Player Matchup

Arachne
Arachne
Alexonism
Arachne
Level 169
God Stats
69W - 71L
1,605 SR
Queue Stats
709W - 655L
1,585 Elo+
Solo
Hera
Hera
Hazelle_World
Hera
Level 143
God Stats
10W - 14L
1,694 SR
Queue Stats
357W - 339L
1,593 Elo+
Solo
Athena
Athena
Scarface916
Athena
Level 185
God Stats
1W - 2L
1,501 SR
Queue Stats
232W - 217L
1,610 Elo+
Solo
Nike
Nike
TrueS0N1C89
Nike
Level 88
God Stats
15W - 12L
1,666 SR
Queue Stats
241W - 220L
1,545 Elo+
Party 3
Artemis
Artemis
iiKiDxLeGoJeDi
Artemis
Level 117
God Stats
3W - 1L
1,909 SR
Queue Stats
226W - 182L
1,534 Elo+
Party 3
Team Averages
Level 140
1,675 SR
1,573 Elo+

VS

Team Averages
Level 140
1,612 SR
1,550 Elo+
Anhur
Anhur
Acutefate
Anhur
Level 156
God Stats
15W - 8L
1,850 SR
Queue Stats
121W - 68L
1,672 Elo+
Solo
Yemoja
Yemoja
BarbieIris
Yemoja
Level 135
God Stats
1W - 1L
1,271 SR
Queue Stats
76W - 53L
1,569 Elo+
Party 1
King Arthur
King Arthur
ImpetuousDrowa
King Arthur
Level 159
God Stats
4W - 2L
1,680 SR
Queue Stats
113W - 111L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
Ohh Aer
Ao Kuang
Level 141
God Stats
18W - 7L
1,649 SR
Queue Stats
150W - 142L
1,510 Elo+
Party 2
Janus
Janus
Trizzy9674
Janus
Level 107
God Stats
36W - 29L
1,611 SR
Queue Stats
221W - 223L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alexonism
Arachne
7
0 / 3 / 2
4,242
530
3,191
7,043
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 0 / 0
4,924
616
3,422
2,790
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
7
1 / 3 / 1
4,237
530
2,795
6,283
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 0
4,741
593
4,965
9,013
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 4 / 0
3,994
499
3,490
4,683
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Acutefate
Anhur
10
6 / 1 / 1
6,183
773
6,836
7,760
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
BarbieIris
Yemoja
9
1 / 1 / 4
5,688
711
1,920
4,122
1,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ImpetuousDrowa
King Arthur
11
5 / 0 / 2
6,237
780
7,640
9,361
7,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Ohh Aer
Ao Kuang
9
3 / 0 / 2
5,199
650
3,161
5,135
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
10
0 / 0 / 1
5,245
656
1,484
2,877
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
15
15
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
Acutefate
Anhur
6
1
1
6.5
L
Arachne
Alexonism
Arachne
0
3
2
0.33
W
Yemoja
BarbieIris
Yemoja
1
1
4
3
L
0
0
0
0
W
King Arthur
ImpetuousDrowa
King Arthur
5
0
2
6
W
Ao Kuang
Ohh Aer
Ao Kuang
3
0
2
4
L
Athena
1
3
1
0.5
W
Janus
0
0
1
0.5
L
0
5
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
21,041
29,812
Taken
29,255
14,046
Mitigated
13,978
8,436
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Acutefate
Anhur
6,836
3,719
0
4,081
7,760
2,432
598
1,593
6,167
0
43,712
L
Arachne
Alexonism
Arachne
3,191
2,405
0
3,269
7,043
1,779
0
1,980
4,989
0
25,737
W
Yemoja
BarbieIris
Yemoja
1,920
390
2,569
1,387
4,122
1,836
0
835
3,287
12,276
53
L
3,422
657
0
738
2,790
786
6
1,504
1,210
32,661
0
W
King Arthur
ImpetuousDrowa
King Arthur
7,640
1,459
0
3,120
9,361
7,246
0
502
8,266
2,539
38,603
W
Ao Kuang
Ohh Aer
Ao Kuang
3,161
564
0
1,916
5,135
1,657
0
1,394
3,741
26,281
0
L
Athena
2,795
1,247
0
1,702
6,283
4,212
0
2,169
4,074
13,333
0
W
Janus
1,484
49
0
1,217
2,877
807
0
1,978
899
35,133
0
L
4,965
955
0
1,945
9,013
6,649
0
1,336
7,677
185
31,367
L
3,490
1,480
0
782
4,683
620
0
527
4,156
0
14,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,138
Gold Earned
28,552
232
Minions Killed
314
0
Camps Cleared
0
794,659
Distance Traveled
887,891
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,183
773
80
10
0
152,690
1
L
Arachne
4,242
530
48
6
0
174,017
0
W
Yemoja
5,688
711
28
4
0
161,156
2
L
Hera
4,924
616
73
9
0
173,035
2
W
King Arthur
6,237
780
71
9
0
183,881
0
W
Ao Kuang
5,199
650
54
7
0
213,992
1
L
Athena
4,237
530
29
4
0
193,037
5
W
Janus
5,245
656
81
10
0
176,172
0
L
Nike
4,741
593
60
8
0
146,719
1
L
Artemis
3,994
499
22
3
0
107,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role