Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dany316
Tiamat
Level 157
God Stats
7W - 7L
1,658 SR
Queue Stats
180W - 171L
1,506 Elo+
Solo
Fenrir
Fenrir
DonDonDon5522
Fenrir
Level 49
God Stats
42W - 47L
1,473 SR
Queue Stats
149W - 159L
1,383 Elo+
Party 2
Achilles
Achilles
The2Demons5289
Achilles
Level 145
God Stats
12W - 10L
1,592 SR
Queue Stats
503W - 523L
1,537 Elo+
Solo
Hachiman
Hachiman
TheSmoothieJ
Hachiman
Level 69
God Stats
2W - 2L
1,311 SR
Queue Stats
264W - 257L
1,421 Elo+
Party 2
Team Averages
Level 97
1,507 SR
1,469 Elo+

VS

Team Averages
Level 83
1,540 SR
1,339 Elo+
Ah Muzen Cab
Ah Muzen Cab
Da04vid
Ah Muzen Cab
Level 117
God Stats
16W - 10L
1,645 SR
Queue Stats
270W - 269L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Evanrude22
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,184 Elo+
Party 1
Nut
Nut
SubaruTheDead
Nut
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,184 Elo+
Party 1
Susano
Susano
gσσdgirl
Susano
Level 210
God Stats
3W - 3L
1,555 SR
Queue Stats
47W - 51L
1,483 Elo+
Solo
Chang'e
Chang'e
majestic_replay3
Chang'e
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 90L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 2 / 8
7,792
599
7,361
11,436
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Dany316
Tiamat
14
3 / 3 / 1
8,078
621
6,715
8,256
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 4 / 1
7,138
549
4,222
8,042
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
14
2 / 3 / 0
7,547
581
6,279
14,478
10,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
TheSmoothieJ
Hachiman
13
7 / 1 / 5
7,678
591
12,034
8,730
2,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Da04vid
Ah Muzen Cab
13
3 / 3 / 0
7,831
602
9,061
9,972
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Evanrude22
Cthulhu
9
0 / 4 / 0
4,957
381
4,531
12,217
7,019
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 6 / 1
5,302
408
3,360
10,156
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
gσσdgirl
Susano
12
8 / 3 / 1
7,349
565
7,197
10,621
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 4 / 3
6,956
535
5,232
10,241
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
20
Kills
13
13
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
8
4
L
Ah Muzen Cab
Da04vid
Ah Muzen Cab
3
3
0
1
W
Tiamat
Dany316
Tiamat
3
3
1
1.17
W
4
4
1
1.13
L
Cthulhu
Evanrude22
Cthulhu
0
4
0
0
L
0
6
1
0.08
W
Achilles
2
3
0
0.67
W
Hachiman
TheSmoothieJ
Hachiman
7
1
5
9.5
L
Susano
gσσdgirl
Susano
8
3
1
2.83
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
29,381
50,942
Taken
53,207
30,529
Mitigated
21,111
19,828
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,361
907
0
3,853
11,436
10,741
285
2,085
9,351
36,642
1,472
L
Ah Muzen Cab
Da04vid
Ah Muzen Cab
9,061
2,473
0
1,189
9,972
3,582
0
0
9,972
0
64,489
W
Tiamat
Dany316
Tiamat
6,715
501
0
2,396
8,256
3,793
0
4,674
3,582
53,158
0
W
4,222
994
0
1,000
8,042
3,190
0
585
7,457
0
37,172
L
Cthulhu
Evanrude22
Cthulhu
4,531
998
0
0
12,217
7,019
0
2,510
9,707
26,945
0
L
3,360
1,545
0
1,224
10,156
2,975
0
3,242
6,914
0
22,192
W
Achilles
6,279
2,148
0
6,823
14,478
10,114
0
0
14,478
0
54,846
W
Hachiman
TheSmoothieJ
Hachiman
12,034
10,595
0
5,756
8,730
2,691
1,400
2,352
6,378
0
39,001
L
Susano
gσσdgirl
Susano
7,197
2,230
0
1,246
10,621
4,202
0
2,237
8,354
0
43,171
L
5,232
612
185
3,324
10,241
3,333
0
5,492
4,385
39,252
1,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
32,395
378
Minions Killed
332
0
Camps Cleared
0
1,157,457
Distance Traveled
1,200,592
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,792
599
45
3
0
222,066
0
L
Ah Muzen Cab
7,831
602
113
9
0
209,300
2
W
Tiamat
8,078
621
111
9
0
237,233
0
W
Fenrir
7,138
549
54
4
0
244,823
0
L
Cthulhu
4,957
381
30
2
0
213,650
0
L
Nut
5,302
408
37
3
0
241,608
0
W
Achilles
7,547
581
106
8
0
235,002
0
W
Hachiman
7,678
591
62
5
0
218,333
0
L
Susano
7,349
565
70
5
0
293,510
2
L
Chang'e
6,956
535
82
6
0
242,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role