Player Matchup

Cerberus
Cerberus
Ironzlidex
Cerberus
Level 43
God Stats
3W - 7L
1,359 SR
Queue Stats
32W - 61L
1,348 Elo+
Solo
Bakasura
Bakasura
Lucid_Onrush14
Bakasura
Level 67
God Stats
11W - 9L
1,623 SR
Queue Stats
222W - 205L
1,502 Elo+
Solo
Yu Huang
Yu Huang
Uncle-tog01
Yu Huang
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,484 Elo+
Solo
Heimdallr
Heimdallr
generalnaruto1
Heimdallr
Level 69
God Stats
12W - 12L
1,500 SR
Queue Stats
182W - 168L
1,483 Elo+
Party 1
Bellona
Bellona
majorpayne369
Bellona
Level 136
God Stats
15W - 20L
1,442 SR
Queue Stats
537W - 504L
1,487 Elo+
Party 1
Team Averages
Level 78
1,485 SR
1,461 Elo+

VS

Team Averages
Level 121
1,516 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Akash_T360
Vulcan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 65L
1,503 Elo+
Party 2
Fenrir
Fenrir
BlUnDeRgAt8848
Fenrir
Level 147
God Stats
7W - 10L
1,505 SR
Queue Stats
80W - 79L
1,462 Elo+
Solo
Neith
Neith
backfliphi5
Neith
Level 122
God Stats
17W - 9L
1,575 SR
Queue Stats
112W - 103L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ironzlidex
Cerberus
6
0 / 2 / 0
4,596
460
1,209
8,662
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
10
2 / 1 / 0
5,424
542
3,663
6,676
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
Uncle-tog01
Yu Huang
9
0 / 5 / 2
4,939
494
1,978
6,194
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
generalnaruto1
Heimdallr
9
0 / 4 / 0
4,806
481
3,130
5,962
1,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
9
1 / 5 / 0
5,394
539
4,750
11,015
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 1
7,088
709
6,516
6,722
2,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
 
Sylvanus
10
1 / 0 / 5
6,102
610
3,712
4,613
2,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
Akash_T360
Vulcan
10
2 / 1 / 3
6,112
611
4,032
3,060
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
6 / 1 / 2
6,133
613
3,465
8,800
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
4 / 0 / 3
6,468
647
5,136
4,301
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
17
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
1
4.5
W
Sylvanus
 
Sylvanus
1
0
5
3.5
W
Vulcan
Akash_T360
Vulcan
2
1
3
3.5
W
6
1
2
7
L
Cerberus
Ironzlidex
Cerberus
0
2
0
0
L
Bakasura
2
1
0
2
L
Yu Huang
Uncle-tog01
Yu Huang
0
5
2
0.2
W
4
0
3
5.5
L
Heimdallr
generalnaruto1
Heimdallr
0
4
0
0
L
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
22,861
38,509
Taken
27,496
16,665
Mitigated
11,261
9,273
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,516
397
0
4,371
6,722
2,930
0
0
6,722
49,503
0
W
Sylvanus
 
Sylvanus
3,712
1,406
1,239
1,904
4,613
2,961
0
588
3,970
22,214
1,954
W
Vulcan
Akash_T360
Vulcan
4,032
322
0
500
3,060
732
245
1,546
1,324
29,084
2,270
W
3,465
974
0
2,747
8,800
3,330
0
387
7,696
0
41,986
L
Cerberus
Ironzlidex
Cerberus
1,209
53
0
2,139
8,662
3,833
0
1,655
7,007
14,691
0
L
Bakasura
3,663
2,418
0
1,617
6,676
2,328
0
1,131
5,471
0
26,813
L
Yu Huang
Uncle-tog01
Yu Huang
1,978
435
0
1,090
6,194
1,634
0
2,933
3,066
27,614
932
W
5,136
1,957
0
1,140
4,301
1,308
134
621
3,680
0
41,782
L
Heimdallr
generalnaruto1
Heimdallr
3,130
1,581
0
1,058
5,962
1,729
0
1,425
4,537
0
30,388
L
Bellona
4,750
1,352
0
3,369
11,015
7,141
0
6,516
4,499
0
32,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
31,903
292
Minions Killed
341
0
Camps Cleared
0
955,923
Distance Traveled
991,178
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,088
709
94
9
0
162,487
0
W
Sylvanus
6,102
610
34
3
0
192,214
2
W
Vulcan
6,112
611
67
7
0
195,183
0
W
Fenrir
6,133
613
69
7
0
227,016
0
L
Cerberus
4,596
460
38
4
0
174,174
0
L
Bakasura
5,424
542
69
7
0
224,766
0
L
Yu Huang
4,939
494
63
6
0
177,966
0
W
Neith
6,468
647
77
8
0
214,278
0
L
Heimdallr
4,806
481
63
6
0
185,593
0
L
Bellona
5,394
539
59
6
0
193,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role