
Fenrirmain2904
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,451 Elo+
Party 2
Cliodhna
Cliodhna
MrASAPBABY
Cliodhna
Level 122
God Stats
2W - 5L
1,212 SR
Queue Stats
164W - 151L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
ily-kaiju
Sun Wukong
Level 120
God Stats
1W - 5L
1,542 SR
Queue Stats
60W - 59L
1,538 Elo+
Solo
Neith
Neith
jtklipka
Neith
Level 128
God Stats
114W - 90L
1,570 SR
Queue Stats
453W - 411L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
9,654
603
13,702
16,451
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 3 / 6
9,948
622
6,816
8,646
2,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
ItzjustMafia-_-
Baron Samedi
15
2 / 1 / 3
8,885
555
6,548
13,586
9,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SBnvck
Cerberus
15
3 / 2 / 8
8,933
558
8,283
17,178
7,303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 6
8,643
540
4,429
8,389
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bickuriboox
Poseidon
16
2 / 5 / 2
9,079
567
6,718
8,346
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 2
8,208
513
7,676
10,555
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
MrASAPBABY
Cliodhna
13
0 / 6 / 2
7,501
469
7,907
16,284
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ily-kaiju
Sun Wukong
15
0 / 2 / 1
7,945
497
5,824
12,297
7,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
jtklipka
Neith
14
5 / 4 / 2
9,100
569
14,565
10,873
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
24
Kills
9
9
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Poseidon
Bickuriboox
Poseidon
2
5
2
0.6
W
7
3
6
3.33
L
2
7
2
0.43
W
Baron Samedi
ItzjustMafia-_-
Baron Samedi
2
1
3
3.5
L
Cliodhna
MrASAPBABY
Cliodhna
0
6
2
0.17
W
Cerberus
SBnvck
Cerberus
3
2
8
3.5
W
3
1
6
6
L
Sun Wukong
ily-kaiju
Sun Wukong
0
2
1
0.25
L
Neith
jtklipka
Neith
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
42,690
64,250
Taken
58,355
28,821
Mitigated
20,908
24,359
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,702
3,169
0
4,619
16,451
6,680
469
1,826
14,625
0
77,278
L
Poseidon
Bickuriboox
Poseidon
6,718
1,456
0
1,098
8,346
2,562
1,872
1,059
7,287
70,182
8,642
W
6,816
2,645
830
3,567
8,646
2,503
510
3,130
5,516
0
70,393
L
7,676
1,150
0
1,118
10,555
2,334
0
4,837
5,718
49,372
660
W
Baron Samedi
ItzjustMafia-_-
Baron Samedi
6,548
833
711
6,232
13,586
9,375
513
1,289
12,297
57,138
2,161
L
Cliodhna
MrASAPBABY
Cliodhna
7,907
663
0
5,849
16,284
5,016
0
2,959
13,325
0
62,361
W
Cerberus
SBnvck
Cerberus
8,283
131
0
5,585
17,178
7,303
134
7,025
10,153
55,944
0
W
4,429
732
0
2,815
8,389
2,960
0
1,474
6,915
0
36,097
L
Sun Wukong
ily-kaiju
Sun Wukong
5,824
1,282
0
2,621
12,297
7,265
269
4,416
7,881
0
54,255
L
Neith
jtklipka
Neith
14,565
6,118
0
3,102
10,873
3,731
1,408
1,462
9,411
0
50,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,063
Gold Earned
41,833
470
Minions Killed
478
0
Camps Cleared
0
1,595,255
Distance Traveled
1,512,445
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,654
603
113
7
0
427,113
2
L
Poseidon
9,079
567
123
8
0
332,762
1
W
Neith
9,948
622
106
7
0
292,487
0
L
Scylla
8,208
513
100
6
0
258,821
0
W
Baron Samedi
8,885
555
86
5
0
269,213
0
L
Cliodhna
7,501
469
97
6
0
323,083
0
W
Cerberus
8,933
558
106
7
0
317,729
4
W
Loki
8,643
540
59
4
0
288,713
1
L
Sun Wukong
7,945
497
83
5
0
320,882
0
L
Neith
9,100
569
75
5
0
276,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role