Player Matchup

Cthulhu
Cthulhu
MorbidJade21
Cthulhu
Level 7
God Stats
2W - 4L
1,407 SR
Queue Stats
7W - 13L
1,410 Elo+
Party 1
Merlin
Merlin
SameThongNDance
Merlin
Level 97
God Stats
2W - 2L
1,415 SR
Queue Stats
5W - 12L
1,361 Elo+
Party 1
Janus
Janus
Spadeonation
Janus
Level 123
God Stats
36W - 66L
1,325 SR
Queue Stats
408W - 444L
1,447 Elo+
Party 2
Arachne
Arachne
ZeRo_GRaViTy-272
Arachne
Level 143
God Stats
7W - 6L
1,444 SR
Queue Stats
446W - 491L
1,427 Elo+
Party 2
Hercules
Hercules
xCaptnWhiteRice
Hercules
Level 127
God Stats
1W - 2L
1,338 SR
Queue Stats
7W - 13L
1,410 Elo+
Party 1
Team Averages
Level 99
1,386 SR
1,411 Elo+

VS

Team Averages
Level 115
1,566 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BaneOfEarth
Zeus
Level 162
God Stats
1W - 2L
1,715 SR
Queue Stats
227W - 159L
1,556 Elo+
Party 3
Surtr
Surtr
GeorgeyD23
Surtr
Level 88
God Stats
3W - 3L
1,635 SR
Queue Stats
23W - 29L
1,489 Elo+
Solo
Charybdis
Charybdis
HungryTroll
Charybdis
Level 127
God Stats
33W - 31L
1,479 SR
Queue Stats
417W - 419L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Torres6163
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MorbidJade21
Cthulhu
13
0 / 1 / 4
7,514
1,073
2,759
8,274
5,309
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 5
7,827
1,118
9,078
5,677
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 2
8,579
1,226
3,337
4,076
1,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 3
8,001
1,143
2,717
5,712
2,159
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
13
3 / 1 / 3
8,471
1,210
6,444
8,594
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

319

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 3 / 5
8,549
1,221
7,942
7,901
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 1
8,909
1,273
12,591
8,720
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
11
0 / 0 / 0
6,788
970
181
614
188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
HungryTroll
Charybdis
14
1 / 0 / 2
8,396
1,199
7,708
7,304
2,273
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Torres6163
Amaterasu
11
0 / 2 / 0
6,770
967
178
2,250
1,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
7
Kills
5
5
Deaths
7
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
5
0.83
L
4
2
1
2.25
L
Surtr
0
0
0
0
L
Charybdis
HungryTroll
Charybdis
1
0
2
2
W
Cthulhu
MorbidJade21
Cthulhu
0
1
4
2
W
0
1
5
2.5
W
3
1
2
4
L
Amaterasu
Torres6163
Amaterasu
0
2
0
0
W
1
1
3
2.5
W
Hercules
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
28,600
32,333
Taken
26,789
17,361
Mitigated
8,845
4,136
Healing
945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,942
1,924
0
351
7,901
2,734
0
4,168
3,633
34,270
0
L
12,591
824
0
401
8,720
2,549
0
4,765
3,799
24,567
0
L
Surtr
181
0
0
43
614
188
0
481
102
0
396
L
Charybdis
HungryTroll
Charybdis
7,708
4,716
0
0
7,304
2,273
0
4,632
2,551
0
29,590
W
Cthulhu
MorbidJade21
Cthulhu
2,759
90
291
184
8,274
5,309
0
5,272
2,183
10,813
0
W
9,078
0
97
230
5,677
1,900
0
3,027
2,323
25,276
0
W
3,337
0
0
0
4,076
1,342
0
1,892
2,076
30,627
0
L
Amaterasu
Torres6163
Amaterasu
178
92
0
150
2,250
1,101
0
1,128
1,057
0
1,600
W
2,717
1,705
0
852
5,712
2,159
0
3,357
1,969
0
14,469
W
Hercules
6,444
922
0
2,482
8,594
6,651
0
5,074
2,832
0
12,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
39,412
174
Minions Killed
163
5
Camps Cleared
6
773,864
Distance Traveled
484,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,549
1,221
60
9
3
126,359
0
L
Zeus
8,909
1,273
45
6
2
139,683
0
L
Surtr
6,788
970
0
0
0
25,470
0
L
Charybdis
8,396
1,199
57
8
1
156,356
0
W
Cthulhu
7,514
1,073
20
3
1
150,055
0
W
Merlin
7,827
1,118
37
5
0
155,224
0
W
Janus
8,579
1,226
68
10
1
146,070
0
L
Amaterasu
6,770
967
1
0
0
36,204
0
W
Arachne
8,001
1,143
33
5
2
163,910
0
W
Hercules
8,471
1,210
16
2
1
158,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role