Player Matchup

Charon
Charon
 
Charon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Il Kota Il
Discordia
Level 108
God Stats
1W - 0L
1,700 SR
Queue Stats
10W - 9L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
ImNuKillerIm
Baron Samedi
Level 122
God Stats
5W - 3L
1,544 SR
Queue Stats
273W - 301L
1,514 Elo+
Solo
Arachne
Arachne
Psycho_Atomic
Arachne
Level 122
God Stats
1W - 1L
1,287 SR
Queue Stats
311W - 314L
1,526 Elo+
Solo
Artemis
Artemis
RichardFr
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,681 Elo+
Solo
Team Averages
Level 123
1,506 SR
1,547 Elo+

VS

Team Averages
Level 85
1,510 SR
1,482 Elo+
Cthulhu
Cthulhu
Blackalien11
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,456 Elo+
Solo
Yu Huang
Yu Huang
BoomyFlame20206
Yu Huang
Level 129
God Stats
3W - 6L
1,635 SR
Queue Stats
25W - 20L
1,573 Elo+
Solo
Xbalanque
Xbalanque
Kuzenblow77
Xbalanque
Level 70
God Stats
1W - 1L
1,631 SR
Queue Stats
188W - 193L
1,473 Elo+
Solo
Scylla
Scylla
SirZURICH
Scylla
Level 148
God Stats
84W - 78L
1,509 SR
Queue Stats
889W - 943L
1,445 Elo+
Solo
He Bo
He Bo
xXNyKoTineXx
He Bo
Level 42
God Stats
9W - 23L
1,274 SR
Queue Stats
38W - 53L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 0 / 5
8,015
1,336
5,613
7,202
5,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
Il Kota Il
Discordia
12
3 / 0 / 5
7,141
1,190
5,900
2,168
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ImNuKillerIm
Baron Samedi
12
2 / 1 / 5
7,232
1,205
2,019
3,899
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
12
0 / 0 / 5
6,869
1,145
2,065
2,965
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
RichardFr
Artemis
12
1 / 0 / 6
6,414
1,069
4,177
3,527
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

365

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackalien11
Cthulhu
11
0 / 3 / 1
5,898
983
2,220
5,147
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
11
1 / 2 / 0
6,673
1,112
6,491
4,889
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Kuzenblow77
Xbalanque
11
0 / 2 / 1
6,139
1,023
3,697
4,849
1,630
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
SirZURICH
Scylla
11
0 / 0 / 0
6,058
1,010
1,693
2,133
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
5,816
969
2,902
4,014
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
9
Kills
1
1
Deaths
9
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
5
5.5
L
Cthulhu
Blackalien11
Cthulhu
0
3
1
0.17
L
Yu Huang
1
2
0
0.5
W
Discordia
Il Kota Il
Discordia
3
0
5
5.5
W
Baron Samedi
ImNuKillerIm
Baron Samedi
2
1
5
4.5
L
Xbalanque
Kuzenblow77
Xbalanque
0
2
1
0.25
W
Arachne
0
0
5
2.5
W
Artemis
RichardFr
Artemis
1
0
6
4
L
Scylla
SirZURICH
Scylla
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
17,003
19,761
Taken
21,032
8,998
Mitigated
8,632
4,302
Healing
1,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,613
431
0
2,288
7,202
5,041
0
4,237
2,647
11,343
0
L
Cthulhu
Blackalien11
Cthulhu
2,220
220
0
530
5,147
3,312
0
2,819
2,201
6,353
0
L
Yu Huang
6,491
316
0
500
4,889
1,713
0
3,626
1,096
27,675
0
W
Discordia
Il Kota Il
Discordia
5,900
368
0
854
2,168
547
0
950
1,096
14,599
0
W
Baron Samedi
ImNuKillerIm
Baron Samedi
2,019
96
109
194
3,899
1,125
0
3,073
585
19,755
337
L
Xbalanque
Kuzenblow77
Xbalanque
3,697
357
0
0
4,849
1,630
0
2,992
1,839
0
13,306
W
Arachne
2,065
1,773
0
574
2,965
1,263
0
1,443
1,444
0
12,582
W
Artemis
RichardFr
Artemis
4,177
1,275
0
283
3,527
1,022
0
2,588
762
0
13,967
L
Scylla
SirZURICH
Scylla
1,693
0
0
0
2,133
707
0
1,740
370
14,578
340
L
2,902
0
0
290
4,014
1,270
0
1,978
1,998
6,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
30,584
129
Minions Killed
151
9
Camps Cleared
3
614,178
Distance Traveled
515,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,015
1,336
9
2
0
131,639
0
L
Cthulhu
5,898
983
10
2
0
82,073
0
L
Yu Huang
6,673
1,112
60
10
1
103,605
0
W
Discordia
7,141
1,190
22
4
2
113,641
0
W
Baron Samedi
7,232
1,205
55
9
1
113,910
0
L
Xbalanque
6,139
1,023
32
5
0
107,550
0
W
Arachne
6,869
1,145
19
3
6
129,852
0
W
Artemis
6,414
1,069
24
4
0
125,136
0
L
Scylla
6,058
1,010
36
6
0
106,494
0
L
He Bo
5,816
969
13
2
2
115,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role