Player Matchup

Ah Puch
Ah Puch
CLOVERDONDADA
Ah Puch
Level 68
God Stats
63W - 41L
1,530 SR
Queue Stats
366W - 456L
1,340 Elo+
Party 1
Kuzenbo
Kuzenbo
MoRizzyy-
Kuzenbo
Level 84
God Stats
6W - 7L
1,505 SR
Queue Stats
553W - 667L
1,363 Elo+
Party 1
Hou Yi
Hou Yi
taydae1k
Hou Yi
Level 82
God Stats
42W - 45L
1,502 SR
Queue Stats
255W - 355L
1,318 Elo+
Party 1
Team Averages
Level 78
1,512 SR
1,340 Elo+

VS

Team Averages
Level 71
1,465 SR
1,579 Elo+
Cerberus
Cerberus
ItsW1zard
Cerberus
Level 146
God Stats
1W - 0L
1,620 SR
Queue Stats
33W - 11L
1,770 Elo+
Party 2
Agni
Agni
MicaelaB
Agni
Level 43
God Stats
5W - 9L
1,274 SR
Queue Stats
63W - 93L
1,260 Elo+
Solo
Cliodhna
Cliodhna
Yugot
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
5 / 10 / 2
11,325
944
10,978
13,845
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
MoRizzyy-
Kuzenbo
15
5 / 9 / 2
9,955
830
9,131
16,670
14,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
taydae1k
Hou Yi
15
1 / 10 / 3
9,467
789
1,043
13,854
3,145

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsW1zard
Cerberus
18
20 / 4 / 6
13,749
1,146
17,132
14,058
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
16
4 / 6 / 12
10,932
911
4,576
8,741
3,063
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
Yugot
Cliodhna
19
5 / 1 / 17
12,200
1,017
15,289
11,436
4,361
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
11
Kills
29
29
Deaths
11
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
5
10
2
0.6
W
Cerberus
ItsW1zard
Cerberus
20
4
6
5.75
W
Agni
4
6
12
1.67
L
Kuzenbo
MoRizzyy-
Kuzenbo
5
9
2
0.67
W
Cliodhna
Yugot
Cliodhna
5
1
17
13.5
L
Hou Yi
taydae1k
Hou Yi
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
36,997
44,369
Taken
34,235
20,191
Mitigated
12,324
471
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
10,978
42
0
282
13,845
2,882
0
7,719
5,614
31,197
0
W
Cerberus
ItsW1zard
Cerberus
17,132
1,049
122
3,179
14,058
4,900
1,198
8,597
5,461
42,730
212
W
Agni
4,576
533
0
1,602
8,741
3,063
1,299
4,733
4,008
22,111
730
L
Kuzenbo
MoRizzyy-
Kuzenbo
9,131
3,044
9
160
16,670
14,164
0
8,444
7,695
26,100
457
W
Cliodhna
Yugot
Cliodhna
15,289
2,847
0
4,798
11,436
4,361
912
6,507
4,929
0
60,625
L
Hou Yi
taydae1k
Hou Yi
1,043
224
0
20
13,854
3,145
0
4,851
8,663
0
13,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
36,881
81
Minions Killed
214
0
Camps Cleared
0
489,198
Distance Traveled
648,475
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,325
944
32
3
0
155,386
0
W
Cerberus
13,749
1,146
91
8
0
206,832
4
W
Agni
10,932
911
42
4
0
177,923
0
L
Kuzenbo
9,955
830
26
2
0
189,055
0
W
Cliodhna
12,200
1,017
81
7
0
263,720
1
L
Hou Yi
9,467
789
23
2
0
144,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role