Player Matchup

Susano
Susano
Jaghua
Susano
Level 149
God Stats
17W - 13L
1,598 SR
Queue Stats
108W - 90L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 122
God Stats
444W - 403L
1,579 SR
Queue Stats
470W - 427L
1,548 Elo+
Solo
Merlin
Merlin
ReturnedHamboccu
Merlin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 139L
1,558 Elo+
Party 1
Charybdis
Charybdis
TheDangermouse99
Charybdis
Level 156
God Stats
4W - 2L
1,351 SR
Queue Stats
104W - 87L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
kantiluv
Nu Wa
Level 137
God Stats
27W - 10L
1,852 SR
Queue Stats
150W - 138L
1,571 Elo+
Party 1
Team Averages
Level 130
1,576 SR
1,568 Elo+

VS

Team Averages
Level 110
1,572 SR
1,509 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
dw4rfy123
Thor
Level 100
God Stats
22W - 21L
1,571 SR
Queue Stats
114W - 76L
1,530 Elo+
Party 3
Freya
Freya
longmanuptop
Freya
Level 69
God Stats
0W - 1L
1,793 SR
Queue Stats
13W - 9L
1,601 Elo+
Party 3
Rama
Rama
ramaultime
Rama
Level 100
God Stats
781W - 826L
1,464 SR
Queue Stats
781W - 826L
1,434 Elo+
Solo
Ra
Ra
x_Serhan0_x
Ra
Level 123
God Stats
185W - 176L
1,532 SR
Queue Stats
185W - 176L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jaghua
Susano
4
0 / 0 / 0
2,921
584
0
1,826
385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Jerx07
Kuzenbo
6
1 / 0 / 5
4,118
824
2,358
4,143
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 4 / 0
3,234
647
628
4,479
659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
7
5 / 0 / 0
4,354
871
2,124
1,914
447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
kantiluv
Nu Wa
7
1 / 1 / 1
3,995
799
1,682
2,369
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
1
0 / 0 / 0
2,507
501
0
133
23
Thor
8
3 / 0 / 0
4,407
881
3,427
2,749
978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

4
0 / 3 / 0
3,033
607
2,120
3,310
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 0
3,857
771
1,224
3,469
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 3 / 0
3,316
663
1,001
2,797
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
4
5
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
0
0
W
Susano
Jaghua
Susano
0
0
0
0
W
Kuzenbo
Jerx07
Kuzenbo
1
0
5
3.5
W
0
4
0
0
W
Charybdis
5
0
0
5
L
Thor
3
0
0
3
W
Nu Wa
kantiluv
Nu Wa
1
1
1
1.5
L
0
3
0
0
L
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,792
Damage
7,772
14,731
Taken
12,458
5,051
Mitigated
3,477
5,186
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
0
0
0
0
133
23
0
93
0
0
0
W
Susano
Jaghua
Susano
0
0
0
1,260
1,826
385
0
0
1,826
0
9,264
W
Kuzenbo
Jerx07
Kuzenbo
2,358
741
0
1,362
4,143
3,101
0
1,840
2,045
10,668
0
W
628
70
0
1,086
4,479
659
0
0
4,183
12,861
360
W
Charybdis
2,124
1,394
0
1,048
1,914
447
0
917
891
0
19,245
L
Thor
3,427
388
0
1,432
2,749
978
0
683
2,026
0
19,564
W
Nu Wa
kantiluv
Nu Wa
1,682
309
0
430
2,369
459
0
0
2,369
20,688
401
L
2,120
802
0
818
3,310
806
0
1,526
1,744
7,912
0
L
1,224
683
0
887
3,469
985
0
1,015
2,248
0
22,844
L
1,001
94
12
306
2,797
685
0
922
1,875
15,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,622
Gold Earned
17,120
139
Minions Killed
130
0
Camps Cleared
0
467,916
Distance Traveled
426,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
2,507
501
0
0
0
0
0
W
Susano
2,921
584
23
5
0
66,291
0
W
Kuzenbo
4,118
824
8
2
0
107,773
0
W
Merlin
3,234
647
26
5
0
98,276
0
W
Charybdis
4,354
871
43
9
0
96,723
0
L
Thor
4,407
881
36
7
0
106,344
0
W
Nu Wa
3,995
799
39
8
0
98,853
0
L
Freya
3,033
607
20
4
0
97,086
0
L
Rama
3,857
771
42
8
0
117,182
0
L
Ra
3,316
663
32
6
0
106,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role