Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
Jhonyone1
Zhong Kui
Platinum III
Level 158
God Stats
12W - 19L
1,542 SR
Queue Stats
489W - 487L
1,805 MMR
Solo
Hun Batz
Hun Batz
Silver I
NymusX
Hun Batz
Silver I
Level 143
God Stats
11W - 10L
1,549 SR
Queue Stats
112W - 117L
1,177 MMR
Solo
Sol
Sol
Silver I
SunbroSolaire
Sol
Silver I
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 3L
1,634 MMR
Solo
Fenrir
Fenrir
Platinum V
starjordan23691
Fenrir
Platinum V
Level 163
God Stats
37W - 30L
1,674 SR
Queue Stats
219W - 223L
1,667 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,553 SR
1,557 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,484 SR
1,523 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
AbsoluteNugget
Kukulkan
Gold II
Level 144
God Stats
12W - 6L
1,704 SR
Queue Stats
231W - 235L
1,575 MMR
Solo
Mulan
Mulan
Diamond IV
DowntownBrown33
Mulan
Diamond IV
Level 161
God Stats
3W - 3L
1,322 SR
Queue Stats
105W - 91L
1,974 MMR
Solo
Neith
Neith
Gold IV
Hoodrich_Playboi
Neith
Gold IV
Level 119
God Stats
8W - 13L
1,397 SR
Queue Stats
554W - 560L
1,438 MMR
Solo
Ne Zha
Ne Zha
Silver I
nohandedgamr
Ne Zha
Silver I
Level 176
God Stats
2W - 3L
1,497 SR
Queue Stats
132W - 143L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 1 / 1
6,454
645
6,841
12,541
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
Jhonyone1
Zhong Kui
11
1 / 1 / 2
6,358
636
4,428
4,583
2,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
NymusX
Hun Batz
10
2 / 1 / 2
5,333
533
4,526
7,447
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 4
7,228
723
3,523
3,414
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
5 / 0 / 3
5,920
592
5,885
6,909
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisKumbhakarnaKaliPele

VS

Bans
DanzaburouChang'eKing ArthurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 6 / 2
4,249
425
2,843
9,333
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
10
0 / 0 / 0
5,546
555
1,947
1,774
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
5,909
591
7,349
10,746
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
5,598
560
3,477
6,797
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
10
0 / 2 / 2
5,140
514
3,033
9,013
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
3
3
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
L
Ares
 
Ares
0
6
2
0.17
L
Kukulkan
0
0
0
0
L
2
3
0
0.67
L
1
3
0
0.33
W
Zhong Kui
Jhonyone1
Zhong Kui
1
1
2
2
W
Hun Batz
NymusX
Hun Batz
2
1
2
3
W
4
0
4
6
L
Ne Zha
0
2
2
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
18,649
34,894
Taken
37,663
15,961
Mitigated
13,989
14,806
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,841
1,812
0
4,346
12,541
6,745
0
733
11,808
0
45,980
L
Ares
 
Ares
2,843
228
0
677
9,333
3,012
0
3,292
5,864
10,884
0
L
Kukulkan
1,947
76
0
250
1,774
448
0
1,220
554
38,344
95
L
7,349
1,514
0
3,806
10,746
5,644
0
0
10,746
0
40,899
L
3,477
1,150
0
2,113
6,797
1,684
0
2,313
4,320
0
36,259
W
Zhong Kui
Jhonyone1
Zhong Kui
4,428
331
0
2,615
4,583
2,601
0
1,902
2,681
44,563
801
W
Hun Batz
NymusX
Hun Batz
4,526
1,495
0
3,785
7,447
2,291
90
644
6,803
0
33,364
W
3,523
2,101
0
1,967
3,414
960
612
112
3,302
48,975
5,660
L
Ne Zha
3,033
829
0
2,310
9,013
3,201
0
1,024
7,922
0
37,754
W
5,885
1,815
62
2,031
6,909
3,364
0
1,344
5,565
0
23,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,293
Gold Earned
26,442
364
Minions Killed
310
0
Camps Cleared
0
1,076,221
Distance Traveled
1,002,954
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,454
645
72
7
0
198,750
0
L
Ares
4,249
425
20
2
0
197,436
4
L
Kukulkan
5,546
555
84
8
0
194,751
2
L
Mulan
5,909
591
75
8
0
179,691
0
L
Neith
5,598
560
69
7
0
192,228
0
W
Zhong Kui
6,358
636
96
10
0
209,657
1
W
Hun Batz
5,333
533
60
6
0
230,500
0
W
Sol
7,228
723
107
11
0
209,158
0
L
Ne Zha
5,140
514
62
6
0
238,848
0
W
Fenrir
5,920
592
29
3
0
228,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role