Player Matchup

Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
StarossaGOD
Rama
Level 87
God Stats
5W - 4L
1,381 SR
Queue Stats
159W - 204L
1,418 Elo+
Party 1
Ratatoskr
Ratatoskr
TheUsed1190
Ratatoskr
Level 63
God Stats
7W - 10L
1,442 SR
Queue Stats
86W - 101L
1,421 Elo+
Solo
Amaterasu
Amaterasu
VersaceCaviar
Amaterasu
Level 62
God Stats
1W - 0L
1,532 SR
Queue Stats
15W - 31L
1,209 Elo+
Solo
Janus
Janus
brikybrik
Janus
Level 67
God Stats
24W - 21L
1,507 SR
Queue Stats
174W - 181L
1,390 Elo+
Solo
Team Averages
Level 85
1,472 SR
1,388 Elo+

VS

Team Averages
Level 92
1,393 SR
1,408 Elo+
Bellona
Bellona
Formiga_Baka
Bellona
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
25W - 24L
1,270 Elo+
Party 2
Kuzenbo
Kuzenbo
ReaperKiller469
Kuzenbo
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 90L
1,395 Elo+
Solo
Serqet
Serqet
mnadsss
Serqet
Level 123
God Stats
3W - 3L
1,425 SR
Queue Stats
80W - 73L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
western-scales97
Danzaburou
Level 66
God Stats
4W - 4L
1,010 SR
Queue Stats
108W - 115L
1,451 Elo+
Solo
Agni
Agni
will19035
Agni
Level 189
God Stats
32W - 30L
1,529 SR
Queue Stats
890W - 868L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 1
6,819
568
3,731
8,508
4,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 0
6,797
566
3,633
8,184
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
TheUsed1190
Ratatoskr
14
4 / 2 / 0
7,539
628
3,094
8,938
2,869
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
VersaceCaviar
Amaterasu
12
1 / 0 / 2
7,406
617
4,689
9,862
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
brikybrik
Janus
12
3 / 3 / 3
7,368
614
7,435
5,965
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Formiga_Baka
Bellona
9
0 / 2 / 0
5,508
459
4,141
8,143
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 1 / 3
5,978
498
3,335
8,135
6,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
mnadsss
Serqet
11
5 / 3 / 1
6,751
563
6,477
10,276
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
western-scales97
Danzaburou
10
0 / 3 / 1
5,556
463
3,775
7,128
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
8
1 / 2 / 2
5,090
424
1,910
3,730
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
11
Kills
6
6
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
1
1.5
L
Bellona
Formiga_Baka
Bellona
0
2
0
0
L
0
1
3
1.5
W
2
1
0
2
W
Ratatoskr
TheUsed1190
Ratatoskr
4
2
0
2
W
Amaterasu
VersaceCaviar
Amaterasu
1
0
2
2
W
Janus
brikybrik
Janus
3
3
3
1.5
L
Serqet
mnadsss
Serqet
5
3
1
1.83
L
Danzaburou
western-scales97
Danzaburou
0
3
1
0.17
L
Agni
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
19,638
41,457
Taken
37,412
17,815
Mitigated
19,451
18,517
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,731
536
1,738
2,272
8,508
4,665
193
802
7,706
17,024
2,576
L
Bellona
Formiga_Baka
Bellona
4,141
745
0
1,953
8,143
5,978
0
1,542
6,563
0
22,124
L
3,335
1,369
111
3,060
8,135
6,751
27
1,951
6,027
15,123
0
W
3,633
3,207
0
3,462
8,184
2,498
866
880
7,230
0
46,395
W
Ratatoskr
TheUsed1190
Ratatoskr
3,094
599
0
3,127
8,938
2,869
0
408
7,933
0
61,518
W
Amaterasu
VersaceCaviar
Amaterasu
4,689
1,933
0
6,042
9,862
6,102
391
836
9,026
0
42,388
W
Janus
brikybrik
Janus
7,435
100
0
1,876
5,965
1,681
871
2,319
3,475
42,783
0
L
Serqet
mnadsss
Serqet
6,477
804
0
1,185
10,276
3,634
0
3,467
6,633
0
31,477
L
Danzaburou
western-scales97
Danzaburou
3,775
1,893
0
1,887
7,128
2,120
0
1,725
5,279
0
38,774
L
Agni
1,910
0
0
500
3,730
968
0
1,533
2,059
15,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
28,883
374
Minions Killed
195
0
Camps Cleared
0
1,182,112
Distance Traveled
1,084,683
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,819
568
33
3
0
253,692
2
L
Bellona
5,508
459
39
3
0
206,414
2
L
Kuzenbo
5,978
498
16
1
0
258,255
4
W
Rama
6,797
566
95
8
0
223,927
0
W
Ratatoskr
7,539
628
113
9
0
279,209
0
W
Amaterasu
7,406
617
73
6
0
188,858
0
W
Janus
7,368
614
60
5
0
236,426
0
L
Serqet
6,751
563
50
4
0
281,854
1
L
Danzaburou
5,556
463
64
5
0
218,381
2
L
Agni
5,090
424
26
2
0
119,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role