Player Matchup

Apollo
Apollo
AlexisInTexas
Apollo
Level 67
God Stats
20W - 21L
1,463 SR
Queue Stats
264W - 286L
1,479 Elo+
Party 1
Agni
Agni
AngryH
Agni
Level 32
God Stats
1W - 3L
1,386 SR
Queue Stats
6W - 3L
1,484 Elo+
Solo
Arachne
Arachne
Arachnophobiaa
Arachne
Level 125
God Stats
87W - 78L
1,501 SR
Queue Stats
145W - 138L
1,441 Elo+
Party 2
Ymir
Ymir
CRODIE016
Ymir
Level 63
God Stats
2W - 2L
1,647 SR
Queue Stats
114W - 115L
1,459 Elo+
Party 1
Anubis
Anubis
MamasaurusRex
Anubis
Level 117
God Stats
78W - 67L
1,531 SR
Queue Stats
134W - 121L
1,438 Elo+
Party 2
Team Averages
Level 81
1,505 SR
1,460 Elo+

VS

Team Averages
Level 55
1,433 SR
1,433 Elo+
Neith
Neith
GoriIIah
Neith
Level 50
God Stats
9W - 7L
1,597 SR
Queue Stats
27W - 30L
1,457 Elo+
Party 3
Bellona
Bellona
Wergarr
Bellona
Level 64
God Stats
9W - 7L
1,531 SR
Queue Stats
304W - 289L
1,494 Elo+
Solo
Raijin
Raijin
gaguelson
Raijin
Level 47
God Stats
1W - 1L
1,565 SR
Queue Stats
91W - 112L
1,395 Elo+
Solo
Fenrir
Fenrir
harmicidee
Fenrir
Level 68
God Stats
3W - 3L
1,284 SR
Queue Stats
35W - 45L
1,406 Elo+
Party 3
Hercules
Hercules
youngking5wins
Hercules
Level 48
God Stats
5W - 6L
1,190 SR
Queue Stats
311W - 315L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,746
638
4,382
4,206
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
AngryH
Agni
10
3 / 5 / 1
5,704
634
7,326
6,252
1,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

4
0 / 2 / 0
3,839
427
392
2,705
786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
9
2 / 1 / 3
5,927
659
3,653
6,781
3,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 4 / 1
5,905
656
3,659
5,846
2,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoriIIah
Neith
9
1 / 1 / 0
4,945
549
3,123
5,158
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
Wergarr
Bellona
10
4 / 3 / 1
6,100
678
4,110
8,627
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
gaguelson
Raijin
9
1 / 2 / 4
5,269
585
2,651
3,966
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
harmicidee
Fenrir
9
7 / 2 / 2
5,896
655
4,292
6,588
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
8
0 / 1 / 3
4,911
546
1,781
7,486
4,093
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
13
13
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Agni
AngryH
Agni
3
5
1
0.7
L
0
2
0
0
L
Ymir
2
1
3
3.5
W
Neith
GoriIIah
Neith
1
1
0
1
L
2
4
1
0.63
W
Bellona
Wergarr
Bellona
4
3
1
1.5
W
Raijin
gaguelson
Raijin
1
2
4
1.5
W
Fenrir
harmicidee
Fenrir
7
2
2
4
W
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,412
Damage
15,957
25,790
Taken
31,825
9,995
Mitigated
13,848
7,265
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,382
2,562
0
1,992
4,206
1,552
783
0
4,206
0
43,367
L
Agni
AngryH
Agni
7,326
883
0
1,755
6,252
1,774
0
964
5,288
25,590
1,758
L
392
270
0
344
2,705
786
0
716
1,989
0
10,520
L
Ymir
3,653
757
0
1,234
6,781
3,309
140
971
5,810
14,031
1,172
W
Neith
GoriIIah
Neith
3,123
873
0
1,422
5,158
1,392
650
509
4,649
0
35,223
L
3,659
342
0
1,940
5,846
2,574
0
0
5,846
33,614
689
W
Bellona
Wergarr
Bellona
4,110
1,262
0
3,230
8,627
5,120
0
4,967
3,660
0
28,801
W
Raijin
gaguelson
Raijin
2,651
678
0
475
3,966
1,252
0
1,791
2,175
28,033
0
W
Fenrir
harmicidee
Fenrir
4,292
1,640
0
3,074
6,588
1,991
0
3,405
3,183
0
21,775
W
Hercules
1,781
579
0
3,255
7,486
4,093
0
3,528
3,958
0
10,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
27,121
232
Minions Killed
227
0
Camps Cleared
0
764,264
Distance Traveled
895,697
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,746
638
64
7
0
160,948
0
L
Agni
5,704
634
47
5
0
196,746
0
L
Arachne
3,839
427
28
3
0
79,747
0
L
Ymir
5,927
659
32
4
0
188,062
0
W
Neith
4,945
549
71
8
0
164,226
0
L
Anubis
5,905
656
61
7
0
138,761
2
W
Bellona
6,100
678
56
6
0
168,374
1
W
Raijin
5,269
585
49
5
0
146,997
0
W
Fenrir
5,896
655
34
4
0
224,444
0
W
Hercules
4,911
546
17
2
0
191,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role