Player Matchup

Khepri
Khepri
GodOfGodStuff
Khepri
Level 76
God Stats
12W - 9L
1,569 SR
Queue Stats
67W - 57L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
GrayHollow
Ah Puch
Level 67
God Stats
5W - 3L
1,598 SR
Queue Stats
245W - 240L
1,518 Elo+
Party 3
Zeus
Zeus
ROSEOFDEATH7659
Zeus
Level 115
God Stats
2W - 6L
1,298 SR
Queue Stats
99W - 97L
1,516 Elo+
Party 3
Ullr
Ullr
Sarjun
Ullr
Level 125
God Stats
1W - 2L
1,475 SR
Queue Stats
105W - 86L
1,524 Elo+
Party 1
Thanatos
Thanatos
greenpimp143
Thanatos
Level 126
God Stats
1W - 2L
1,219 SR
Queue Stats
14W - 17L
1,106 Elo+
Party 3
Team Averages
Level 102
1,432 SR
1,430 Elo+

VS

Team Averages
Level 115
1,572 SR
1,510 Elo+
Lancelot
Lancelot
Ban1764
Lancelot
Level 122
God Stats
13W - 13L
1,508 SR
Queue Stats
54W - 54L
1,479 Elo+
Party 2
Olorun
Olorun
ELkaB3zaZ666
Olorun
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 220L
1,491 Elo+
Party 2
Hou Yi
Hou Yi
PrimeSkillful
Hou Yi
Level 124
God Stats
2W - 2L
1,422 SR
Queue Stats
13W - 8L
1,555 Elo+
Solo
Bakasura
Bakasura
ReapingSpirit
Bakasura
Level 144
God Stats
4W - 2L
1,600 SR
Queue Stats
313W - 279L
1,579 Elo+
Solo
Bacchus
Bacchus
retszu
Bacchus
Level 103
God Stats
9W - 3L
1,829 SR
Queue Stats
242W - 246L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,591
466
2,825
8,831
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
GrayHollow
Ah Puch
10
2 / 5 / 0
6,594
550
8,541
10,579
2,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 5 / 2
6,515
543
5,269
6,587
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Sarjun
Ullr
11
3 / 5 / 1
7,188
599
6,865
8,911
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
greenpimp143
Thanatos
12
2 / 3 / 2
6,325
527
4,356
9,640
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ban1764
Lancelot
14
8 / 2 / 1
7,732
644
5,944
9,984
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Olorun
11
3 / 3 / 5
7,101
592
3,271
6,483
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 2 / 7
6,292
524
5,526
8,356
2,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
ReapingSpirit
Bakasura
13
4 / 2 / 2
7,952
663
7,294
13,131
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
retszu
Bacchus
11
5 / 0 / 9
7,306
609
5,647
6,365
4,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
22
22
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ban1764
Lancelot
8
2
1
4.25
W
Olorun
3
3
5
1.83
L
0
4
2
0.25
L
Ah Puch
GrayHollow
Ah Puch
2
5
0
0.4
W
2
2
7
2.75
L
2
5
2
0.6
W
Bakasura
ReapingSpirit
Bakasura
4
2
2
2.5
L
Ullr
Sarjun
Ullr
3
5
1
0.7
L
Thanatos
greenpimp143
Thanatos
2
3
2
1
W
Bacchus
retszu
Bacchus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,856
Damage
27,682
44,548
Taken
44,319
17,673
Mitigated
21,814
14,190
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ban1764
Lancelot
5,944
1,814
0
1,191
9,984
4,577
0
1,563
8,421
0
72,498
W
Olorun
3,271
1,823
430
2,741
6,483
2,200
832
3,328
3,155
37,593
7,637
L
2,825
211
0
940
8,831
6,466
0
2,278
6,553
15,270
2,456
L
Ah Puch
GrayHollow
Ah Puch
8,541
683
0
4,169
10,579
2,872
0
228
9,318
46,689
2,158
W
5,526
3,121
0
2,824
8,356
2,662
0
797
7,559
0
30,600
L
5,269
557
0
499
6,587
1,731
0
2,256
4,331
39,576
0
W
Bakasura
ReapingSpirit
Bakasura
7,294
4,993
0
5,809
13,131
7,819
0
8,645
4,486
0
36,334
L
Ullr
Sarjun
Ullr
6,865
3,587
0
2,392
8,911
3,147
0
1,958
6,953
0
39,077
L
Thanatos
greenpimp143
Thanatos
4,356
1,060
0
6,190
9,640
3,457
0
1,968
7,351
0
48,420
W
Bacchus
retszu
Bacchus
5,647
987
0
1,252
6,365
4,556
0
2,622
3,743
16,572
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
36,383
330
Minions Killed
355
0
Camps Cleared
0
1,175,708
Distance Traveled
1,225,144
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,732
644
99
8
0
280,221
0
W
Olorun
7,101
592
86
7
0
203,946
0
L
Khepri
5,591
466
24
2
0
253,935
2
L
Ah Puch
6,594
550
86
7
0
207,701
0
W
Hou Yi
6,292
524
45
4
0
231,326
1
L
Zeus
6,515
543
83
7
0
207,409
1
W
Bakasura
7,952
663
97
8
0
246,571
0
L
Ullr
7,188
599
56
5
0
225,990
0
L
Thanatos
6,325
527
81
7
0
280,673
3
W
Bacchus
7,306
609
28
2
0
263,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role