Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Ilikepeach69
Scylla
Silver I
Level 209
God Stats
1W - 1L
1,526 SR
Queue Stats
114W - 115L
1,280 MMR
Solo
Cupid
Cupid
Silver III
MecZ Charly
Cupid
Silver III
Level 65
God Stats
1W - 1L
1,534 SR
Queue Stats
14W - 23L
1,188 MMR
Solo
Awilix
Awilix
Silver II
Mistershadow122
Awilix
Silver II
Level 158
God Stats
5W - 8L
1,381 SR
Queue Stats
655W - 678L
1,009 MMR
Solo
Geb
Geb
Silver II
a free couch
Geb
Silver II
Level 175
God Stats
15W - 12L
1,564 SR
Queue Stats
202W - 220L
1,244 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,501 SR
1,244 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,549 SR
1,346 MMR
Hades
Hades
Gold V
 
Hades
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
 
Cu Chulainn
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Big Lardo
Achilles
Silver II
Level 136
God Stats
170W - 145L
1,543 SR
Queue Stats
1,019W - 1,030L
1,115 MMR
Solo
Izanami
Izanami
Gold IV
StellaSipper
Izanami
Gold IV
Level 125
God Stats
44W - 46L
1,601 SR
Queue Stats
177W - 180L
1,306 MMR
Solo
Fenrir
Fenrir
Silver II
Steve-3207
Fenrir
Silver II
Level 67
God Stats
23W - 22L
1,603 SR
Queue Stats
184W - 203L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 1
3,565
713
1,268
2,491
1,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
7
0 / 0 / 0
3,662
732
875
1,464
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,006
601
872
3,227
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 0 / 0
3,571
714
851
2,747
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
3,026
605
509
3,355
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MedusaCamazotzAthenaLancelot

VS

Bans
ArachneThanatosNu WaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 0 / 0
3,404
681
999
2,343
628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
 
Cu Chulainn
4
0 / 1 / 0
3,128
626
1,041
2,442
881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Big Lardo
Achilles
6
2 / 0 / 0
3,784
757
1,607
2,262
1,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
StellaSipper
Izanami
6
0 / 0 / 2
3,540
708
2,028
1,657
385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Steve-3207
Fenrir
5
0 / 0 / 0
3,064
613
580
3,054
954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Hades
 
Hades
0
0
0
0
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Achilles
Big Lardo
Achilles
2
0
0
2
W
Scylla
0
0
0
0
W
0
1
0
0
W
1
0
0
1
L
Izanami
StellaSipper
Izanami
0
0
2
1
L
Fenrir
Steve-3207
Fenrir
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,375
Damage
6,255
13,284
Taken
11,758
4,468
Mitigated
4,157
6,659
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,268
82
0
1,354
2,491
1,554
0
0
2,491
13,401
914
L
Hades
 
Hades
999
37
100
1,110
2,343
628
0
607
1,736
12,782
1,880
L
Cu Chulainn
 
Cu Chulainn
1,041
126
0
936
2,442
881
0
1,214
1,228
0
9,853
L
Achilles
Big Lardo
Achilles
1,607
106
0
1,462
2,262
1,309
0
198
2,064
0
6,649
W
Scylla
875
124
0
750
1,464
335
0
623
841
18,580
0
W
872
530
308
1,195
3,227
628
0
0
3,227
0
13,046
W
851
131
0
2,004
2,747
644
0
376
2,371
0
14,125
L
Izanami
StellaSipper
Izanami
2,028
1,192
0
1,035
1,657
385
0
134
1,523
0
26,744
L
Fenrir
Steve-3207
Fenrir
580
133
0
522
3,054
954
0
445
2,609
0
13,824
W
509
0
0
1,048
3,355
1,307
0
0
3,355
5,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,830
Gold Earned
16,920
124
Minions Killed
159
0
Camps Cleared
0
530,990
Distance Traveled
512,560
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,565
713
22
4
0
113,060
2
L
Hades
3,404
681
42
8
0
100,961
0
L
Cu Chulainn
3,128
626
26
5
0
56,872
0
L
Achilles
3,784
757
16
3
0
122,265
4
W
Scylla
3,662
732
43
9
0
104,677
0
W
Cupid
3,006
601
26
5
0
91,780
2
W
Awilix
3,571
714
30
6
0
128,955
0
L
Izanami
3,540
708
50
10
0
100,489
0
L
Fenrir
3,064
613
25
5
0
131,973
0
W
Geb
3,026
605
3
1
0
92,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role